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Found 34 results

  1. In a free update released today, Ubisoft introduced a new PvP options to their open world hacking game. Additions include a new 2v2 game mode called Showd0wn, online races, loot trucks, a paintball gun, and assorted clothes. Showd0wn mode offers three types of objectives to two teams of two: Steal the HDD, Doom-load (King of the Hill Style), and Erase/Protect the Servers. These objectives play out occur across fifteen distinct locations in-game. The patch release describes Showd0wn as an endgame activity that can be tackled solo through matchmaking or cooperatively with a friend. Additionally, Online drone, motocross and eKart races are launching today. Each race type will come with their own leaderboards. Loot trucks can be found following the patch on the streets of Watch Dogs 2. Players will be able to hack these trucks to get at their valuable cargo, but doing so will summon a swarm of armed police. A paintball gun has been added to provide some levity to the game's arsenal. The paint pellets can stun enemies and also accumulate on the screen of human adversaries in PvP. Finally, thirteen new clothing items. Some tweaks have been made to leaderboards and explosions (the closer you are to an explosion, the more damage you take). The patch should be live sometime today.
  2. In a free update released today, Ubisoft introduced a new PvP options to their open world hacking game. Additions include a new 2v2 game mode called Showd0wn, online races, loot trucks, a paintball gun, and assorted clothes. Showd0wn mode offers three types of objectives to two teams of two: Steal the HDD, Doom-load (King of the Hill Style), and Erase/Protect the Servers. These objectives play out occur across fifteen distinct locations in-game. The patch release describes Showd0wn as an endgame activity that can be tackled solo through matchmaking or cooperatively with a friend. Additionally, Online drone, motocross and eKart races are launching today. Each race type will come with their own leaderboards. Loot trucks can be found following the patch on the streets of Watch Dogs 2. Players will be able to hack these trucks to get at their valuable cargo, but doing so will summon a swarm of armed police. A paintball gun has been added to provide some levity to the game's arsenal. The paint pellets can stun enemies and also accumulate on the screen of human adversaries in PvP. Finally, thirteen new clothing items. Some tweaks have been made to leaderboards and explosions (the closer you are to an explosion, the more damage you take). The patch should be live sometime today. View full article
  3. Hey all! I'm new to the forum, so I figured I'd make a pretty simple first post. Rainbow Six: Siege has easily made it's way into my Top 3 games that I play constantly, along with Overwatch & Black Ops 3 (because Zombies). I made my way into Gold 4 this season for ranked game play (then one loss plummeted it to Silver 2) because I feel like the pressure's on to perform when streaming ranked. Who else plays? If you play ranked, what's your rank? Keep Calm & Game On! ~Tyler "TyRich159" Richard
  4. until
    Hello Gamers, I'll be playing the last game I've worked on in multiplayer in order to raise funds for Extra-Life. I will answer your questions about the game and talk about the developpement of the project. I will also have a copy of the game on PS4 that I will giveaway. To participate, you'll have to donate at least 10$ if you're in Canada, 15$ if you're in the US. Also note that Patrons giving 10$ or more are automatically registered for every and any contest and giveaway. At the end of the event, one random donnors will be sent a PS4 copy of For Honor. See you online!
  5. Perhaps the quintessential cult classic, Beyond Good & Evil released in 2003 to some critical acclaim and lackluster sales. Directed by Michel Ancel, the creator of Rayman who yearned for more creative freedom at Ubisoft, the multiplatform release tackled very early 2000s themes of propaganda and murky government motivations as seen through the eyes of a young photojournalist who finds herself torn between the government who says it is keeping her safe and the resistance who tells her everything she knows is a lie. Combining themes that resonate to this day with an art style that has aged well and characters that ring true, is Beyond Good & Evil one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario RPG: Legend of the Seven Stars 'Super Mega Ultra Pipe House' by DDRKirby(ISQ) (http://ocremix.org/remix/OCR03487) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  6. Perhaps the quintessential cult classic, Beyond Good & Evil released in 2003 to some critical acclaim and lackluster sales. Directed by Michel Ancel, the creator of Rayman who yearned for more creative freedom at Ubisoft, the multiplatform release tackled very early 2000s themes of propaganda and murky government motivations as seen through the eyes of a young photojournalist who finds herself torn between the government who says it is keeping her safe and the resistance who tells her everything she knows is a lie. Combining themes that resonate to this day with an art style that has aged well and characters that ring true, is Beyond Good & Evil one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario RPG: Legend of the Seven Stars 'Super Mega Ultra Pipe House' by DDRKirby(ISQ) (http://ocremix.org/remix/OCR03487) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  7. Ubisoft is working on a strange new game going by the name Hero. This info has come to light as a result of some sleuthing on the part of one of Kotaku's columnists, Superannuation. Though the initial storyboards have since been taken down, All Games Beta managed to upload the videos to Daily Motion. As of right now, they are still available for viewing and can be seen below. (Update: the videos have been taken down from Daily Motion. However, the video has been re-uploaded to YouTube) What kind of a game could this be? A new MMO? A time traveling action title? Leave your best guess in the comments, because it is just as good as ours (unless you work for Ubisoft, in which case it is a much better guess).
