One of the break out moments of gaming last year was Twitch Plays Pokémon, a livestream of Pokémon Red that was controlled entirely via commands input by viewers into Twitch chat. It was... definitely a thing that happened. Below you'll find a brief overview of the weeks it took to beat Pokémon.
But what happens when Twitch takes on a game that is a bit more complex? What if the game they chose to take on next took place in a 3D world and was heavily reliant on timing? It turns out there is a lot of running into walls and flailing. Twitch has decided to take on Dark Souls and after four days of continuous play they are still stuck in the game's opening level, the Undead Asylum. It has become a slow process of building a coordinated community that can handle a three dimensional game without succumbing to the trolling that so frequently plagues the Twitch Plays streams. To date, the greatest enemy hasn't been Dark Souls' first boss, but rather a pool that in the beginning area that players keep falling into. Some have despaired of ever getting past the pool:
While others have begun to worship the pool as a deity, searching to eek out some meaning to the senseless cycle of two steps forward, one dodge roll back into a pool pit:
Still others have tried to put a lighthearted spin on the situation while maintaining hope for the future:
However, the collective hive mind that is Twitch Plays has accomplished some goals. They've made it through character creation, used their entire inventory of items (breaking some and destroying others), and actually made it to bonfire checkpoints. It remains to be seen if this is one game that Twitch can actually complete.
Do you think that Twitch Plays can prevail? Or will this community-powered Let's Play go the way of Abby?