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Found 133 results

  1. BioWare has created some of the most beloved moments in gaming history. The Mass Effect series stands as one of the greatest gaming trilogies of all time. However, many people point toward the conclusion of Mass Effect 3 as something that undid all of the goodwill the series had fostered up until that point. For all of their talent, BioWare also created one of the single most divisive and negatively received moments in gaming history. In Part One of our Mass Effect 3 discussion, we talked about the larger game leading up to the final minutes that threw the Mass Effect fan base into chaos. Part Two covers the ending and touches on some aspects of the DLC. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Myst III: Exile 'American Wheels of Wonder' by Mazedude (http://ocremix.org/remix/OCR01749) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  2. BioWare has created some of the most beloved moments in gaming history. The Mass Effect series stands as one of the greatest gaming trilogies of all time. However, many people point toward the conclusion of Mass Effect 3 as something that undid all of the goodwill the series had fostered up until that point. For all of their talent, BioWare also created one of the single most divisive and negatively received moments in gaming history. In Part One of our Mass Effect 3 discussion, we talked about the larger game leading up to the final minutes that threw the Mass Effect fan base into chaos. Part Two covers the ending and touches on some aspects of the DLC. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Myst III: Exile 'American Wheels of Wonder' by Mazedude (http://ocremix.org/remix/OCR01749) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  3. Oblivion released in 2006 bringing a massive open-world geared toward a mainstream audience to PC and console gamers alike. Players were able to explore Cyrodiil, a fantasy land full of kings and gods while experiencing a myriad of stories ranging from becoming the greatest thief in the land to stopping a full-blown demonic invasion. Does Oblivion stand on its own as one of the best games period or is it overshadowed by the likes of Morrowind and Skyrim? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls IV: Oblivion 'Beyond the Imperial Prison' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03522) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  4. Oblivion released in 2006 bringing a massive open-world geared toward a mainstream audience to PC and console gamers alike. Players were able to explore Cyrodiil, a fantasy land full of kings and gods while experiencing a myriad of stories ranging from becoming the greatest thief in the land to stopping a full-blown demonic invasion. Does Oblivion stand on its own as one of the best games period or is it overshadowed by the likes of Morrowind and Skyrim? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls IV: Oblivion 'Beyond the Imperial Prison' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03522) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  5. Xbox Game Pass launched June 1 (May 24 for Early Access) and utilizes the digital subscription model to offer unlimited access to One and Backward compatible 360 games for $9.99 a month. Game Pass is similar to Netflix in that it will add games as well as take them away from the list periodically, and the July crop was just announced. On July 1, the first update will occur and will add in seven titles. Dead Island Definitive Edition is first on the list and followed by Resident Evil 6. The other games include racing game F1 2015, post-apocalyptic indie survivor The Flame in the Flood, platformer Guacamelee! Super Turbo Championship Edition, retro platformer Bard's Gold, and Monaco: What’s Yours is Mine, a top-down stealth/heist game. Alongside these titles, there will be a discount on Payday 2 add-ons to celebrate the release of Payday 2’s Most Wanted DLC bundle. Are you subscribed to Xbox Game Pass? What do you think of its games so far? View full article
  6. Xbox Game Pass launched June 1 (May 24 for Early Access) and utilizes the digital subscription model to offer unlimited access to One and Backward compatible 360 games for $9.99 a month. Game Pass is similar to Netflix in that it will add games as well as take them away from the list periodically, and the July crop was just announced. On July 1, the first update will occur and will add in seven titles. Dead Island Definitive Edition is first on the list and followed by Resident Evil 6. The other games include racing game F1 2015, post-apocalyptic indie survivor The Flame in the Flood, platformer Guacamelee! Super Turbo Championship Edition, retro platformer Bard's Gold, and Monaco: What’s Yours is Mine, a top-down stealth/heist game. Alongside these titles, there will be a discount on Payday 2 add-ons to celebrate the release of Payday 2’s Most Wanted DLC bundle. Are you subscribed to Xbox Game Pass? What do you think of its games so far?