  8. Picture yourself at ten years old. Imagine snuggling into bed at night and asking your parents to tell you that one story. They’d ask you which story you meant and you’d say as if it were the most obvious thing in the world, “You know, the one with the clowns, the talking mountain, and the dragons. The one with Aurora!” Your parents would laugh and begin, “Once upon a time…” Through some feat of technical and artistic wizardry, Ubisoft Montreal has managed to breathe the imagination of a young child hearing their favorite fairytale bedtime story into every aspect of Child of Light. Child of Light tells the story of Aurora, a young princess who is whisked away into the magical land of Lemuria. She struggles to find a way to return home to her ailing father and free the various creatures and people of Lemuria from the oppression of the evil Queen of the Night. It isn’t a tale that’s pushing many boundaries or a story many will be unfamiliar with, but that’s part of the brilliance of Child of Light. It takes a familiar premise and executes it so well that it doesn’t matter that we’ve heard similar stories before. Part of what makes the entire package of Child of Light work so well are the characters. While on her journey, Aurora befriends a number of interesting companions like Finn, the fainthearted magician; Robert, the swashbuckling mouse; and Rubella, a talented vocalist/clown skilled in the ways of combat. The cast is diverse and Child of Light uses that diversity to its advantage, giving each character a memorable personality and at least one opportunity to prove their worth. For the most part, the story is constructed very well, but the moments leading up to the climactic ending feel a bit rushed and left me scratching my head regarding a few questions that were never addressed. Some people might also be put off by the fact that all the dialogue in the game is conveyed in verse rather than straight prose. Personally, I really enjoyed it, especially the jokes that make use of the format. At the very least it is trying something new and different. Of course, Child of Light entirely hinges upon its protagonist, Aurora. Beginning the game as a 10-year-old girl, Aurora’s character arc throughout her journey tackles issues like growing up, love, grief, and what it means to be brave. From the opening minutes, I was struck by how refreshing it was to see that the adventure throughout the mysterious Lemuria was undertaken by a courageous, kind, and intelligent female protagonist. Maybe that says something about the video game industry at large needing more awesome heroines or perhaps that is just where I am at in my personal life or possibly both. Regardless about what that says, I couldn’t help but think that when my niece is old enough to play video games we’ll be able to sit down together and play Child of Light. When we do, she’ll be able to point to Aurora as a role model both in video games and in larger world; and that’s something that is really important to me. I also think it is equally important that our young men have awesome female protagonists in their games. I had two of my nephews over for an evening recently and I showed them the classic Miyazaki film Nausicaä of the Valley of the Wind. Their response when Nausicaä was revealed as a princess? “She’s supposed to be a boy.” That’s not their fault, but so many of the stories both in our games and other media have implanted this idea that women aren’t capable of the same heroism as men and that’s malarkey. We need more games like Child of Light so that the messages we are sending to our children aren’t so slanted and exclusive. Incidentally, I sat those kids (3 and 5 years old, respectively) down and had a chat with them on that topic, hopefully that straightened things out. The previous paragraph may have given the impression that Child of Light is for children, which would be misleading because it’s really a game for all ages. There is a very wide spectrum of behaviors and strategies that will serve to progress through the world of Lemuria. Players can opt to simply go from point A to point B if they wish, but Child of Light rewards almost all deviations from the path for those willing to explore. Rewards come in the form of chests that contain HP, MP, and Revive potions, stat upgrades, or oculi, which can be used to augment a character’s attacks, defenses, or to have some other effect in combat. While I never ran out of any single item in my playthrough, there aren’t any ways to obtain more potions or revives other than by finding them in the environment. This could potentially be a problem for players less experienced in RPGs, but it isn’t a likely scenario considering how many of each item I had in my inventory by the end. Speaking of the combat, it is an amazingly fun system from which I hope Final Fantasy takes notes. All combatants are placed on an action bar and progress toward the end at different rates according to their speed stat. After passing into the “casting” portion of the action bar, any attack that hits either the player’s characters or the enemies will cancel their attack and knock them back along the action bar. You can use this to a tactical advantage to get enemies trapped in loops unable to make a move. Each new character recruited to Aurora’s side introduces new potential strategies on how to deal with the assorted baddies that plague Lemuria. However, don’t let the apparent depth of Child of Light’s combat dissuade you. While thinking tactically feels rewarding and certainly make progress easier, even brute force, unthinking attack commands will get you through most fights. In my time with Child of Light, I only saw the Game Over screen