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Bethesda Rolls Out Creation Club Modding Suite

Naomi N. Lugo



Recognizing the enthusiasm behind its modding community, Bethesda announced the launch of Creation Club during its June 11 E3 press conference. The feature will support The Elder Scrolls V Skyrim: Special Edition and Fallout 4. 


Creation Club will be a "collection of in-game content" where players can create new weapons, armor, outfits, accessories, crafting, and housing features and new gameplay enhancements.  A credit system will be used to grant assets in-game. 



The content itself is reportedly made by Bethesda Game Studios itself as well as outside developers and "the very best community creators." This influence from outside devs apparently made it so that the content provided through Creation Club will be compatible with save games, achievements and official add-ons. 


Expect to see Creation Club's launch Summer 2017 on Xbox One, PlayStation 4 and PC.


Are you a Bethesda modder? How would you use Creation Club?

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If the modders themselves are getting the larger portion of the 'income' from the credit system then great...bring on the mods. If Bethesda is keeping the larger thanks.

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