  7. July is nearly here and for Xbox gamers that means a new lineup of free games. As always, there are two Xbox One games and two 360 titles with the latter being added to the backward compatible list. The July Free Games with Gold are an interesting lot and range from indie multiplayer to a third person shooter. Adventure platformer Grow Up will be available for download during the entirety of July. It initially released in 2016 under Ubisoft and is the sequel to 2015's Grow Home. From July 1 to 15, Xbox 360 title Kane & Lynch 2: Dog Days is up for download. The game is also a sequel and was developed by IO Interactive (the Hitman series). During the second half of the month (July 16 - August 15) Runbow and LEGO Pirates of the Caribbean: The Video Game will be downloadable for players. Runbow is a multiplayer racing game that plays with its title through a unique color mechanic. LEGO Pirates of the Caribbean first released in 2011 and is a more adorable retelling of the series' first four movies. June Game With Gold Watch Dogs is still free from now until July 15. View full article
  8. July is nearly here and for Xbox gamers that means a new lineup of free games. As always, there are two Xbox One games and two 360 titles with the latter being added to the backward compatible list. The July Free Games with Gold are an interesting lot and range from indie multiplayer to a third person shooter. Adventure platformer Grow Up will be available for download during the entirety of July. It initially released in 2016 under Ubisoft and is the sequel to 2015's Grow Home. From July 1 to 15, Xbox 360 title Kane & Lynch 2: Dog Days is up for download. The game is also a sequel and was developed by IO Interactive (the Hitman series). During the second half of the month (July 16 - August 15) Runbow and LEGO Pirates of the Caribbean: The Video Game will be downloadable for players. Runbow is a multiplayer racing game that plays with its title through a unique color mechanic. LEGO Pirates of the Caribbean first released in 2011 and is a more adorable retelling of the series' first four movies. June Game With Gold Watch Dogs is still free from now until July 15.
  9. Telltale followed up their first entry into the world of The Walking Dead with a second season that did a number of risky things in the world of video games. Players took on the role of Clementine, a young girl who has been burdened with the onerous task of growing up during the apocalypse. The brutality, the cruelty of life under those desperate circumstances permeate Season 2. Tough decisions allow players to shape what kind of a person our hero may become and the haunting prompts from the previous season, "Clementine will remember that," are now left unsaid, but hang heavy in every facial expression. As a sequel to an episodic game that some claimed was the greatest adventure game of all time, does The Walking Dead: Season Two stand up on its own merits as one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Walking Dead: Season Two 'In the Pines - Credits Theme' by Jared Emerson-Johnson & Janel Drewis (https://telltalegames.bandcamp.com/) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  10. Telltale followed up their first entry into the world of The Walking Dead with a second season that did a number of risky things in the world of video games. Players took on the role of Clementine, a young girl who has been burdened with the onerous task of growing up during the apocalypse. The brutality, the cruelty of life under those desperate circumstances permeate Season 2. Tough decisions allow players to shape what kind of a person our hero may become and the haunting prompts from the previous season, "Clementine will remember that," are now left unsaid, but hang heavy in every facial expression. As a sequel to an episodic game that some claimed was the greatest adventure game of all time, does The Walking Dead: Season Two stand up on its own merits as one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Walking Dead: Season Two 'In the Pines - Credits Theme' by Jared Emerson-Johnson & Janel Drewis (https://telltalegames.bandcamp.com/) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  11. Halo 3: ODST broke from what was expected of a game in the Halo franchise and from what many expect of first-person shooters. It shifted the focus, if only for a moment, away from super powered Spartan soldiers and focused instead on the struggles of the normal people caught up in the aftermath of galaxy-altering events. Players experienced the story from multiple angles and perspectives while unraveling the game's central mystery. Daniel Jones lays out why you should certainly consider giving this Halo title a chance. With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Halo: Combat Evolved 'Fall From Above (You Can't Stop)' by Arkimedes (http://ocremix.org/remix/OCR01161) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  12. Halo 3: ODST broke from what was expected of a game in the Halo franchise and from what many expect of first-person shooters. It shifted the focus, if only for a moment, away from super powered Spartan soldiers and focused instead on the struggles of the normal people caught up in the aftermath of galaxy-altering events. Players experienced the story from multiple angles and perspectives while unraveling the game's central mystery. Daniel Jones lays out why you should certainly consider giving this Halo title a chance. With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Halo: Combat Evolved 'Fall From Above (You Can't Stop)' by Arkimedes (http://ocremix.org/remix/OCR01161) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  13. There was once a game called Advent Rising. It was hyped up as the next great science-fiction adventure that would transcend games and become something more. Unfortunately, it released in 2005 with a multitude of bugs in an era where patching post-release was a rarity at best. Advent Rising caused the implosion of its development studio, GlyphX Games. A group of individual developers escaped the studio's downfall, banding together to form Chair Entertainment. The newly minted indie studio went on to develop and release Shadow Complex in 2009. The 2.5D metroidvania sidescroller adopted a more realistic aesthetic and spawned a series of novels authored by Orson Scott Card. The game released and seemed to fill a niche in the indie gaming world that hadn't been filled in quite that same way before. With a recent remaster, it seems like a perfect time to ask the question: Is Shadow Complex one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Tales of Phantasia 'The Koan of Drums' by djpretzel (http://ocremix.org/remix/OCR01500) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  14. There was once a game called Advent Rising. It was hyped up as the next great science-fiction adventure that would transcend games and become something more. Unfortunately, it released in 2005 with a multitude of bugs in an era where patching post-release was a rarity at best. Advent Rising caused the implosion of its development studio, GlyphX Games. A group of individual developers escaped the studio's downfall, banding together to form Chair Entertainment. The newly minted indie studio went on to develop and release Shadow Complex in 2009. The 2.5D metroidvania sidescroller adopted a more realistic aesthetic and spawned a series of novels authored by Orson Scott Card. The game released and seemed to fill a niche in the indie gaming world that hadn't been filled in quite that same way before. With a recent remaster, it seems like a perfect time to ask the question: Is Shadow Complex one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Tales of Phantasia 'The Koan of Drums' by djpretzel (http://ocremix.org/remix/OCR01500) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  15. Brothers: A Tale of Two Sons was born from the vision of filmmaker Josef Fares. Fares, a Lebanese refugee, managed to escape the country's civil war in 1987 and relocate to Sweden with his family. He became a prolific director in the Swedish film world and made Jalla! Jalla!, one of the most popular films in the country. Released by Starbreeze Studios in 2013, Brothers adopted a highly unconventional dual joystick control scheme for its isometric adventure game. It became an instant critical darling, but what did it do right to earn that praise? Perhaps things are different when revisiting the game from a 2017 perspective. Is Brothers: A Tale of Two Sons worthy of the praise it received for its cinematic vision and unique control scheme? Is it one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Witcher 3: Wild Hunt 'Love and Loss' by Sebastien Skaf (http://ocremix.org/remix/OCR03484) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  16. Brothers: A Tale of Two Sons was born from the vision of filmmaker Josef Fares. Fares, a Lebanese refugee, managed to escape the country's civil war in 1987 and relocate to Sweden with his family. He became a prolific director in the Swedish film world and made Jalla! Jalla!, one of the most popular films in the country. Released by Starbreeze Studios in 2013, Brothers adopted a highly unconventional dual joystick control scheme for its isometric adventure game. It became an instant critical darling, but what did it do right to earn that praise? Perhaps things are different when revisiting the game from a 2017 perspective. Is Brothers: A Tale of Two Sons worthy of the praise it received for its cinematic vision and unique control scheme? Is it one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Witcher 3: Wild Hunt 'Love and Loss' by Sebastien Skaf (http://ocremix.org/remix/OCR03484) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  17. I've seen a lot of strange runs through many different games, but this one ranks as one of the most bizarre. When Bethesda's Fallout 3 begins, players go through a process to create their character. While most games relegate this to playing with sliders and moving stat points around, Fallout 3 allows players to "grow up" as their character, seeing different stages of their lives as they become adults. That process ends when the player enters the wider, blasted landscape of a post-apocalyptic Washington D.C. A couple years ago, players discovered it was possible to glitch through the baby section of Fallout 3's opening and escape from the underground Vault before events flash forward to when the player's character becomes an adult. The fact that the glitch exists is in itself is entertaining, but one player decided that they would play through the entire game as an infant. And, well... this happened. YouTuber Bryan Pierre walks viewers through his attempt to finish Fallout 3 as a baby. It's actually pretty fascinating to hear him talk about the details of how this works and how strange the game's implications become when the protagonist is a tiny baby. For example, the baby's hit box is much smaller than normal, so many enemies can barely hit a crawling child. The video itself is about two years old, but it is very much still worth a watch to see just how far some people are willing to go to do obnoxiously silly things in video games.