once and that was because I ran into spiked walls a few too many times while exploring. Overall, I think Child of Light would be an excellent game to introduce someone to RPGs or video games in general. Child of Light is a largely single-player experience, but it can be played co-op to a certain extent. The first character Aurora meets in Lemuria is a firefly named Igniculus. Igniculus can be controlled via a separate controller to pick up collectibles, open doors and chests, heal characters in battle, and slow an enemy’s progress on the action bar. Granted, whoever is controlling Igniculus is getting the short end of the stick, but it is still a way to experience Child of Light with someone else who might not otherwise be able to play. Visually, this game is so charming it hurts. Everything has a dreamy, watercolor painting look to it from the characters to the environments. It lends a beautiful ethereal quality to the entire production that makes Lemuria feel both foreign and familiar at the same time. I cannot stress this enough: Child of Light is a pleasure to look at. Half of the time I wanted to see what was next in the story and the other half of the time I wanted to see what new creatures and environments were around the next plot point. One tiny nitpick I have about the visual design is that the character model of Aurora is rendered in 3D rather than 2D like all the other assets. This is an intentional design decision, but for what purpose I’m not entirely sure. It could be to make it clear that Aurora is from a different world than that of the Lemurians, but I wish they had gone a different route because the 3D model sometimes stands out in a less than pleasing manner. <a data-cke-saved-href="http://musique.coeurdepirate.com/album/child-of-light" href="http://musique.coeurdepirate.com/album/child-of-light">Child of Light by Cœur de pirate</a> The soundtrack was put together by Quebec singer-songwriter Cœur de pirate and it perfectly complements the visuals and story. This is the kind of soundtrack that is absolutely essential for an RPG. Songs that players have to listen to repeatedly are made interesting and complex so that each subsequent listening players can discover something new about the music. There are certain elements that repeat throughout each song that give the soundtrack a certain cohesion. For an example of a game that does this very poorly, watch the opening minutes of The Last Remnant and pay attention to the music when it switches over into its battle mode. In Child of Light, the battle music that you hear hundreds of times is always thrilling; each time it would begin playing I took it as a call to action inspiring to do my best in combat. In fact, many of the songs in Child of Light are calls to action, albeit in different ways. Some musical pieces demand heroism or beckon the player onward, while others call forth compassion and empathy. Each track contains elements of innocence and excitement tempered with a strain of melancholy and mystery. And that mystery is part of what pulled me into the world of Lemuria and why I am so enamored with what Ubisoft Montreal has created. Conclusion: I have no doubt that in time Child of Light will be remembered as a classic. Everything about it is so well executed and enchanting that I really can’t recommend this game enough. At $15, it is certainly a must play for anyone who likes RPGs or has ever been interested in seeing what RPGs are all about. Visually and musically elegant, Child of Light should be used as a textbook example of how to tell a simple, but effective story within a video game. Certainly it has some minor blemishes, but none of them are large enough to get hung up on. I hope to see more games like this in the future. Excellent job, everyone at Ubisoft Montreal! Child of Light was reviewed on PlayStation 4. It is currently available on PC, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and Wii U.
  9. The Penny Arcade Expo Prime is hitting Seattle in fine fashion once again this year. Unfortunately, not everyone can go because of work, life, children, etc. However, fear not! Twitch.tv has the huddled masses of PAX hopefuls covered. Beginning today and running through Monday, PAX will be a hotbed of video game news covered by a wide variety of outlets. There are two main streams for PAX: PAX and PAX2. Both of these streams will vary throughout the expo covering everything from live concerts to developer interviews to game shows. These two streams also have an option to upgrade to a premium account which will net you a handful of digital goodies in addition to HD and ad-free streaming. The bonus stuff includes: A Rayman Wallpaper designed by the developers Mighty Quest for Epic Loot Game Codes Might & Magic Codes - Unlocks 3 reinforcement packs and gives 200 seals An exclusive PAX 2013 Wallpaper designed by developers An Assassin’s Creed PAX 2013 Wallpaper created by the developers Twitch will also have its own stream covering some of the newest games on its channel. They promise a new show every 15 minutes, giveaways, an entire day dedicated to indie games, and more info about the Xbox One and PlayStation 4. Ubisoft has put together its own stream called The Next Level. Every hour it will feature new content on upcoming Ubisoft games as well as a competition among PAX goers to earn a trip to New York's Comicon. Like Ubisoft, 2K has also come to PAX in full force with a dedicated stream. Interviews, giveaways, and developer talks will be given on the stream and more details related to NBA 2K14, WWE 2K14, XCOM, Borderlands, The Bureau: XCOM Declassified will be the main focus of the stream. PAX is already underway, so get watching and have fun!