  18. I've seen a lot of strange runs through many different games, but this one ranks as one of the most bizarre. When Bethesda's Fallout 3 begins, players go through a process to create their character. While most games relegate this to playing with sliders and moving stat points around, Fallout 3 allows players to "grow up" as their character, seeing different stages of their lives as they become adults. That process ends when the player enters the wider, blasted landscape of a post-apocalyptic Washington D.C. A couple years ago, players discovered it was possible to glitch through the baby section of Fallout 3's opening and escape from the underground Vault before events flash forward to when the player's character becomes an adult. The fact that the glitch exists is in itself is entertaining, but one player decided that they would play through the entire game as an infant. And, well... this happened. YouTuber Bryan Pierre walks viewers through his attempt to finish Fallout 3 as a baby. It's actually pretty fascinating to hear him talk about the details of how this works and how strange the game's implications become when the protagonist is a tiny baby. For example, the baby's hit box is much smaller than normal, so many enemies can barely hit a crawling child. The video itself is about two years old, but it is very much still worth a watch to see just how far some people are willing to go to do obnoxiously silly things in video games. View full article
  19. It is easy to forget that BioWare took a bold risk when they launched their untested, original IP as an Xbox 360 exclusive back in 2007. The RPG genre had never truly veered into uncharted territory with a mainstream release as with a third-person shooter hybrid. On top of that, it was set in an unknown universe that the marketing team could easily have over-inflated to generate hype only to fall victim to the backlash (remember the cautionary tale of Advent Rising?). However, what made Mass Effect special was that it actually managed to live up to the hype. It worked. It had choices that engaged players. It was full of unique and interesting piece of universe-building and memorable characters. It delivered the sci-fi adventure some people had been waiting their entire lives to see in a video game for the first time. Almost a decade later with a new entry in the franchise releasing this week, does the original Mass Effect stand as not merely a good game, but one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Mass Effect 'Uncharted Depths' by Hy Bound (http://ocremix.org/remix/OCR02157) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, follow the show on Twitter and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  20. It is easy to forget that BioWare took a bold risk when they launched their untested, original IP as an Xbox 360 exclusive back in 2007. The RPG genre had never truly veered into uncharted territory with a mainstream release as with a third-person shooter hybrid. On top of that, it was set in an unknown universe that the marketing team could easily have over-inflated to generate hype only to fall victim to the backlash (remember the cautionary tale of Advent Rising?). However, what made Mass Effect special was that it actually managed to live up to the hype. It worked. It had choices that engaged players. It was full of unique and interesting piece of universe-building and memorable characters. It delivered the sci-fi adventure some people had been waiting their entire lives to see in a video game for the first time. Almost a decade later with a new entry in the franchise releasing this week, does the original Mass Effect stand as not merely a good game, but one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Mass Effect 'Uncharted Depths' by Hy Bound (http://ocremix.org/remix/OCR02157) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, follow the show on Twitter and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  21. Supergiant Games announced that an overhauled version of Bastion, their highly acclaimed isometric action RPG, is now available on Xbox One. The new version runs in 1080p, an improvement over the 720p resolution of the original. It also includes the Stranger's Dream DLC, which was added to Bastion post-launch and builds on Rucks' backstory. The Xbox One version isn't a mere port. Supergiant Games claims that the new iteration was built from the ground up to feel natural to the Xbox One. Since Supergiant Games is working on their 2017 title Pyre, the job of rebuilding Bastion fell to the Barcelona development studio Blitworks. If you own Bastion for Xbox 360 already, good news! The title is free on Xbox One for everyone who owns the 360 version until January 1, 2017. Those who are looking to pick up Bastion on console for the first time will have to shell out $14.99. The original Bastion launched on July 20, 2011. To date, the indie darling has sold over four million copies and garnered hundreds of awards for its art direction, music, voice work, and tight gameplay. Seriously, it might even be one of the best games of all-time. Due to its popularity, Bastion became the face of the indie game revolution for several years and made its way to almost every possible platform.