  10. Not everyone has the time or inclination to sit down in the middle of the day and watch a forty-minute press conference about video games. Luckily, we do. Microsoft held a non-livestreamed conference on the opening day of Gamescom, a major video game expo held in Germany. Luckily, Gamespot recorded the event, so if you want, you can watch it in its entirety. The conference was short and hit the key aspects of Microsoft’s plans to repair public perception of the Xbox One following Sony’s PR gains during E3. The presentation began with Microsoft stressing a revamped approach toward indie developers and the advertising of launch titles. Many of these changes included the elimination of fees developers previously had to pay for things like development tools, their games to be certified as Microsoft products, and activating their product in the virtual marketplace. In addition, Microsoft has redesigned the Xbox Live Marketplace to make discovery of new indie titles easier and smooth the process of searching the marketplace for consumers. Chris Charla, a former video game journalist and veteran of the video game business, will be running the program. Essentially, these changes mean that Microsoft has made the Xbox One a place where independent developers can self-publish their work, eliminating a previously crucial hurdle in console game development. Microsoft then revealed a next-gen MMO, Fable Legends. Not many details were given besides what was shown in the trailer, but it seems apparent that Fable Legends will allow players to take up arms as either the hero or a villain. The debut trailer for Ubisoft’s Fighter Within was shown, a game using the Kinect to read player’s movements and translate them into onscreen attacks for their avatars. Another Ubisoft title, Tom Clancy’s The Division, showed off gameplay centered on the Xbox One’s ability to integrate SmartGlass tablets. Microsoft showed another ace up their sleeve with Cobalt, a new side-scrolling competitive shooter from Mojang, the creators of Minecraft. Cobalt appears to be the same game that Mojang released alpha footage of around two years ago, albeit much more polished and out of Alpha. Moving on to Call of Duty: Ghosts, Microsoft recapped the success of the franchise and delved into dedicated Xbox Live Cloud support hosting dedicated servers, Blitz multiplayer mode, and the multiplayer maps that will be available first on the Xbox One. Microsoft also announced that a there will be a Call of Duty: Ghosts Xbox One bundle at launch in November. Microsoft also catered to the casual crowd with titles like Kinect Sports Rivals, Peggle 2, and Plants vs. Zombies Garden Warfare. Rare’s Kinect Sports Rivals will feature “The Champion Creator” which will have the Kinect scanning players and making “an awesome” version of the player. Peggle 2 will be available at the launch of Xbox One and Plants vs. Zombies Garden Warfare will land sometime in 2014 with Kinect and SmartGlass features. The final part of Microsoft’s presentation was to make some statements about FIFA 14 and the exclusive content coming to Xbox One. FIFA 14 will have a feature called Ultimate Team Legends all season long. This mode will allow players to pit themselves against some of the greatest soccer players in history. In addition to Ultimate Team Legends, all European pre-orders for Xbox One will include a copy of FIFA 14 at no additional cost including pre-existing pre-orders. Microsoft concluded their conference by promising more pre-order bundle information in the near future. Anyone planning to pre-order an Xbox One? What are your thoughts on the system and its launch line-up of games?
  11. Ubisoft has been giving away free games every month for the last quarter of 2016 to celebrate their 30th anniversary and they just kicked off their finale. Beginning last Thursday, Ubisoft began celebrating the end of the year with a promise to give away something free to people with an Ubisoft account every day until December 23. That's 30 days of free stuff! Of course, now the question becomes if the free stuff on offer is interesting. The deal began last week, so some of the mystery has been unraveled. The first day giveaway is a copy of the original Rayman on mobile devices and can still be downloaded. The second day Ubisoft redirected to their Black Friday store deals. The third, fourth, and fifth days revealed less exciting free things: E3 poster downloads, a GIF for the Ubisoft anniversary, and For Honor GIFs, respectively. Those rewards might not seem terribly exciting, but I'd be willing to be better giveaways are in store going forward - besides, the giveaways are free! You can head over to the Ubisoft Holiday Calendar to sign in or create an Ubisoft account and keep track of all the free goodies for yourself. Don't forget to also check in to see what game they are giving away for the month of December, which has yet to be announced, and snag November's free title, Far Cry 3: Blood Dragon.
  12. Ubisoft has been giving away free games every month for the last quarter of 2016 to celebrate their 30th anniversary and they just kicked off their finale. Beginning last Thursday, Ubisoft began celebrating the end of the year with a promise to give away something free to people with an Ubisoft account every day until December 23. That's 30 days of free stuff! Of course, now the question becomes if the free stuff on offer is interesting. The deal began last week, so some of the mystery has been unraveled. The first day giveaway is a copy of the original Rayman on mobile devices and can still be downloaded. The second day Ubisoft redirected to their Black Friday store deals. The third, fourth, and fifth days revealed less exciting free things: E3 poster downloads, a GIF for the Ubisoft anniversary, and For Honor GIFs, respectively. Those rewards might not seem terribly exciting, but I'd be willing to be better giveaways are in store going forward - besides, the giveaways are free! You can head over to the Ubisoft Holiday Calendar to sign in or create an Ubisoft account and keep track of all the free goodies for yourself. Don't forget to also check in to see what game they are giving away for the month of December, which has yet to be announced, and snag November's free title, Far Cry 3: Blood Dragon. View full article
  13. Are you ready to wake the dragon? Ubisoft will be releasing free copies of Far Cry 3: Blood Dragon starting tomorrow (and if you get into the service soon enough today you might still be able to pick up a copy of this month's game, Beyond Good & Evil). The studio has been releasing free games through its Ubisoft Club for the past few months. If you haven't heard of Ubisoft Club, it's a free service that rewards people who play Ubisoft's games. This includes games that were purchased used or digitally. The service offers some exclusive rewards and discounts in the Uplay Shop. The service presents challenges, badges, Club XP, and more. To obtain copies of Ubisoft's free game giveaways, which will continue at least through December, gamers need to sign up for the Ubisoft Club. The downside seems to be that it is really hard to unjoin the club short of deleting your Ubisoft account and then reaching out to customer support.
  14. Are you ready to wake the dragon? Ubisoft will be releasing free copies of Far Cry 3: Blood Dragon starting tomorrow (and if you get into the service soon enough today you might still be able to pick up a copy of this month's game, Beyond Good & Evil). The studio has been releasing free games through its Ubisoft Club for the past few months. If you haven't heard of Ubisoft Club, it's a free service that rewards people who play Ubisoft's games. This includes games that were purchased used or digitally. The service offers some exclusive rewards and discounts in the Uplay Shop. The service presents challenges, badges, Club XP, and more. To obtain copies of Ubisoft's free game giveaways, which will continue at least through December, gamers need to sign up for the Ubisoft Club. The downside seems to be that it is really hard to unjoin the club short of deleting your Ubisoft account and then reaching out to customer support. View full article
  15. In the wake of Duncan Jones' financially successful Warcraft film, Ubisoft's film division is set to go into overdrive. Their Assassin's Creed starring Michael Fassbender releases on December 21, followed by their mysterious Splinter Cell project with Tom Hardy sometime in 2017. Now Jessica Chastain and Jake Gyllenhaal are attached to a now confirmed project based on The Division, which launched earlier this year. Many will remember Jake Gyllenhaal starred as Dastan in the Disney film based off of and titled Prince of Persia: Sands of Time, another Ubisoft property. That particular film didn't fare well critically and underperformed at the box office in 2010. This time around, things might be a bit different. Beginning with Assassin's Creed, Ubisoft will be the ones producing and distributing the film through Ubisoft Motion Pictures. This move will give them more creative control over the content and style of their films. Additionally, both Fassbender and Gyllenhaal will be producing as well as acting in their respective films. Ostensibly, this will give the actors some say in how they are portrayed and lead to greater collaboration on Ubisoft's films. No word yet on a release date or window for The Division film. Could more Ubisoft properties be on the way to the big screen? What would you like to see?
  16. In the wake of Duncan Jones' financially successful Warcraft film, Ubisoft's film division is set to go into overdrive. Their Assassin's Creed starring Michael Fassbender releases on December 21, followed by their mysterious Splinter Cell project with Tom Hardy sometime in 2017. Now Jessica Chastain and Jake Gyllenhaal are attached to a now confirmed project based on The Division, which launched earlier this year. Many will remember Jake Gyllenhaal starred as Dastan in the Disney film based off of and titled Prince of Persia: Sands of Time, another Ubisoft property. That particular film didn't fare well critically and underperformed at the box office in 2010. This time around, things might be a bit different. Beginning with Assassin's Creed, Ubisoft will be the ones producing and distributing the film through Ubisoft Motion Pictures. This move will give them more creative control over the content and style of their films. Additionally, both Fassbender and Gyllenhaal will be producing as well as acting in their respective films. Ostensibly, this will give the actors some say in how they are portrayed and lead to greater collaboration on Ubisoft's films. No word yet on a release date or window for The Division film. Could more Ubisoft properties be on the way to the big screen? What would you like to see? View full article
  17. Usually, each week we tackle a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We dive into its history, development, and gameplay, while trying to argue for or against the game of the week. This week, we make an exception and break from convention to talk about the best and worst games shown at E3 this year. Jeremy and Daniel talk about the various reveals shown at the E3 press conferences and what each of the major developers and publishers are bringing to the biggest gaming show of the year. They also touch on issues related to VR that appeared on the show floor, Father's Day, and generally digest all the E3 news with some friendly banter. This episode strays into some NSFW territory, so heads up on that fact. Outro music: Super Mario 64 'Ripples of Hope' by Chimpazilla and Emunator (http://ocremix.org/remix/OCR03366) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monda
  18. Usually, each week we tackle a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We dive into its history, development, and gameplay, while trying to argue for or against the game of the week. This week, we make an exception and break from convention to talk about the best and worst games shown at E3 this year. Jeremy and Daniel talk about the various reveals shown at the E3 press conferences and what each of the major developers and publishers are bringing to the biggest gaming show of the year. They also touch on issues related to VR that appeared on the show floor, Father's Day, and generally digest all the E3 news with some friendly banter. This episode strays into some NSFW territory, so heads up on that fact. Outro music: Super Mario 64 'Ripples of Hope' by Chimpazilla and Emunator (http://ocremix.org/remix/OCR03366) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monda View full article
  19. Ubisoft's annual E3 press event brought the big news and strange happenings we've come to expect from the publisher's E3 outings. Things kicked off with a Just Dance performance set to Queen, which included, but was not limited to, a dancing giraffe, a panda, and a guy playing a huge, butterfly-shaped guitar. It was as goofy and over-the-top as we’ve come to expect from Just Dance E3 segments. Perennial host Aisha Tyler then took the stage to welcome us all, as well as confirm that Just Dance 2017 is releasing on all platforms in October and next year for Nintendo NX. Ghost Recon: Wildlands got a new trailer setting the table for its narrative. Players assume the role of Ghost agents tasked with eliminating a Mexican drug lord, who has seized the majority of cocaine operations in Bolivia. With the motives established, a lengthy gameplay video showcased the four-player cooperative tactics. Players can plot their approach and work together to complete missions stealthily or barrel in guns blazing. The video provided