  22. Supergiant Games announced that an overhauled version of Bastion, their highly acclaimed isometric action RPG, is now available on Xbox One. The new version runs in 1080p, an improvement over the 720p resolution of the original. It also includes the Stranger's Dream DLC, which was added to Bastion post-launch and builds on Rucks' backstory. The Xbox One version isn't a mere port. Supergiant Games claims that the new iteration was built from the ground up to feel natural to the Xbox One. Since Supergiant Games is working on their 2017 title Pyre, the job of rebuilding Bastion fell to the Barcelona development studio Blitworks. If you own Bastion for Xbox 360 already, good news! The title is free on Xbox One for everyone who owns the 360 version until January 1, 2017. Those who are looking to pick up Bastion on console for the first time will have to shell out $14.99. The original Bastion launched on July 20, 2011. To date, the indie darling has sold over four million copies and garnered hundreds of awards for its art direction, music, voice work, and tight gameplay. Seriously, it might even be one of the best games of all-time. Due to its popularity, Bastion became the face of the indie game revolution for several years and made its way to almost every possible platform. View full article
  23. Back in 2008, developer DICE took a major risk on a game called Mirror's Edge. It tackled one of the most difficult genres, the first-person platformer. At the time, many in the gaming community considered platforming from a first-person perspective to be the bane of many games and the idea of constructing an entire game around that concept seemed ridiculous. Despite that, DICE pushed ahead and made their game a reality. It starred Faith Connors, a female protagonist of color, as a Runner, one of the few people able to travel outside of an oppressive government's near omni-present surveillance. Using Faith's parkour skills, players had to traverse environments that made use of a shocking, gorgeously clean aesthetic. It was at times clumsy and disorienting, but functional and it gained a major following. Does Mirror's Edge hold up eight years later? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. This episode contains some explicit language. Outro music: Mirror's Edge 'Clear Reflections' by Sir_NutS (http://ocremix.org/remix/OCR03003) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  24. Back in 2008, developer DICE took a major risk on a game called Mirror's Edge. It tackled one of the most difficult genres, the first-person platformer. At the time, many in the gaming community considered platforming from a first-person perspective to be the bane of many games and the idea of constructing an entire game around that concept seemed ridiculous. Despite that, DICE pushed ahead and made their game a reality. It starred Faith Connors, a female protagonist of color, as a Runner, one of the few people able to travel outside of an oppressive government's near omni-present surveillance. Using Faith's parkour skills, players had to traverse environments that made use of a shocking, gorgeously clean aesthetic. It was at times clumsy and disorienting, but functional and it gained a major following. Does Mirror's Edge hold up eight years later? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. This episode contains some explicit language. Outro music: Mirror's Edge 'Clear Reflections' by Sir_NutS (http://ocremix.org/remix/OCR03003) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  25. Back in 2008, developer DICE took a major risk on a game called Mirror's Edge. It tackled one of the most difficult genres, the first-person platformer. At the time, many in the gaming community considered platforming from a first-person perspective to be the bane of many games and the idea of constructing an entire game around that concept seemed ridiculous. Despite that, DICE pushed ahead and made their game a reality. It starred Faith Connors, a female protagonist of color, as a Runner, one of the few people able to travel outside of an oppressive government's near omni-present surveillance. Using Faith's parkour skills, players had to traverse environments that made use of a shocking, gorgeously clean aesthetic. It was at times clumsy and disorienting, but functional and it gained a major following. Does Mirror's Edge hold up eight years later? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. This episode contains some explicit language. Outro music: Mirror's Edge 'Clear Reflections' by Sir_NutS (http://ocremix.org/remix/OCR03003) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article