examples of both scenarios unfolding in the same mission, as the quiet infiltration soon devolves into a raucous multi-vehicle car chase and shootout. Ghost Recon: Wildlands releases March 7, 2017. South Park creators Trey Parker and Matt Stone brought new footage of South Park: The Fractured But Whole, the superhero sequel to The Stick of Truth. The switch from high fantasy to costumed vigilantes runs deeper than just aesthetics. It also brings two new mechanics called Space and Time. Space lets players maneuver and position themselves in various parts of the field during combat (such as behind enemies) instead of remaining static. Time refers to the ability to alter the turn order using a fart so powerful, it tears through time itself. South Park: The Fractured But Whole releases December 6 of this year. The Division took the stage next with information about its first year of DLC. The first major expansion, Underground, pits players against a new threat beneath New York City. It launches June 28 on Xbox One and PC and August 2 for PlayStation 4. To commemorate Ubisoft's 30th anniversary, three new outfits based on Splinter Cell, Ghost Recon, and Rainbow Six will be free to members of the Ubisoft Club at the release of Underground. Ubisoft then teased the second expansion, Survival. This different approach to Division gameplay is centered around the idea of scavenging for scarce supplies while enduring harsh weather conditions. While there's no release date, Ubisoft promised Survival will arrive "sooner than you think". And now for something completely different. Oculus Rift founder Palmer Lucky along with other designers stepped up to play a round of Eagle Flight, the first-person VR flight title that puts players behind the beak of birds of prey. On display was a Capture the Flag inspired mode called Capture the Prey. Teams of eagles must locate and secure designated prey while preventing the opposing avian team from doing the same. It looks very weird, but kind of fun. Like all VR games, it’s difficult to cast a verdict without trying it yourself. Ever wanted to explore and interact with the bridge of the Enterprise? Star Trek: Bridge Crew looks to fulfill every Trekkie's dream using the technology of Oculus Rift. Demonstrated by Star Trek alumni such as Levar Burton and Karl Urban, players can assume the roles of Enterprise crew roles, such as Captain and Engineer, to maintain and pilot the ship while exploring the cosmos. Boldly go where no man has gone before in what looks to be the most immersive Star Trek experience yet. For Honor has focused so much on the multiplayer side of things that some players may be surprised to know that there’s a story mode. A slick narrative focused video revealed what seems to be the antagonist of the game. Viking gameplay was showcased with a ten-minute gameplay footage of Viking raid of a Samurai-occupied fort. Grow Home melted a lot of hearts in 2015, and now B.U.D. is back in Grow Up. This time, he’s free from the watchful eye of M.O.M. allowing him free rein across an entire planet. In addition to the plant growing mechanic, players can now use seeds to sprout plants used to bounce to incredible heights, even reaching the moon. Grow Up sprouts this August for PlayStation 4, Xbox One, and PC. The minds behind the Trials series and Far Cry 3: Blood Dragon are combining their unique brands of zany to create a title filled to the brim with insanity. Trails of the Blood Dragon takes the classic motocross gameplay of trials and drenches it in the 80’s neon-colored paint of Blood Dragon. The result looks as ridiculous as it does fun. Don’t just take my word for it. Trials of the Blood Dragon is available now. In case you weren't aware, there's an Assassin's Creed movie coming this December. While there weren't any gaming related updates about Ubisoft's historical juggernaut, Aisha Tyler did sit down with producer Frank Marshall to discuss the film's development. Capping off the chat was a behind-the-scenes trailer for the film that provides a glimpse into how the game adaptation is being assembled. Video game-based movies have an less than stellar track record, but Assassin's Creed has one of the best shots at being at least halfway decent. Watch Dogs 2 hacked its way into the show, showing off one of its infiltration missions. New hero Marcus Holloway sneaks and hacks his way into the home of a nefarious social media CEO. With some Eric B. and Rakim banging in his earphones, Marcus crashes the party, displaying his combat prowess while backed by some technical support (literally) from his Dedsec allies. Watch Dogs 2 appears to be shaping up nicely and already displays significantly more personality than its predecessor. Ubisoft announced DLC for Watch Dogs 2 hits PlayStation 4 30 days before other platforms and that a Watch Dogs feature film is in the works. Watch Dogs 2 arrives November 15 for PlayStation 4, Xbox One, and PC. Ubisoft wrapped their event by unveiling a new IP called Steep. Developed by Ubisoft Annecy, Steep is set in the snowy Alps and is a multiplayer-focused sports titles. Players take the roles of skiers and wingsuit fliers to compete in a variety of stunts and challenges across different areas of the popular mountain range. Skier tracks remain carved into the mountain, and can be traced and viewed in a menu. You can also use the tracks to view replays of your run, as well as pinpoint the tricky jumps or turns you pulled off and send them to friends as challenges. Annecy is planning beta periods for Steep before its full release this December. Ubisoft didn't have any blockbusters announcements, but they did a great job of showcasing the titles we already knew about and making them look like must-play experiences. For Honor looks better with each showing, and Watch Dogs 2 seems to be steadily winning over naysayers of the original. We got a great look Ghost Recon and South Park in action, and players of The Division have a clear road map of meaningful content to look forward to. I'm not sold on Eagle Flight and Star Trek: Bridge Crew yet. They look cool on paper, until you realize their level of enjoyment largely depends on having several friends who live in close proximity who have also taken the ultra-expensive plunge into VR. That simply isn't a reality for a majority of players, so I don't know how exciting those projects can really be right now. Even still, this was another good, solid showing for Ubisoft.
  20. Ubisoft's annual E3 press event brought the big news and strange happenings we've come to expect from the publisher's E3 outings. Things kicked off with a Just Dance performance set to Queen, which included, but was not limited to, a dancing giraffe, a panda, and a guy playing a huge, butterfly-shaped guitar. It was as goofy and over-the-top as we’ve come to expect from Just Dance E3 segments. Perennial host Aisha Tyler then took the stage to welcome us all, as well as confirm that Just Dance 2017 is releasing on all platforms in October and next year for Nintendo NX. Ghost Recon: Wildlands got a new trailer setting the table for its narrative. Players assume the role of Ghost agents tasked with eliminating a Mexican drug lord, who has seized the majority of cocaine operations in Bolivia. With the motives established, a lengthy gameplay video showcased the four-player cooperative tactics. Players can plot their approach and work together to complete missions stealthily or barrel in guns blazing. The video provided examples of both scenarios unfolding in the same mission, as the quiet infiltration soon devolves into a raucous multi-vehicle car chase and shootout. Ghost Recon: Wildlands releases March 7, 2017. South Park creators Trey Parker and Matt Stone brought new footage of South Park: The Fractured But Whole, the superhero sequel to The Stick of Truth. The switch from high fantasy to costumed vigilantes runs deeper than just aesthetics. It also brings two new mechanics called Space and Time. Space lets players maneuver and position themselves in various parts of the field during combat (such as behind enemies) instead of remaining static. Time refers to the ability to alter the turn order using a fart so powerful, it tears through time itself. South Park: The Fractured But Whole releases December 6 of this year. The Division took the stage next with information about its first year of DLC. The first major expansion, Underground, pits players against a new threat beneath New York City. It launches June 28 on Xbox One and PC and August 2 for PlayStation 4. To commemorate Ubisoft's 30th anniversary, three new outfits based on Splinter Cell, Ghost Recon, and Rainbow Six will be free to members of the Ubisoft Club at the release of Underground. Ubisoft then teased the second expansion, Survival. This different approach to Division gameplay is centered around the idea of scavenging for scarce supplies while enduring harsh weather conditions. While there's no release date, Ubisoft promised Survival will arrive "sooner than you think". And now for something completely different. Oculus Rift founder Palmer Lucky along with other designers stepped up to play a round of Eagle Flight, the first-person VR flight title that puts players behind the beak of birds of prey. On display was a Capture the Flag inspired mode called Capture the Prey. Teams of eagles must locate and secure designated prey while preventing the opposing avian team from doing the same. It looks very weird, but kind of fun. Like all VR games, it’s difficult to cast a verdict without trying it yourself. Ever wanted to explore and interact with the bridge of the Enterprise? Star Trek: Bridge Crew looks to fulfill every Trekkie's dream using the technology of Oculus Rift. Demonstrated by Star Trek alumni such as Levar Burton and Karl Urban, players can assume the roles of Enterprise crew roles, such as Captain and Engineer, to maintain and pilot the ship while exploring the cosmos. Boldly go where no man has gone before in what looks to be the most immersive Star Trek experience yet. For Honor has focused so much on the multiplayer side of things that some players may be surprised to know that there’s a story mode. A slick narrative focused video revealed what seems to be the antagonist of the game. Viking gameplay was showcased with a ten-minute gameplay footage of Viking raid of a Samurai-occupied fort. Grow Home melted a lot of hearts in 2015, and now B.U.D. is back in Grow Up. This time, he’s free from the watchful eye of M.O.M. allowing him free rein across an entire planet. In addition to the plant growing mechanic, players can now use seeds to sprout plants used to bounce to incredible heights, even reaching the moon. Grow Up sprouts this August for PlayStation 4, Xbox One, and PC. The minds behind the Trials series and Far Cry 3: Blood Dragon are combining their unique brands of zany to create a title filled to the brim with insanity. Trails of the Blood Dragon takes the classic motocross gameplay of trials and drenches it in the 80’s neon-colored paint of Blood Dragon. The result looks as ridiculous as it does fun. Don’t just take my word for it. Trials of the Blood Dragon is available now. In case you weren't aware, there's an Assassin's Creed movie coming this December. While there weren't any gaming related updates about Ubisoft's historical juggernaut, Aisha Tyler did sit down with producer Frank Marshall to discuss the film's development. Capping off the chat was a behind-the-scenes trailer for the film that provides a glimpse into how the game adaptation is being assembled. Video game-based movies have an less than stellar track record, but Assassin's Creed has one of the best shots at being at least halfway decent. Watch Dogs 2 hacked its way into the show, showing off one of its infiltration missions. New hero Marcus Holloway sneaks and hacks his way into the home of a nefarious social media CEO. With some Eric B. and Rakim banging in his earphones, Marcus crashes the party, displaying his combat prowess while backed by some technical support (literally) from his Dedsec allies. Watch Dogs 2 appears to be shaping up nicely and already displays significantly more personality than its predecessor. Ubisoft announced DLC for Watch Dogs 2 hits PlayStation 4 30 days before other platforms and that a Watch Dogs feature film is in the works. Watch Dogs 2 arrives November 15 for PlayStation 4, Xbox One, and PC. Ubisoft wrapped their event by unveiling a new IP called Steep. Developed by Ubisoft Annecy, Steep is set in the snowy Alps and is a multiplayer-focused sports titles. Players take the roles of skiers and wingsuit fliers to compete in a variety of stunts and challenges across different areas of the popular mountain range. Skier tracks remain carved into the mountain, and can be traced and viewed in a menu. You can also use the tracks to view replays of your run, as well as pinpoint the tricky jumps or turns you pulled off and send them to friends as challenges. Annecy is planning beta periods for Steep before its full release this December. Ubisoft didn't have any blockbusters announcements, but they did a great job of showcasing the titles we already knew about and making them look like must-play experiences. For Honor looks better with each showing, and Watch Dogs 2 seems to be steadily winning over naysayers of the original. We got a great look Ghost Recon and South Park in action, and players of The Division have a clear road map of meaningful content to look forward to. I'm not sold on Eagle Flight and Star Trek: Bridge Crew yet. They look cool on paper, until you realize their level of enjoyment largely depends on having several friends who live in close proximity who have also taken the ultra-expensive plunge into VR. That simply isn't a reality for a majority of players, so I don't know how exciting those projects can really be right now. Even still, this was another good, solid showing for Ubisoft. View full article
  21. Far Cry aims to bring players in touch with their prehistoric roots by setting the latest incarnation of the franchise during the Stone Age. Players take on the role of Takkar, a moderately skilled hunter whose tribe is wiped out in the early portion of the game. Alone and hunted by the giant animals and enemy tribes, Takkar must survive at all costs. This emphasis on survival is a core part of what Ubisoft envisions for Primal. There are no stores, players must craft the tools they need to survive. Beginning weapons will make use of wood and stone, but will become more and more elaborate and effective as Takkar gains access to more resources. Beyond tools, players will have to master the many uses of fire. Weapons can be lit on fire for more damage, while torches can be lit to scare off the beasts that stalk the forest at night. Far Cry Primal is a world in which mammoths and saber-tooth tigers stalk the land and the humans who are trying to get by. There is a large, living ecosystem. Players who hunt a mammoth across the plains might find that they aren't the only predators around when they finally manage to bring the beast down. As Takkar, players begin the game arriving in the land of Oros as a solitary man. However, as he continues to survive, players will be able to recruit new tribe members to coordinate hunts and secure more power. Ubisoft seems to be pitching the tale of Takkar as a prehistoric rise to power, moving from simply surviving to conquering both nature and the tribes of Oros. Far Cry Primal releases February 23, 2016 for PlayStation 4, Xbox One, and PC.
  22. Far Cry aims to bring players in touch with their prehistoric roots by setting the latest incarnation of the franchise during the Stone Age. Players take on the role of Takkar, a moderately skilled hunter whose tribe is wiped out in the early portion of the game. Alone and hunted by the giant animals and enemy tribes, Takkar must survive at all costs. This emphasis on survival is a core part of what Ubisoft envisions for Primal. There are no stores, players must craft the tools they need to survive. Beginning weapons will make use of wood and stone, but will become more and more elaborate and effective as Takkar gains access to more resources. Beyond tools, players will have to master the many uses of fire. Weapons can be lit on fire for more damage, while torches can be lit to scare off the beasts that stalk the forest at night. Far Cry Primal is a world in which mammoths and saber-tooth tigers stalk the land and the humans who are trying to get by. There is a large, living ecosystem. Players who hunt a mammoth across the plains might find that they aren't the only predators around when they finally manage to bring the beast down. As Takkar, players begin the game arriving in the land of Oros as a solitary man. However, as he continues to survive, players will be able to recruit new tribe members to coordinate hunts and secure more power. Ubisoft seems to be pitching the tale of Takkar as a prehistoric rise to power, moving from simply surviving to conquering both nature and the tribes of Oros. Far Cry Primal releases February 23, 2016 for PlayStation 4, Xbox One, and PC. View full article
  23. Guess what? Ubisoft’s highly-anticipated Rainbow Six | Siege Closed Beta opens this week and you’re holding the keys for you and all of your friends to get hands-on with the game more than two months before it’s released. Everyone that donates at least $6 to your personal fundraising page will receive guaranteed access courtesy of our friends at Ubisoft! The Closed Beta starts on September 24th and Guaranteed Access keys will get you in on day one. Make sure you let everyone you know that you’ve got the goods and let’s round up some more life-saving donations for your local Children’s Miracle Network Hospital. Don’t forget that in order to get your code you also need to make a donation of $6 or more to your fundraising efforts. The Closed Beta starts THURSDAY so time is of the essence! Even if you’ve shared this opportunity before, now that it’s right around the corner you may find more success by sharing it again!
  24. Guess what? Ubisoft’s highly-anticipated Rainbow Six | Siege Closed Beta opens this week and you’re holding the keys for you and all of your friends to get hands-on with the game more than two months before it’s released. Everyone that donates at least $6 to your personal fundraising page will receive guaranteed access courtesy of our friends at Ubisoft! The Closed Beta starts on September 24th and Guaranteed Access keys will get you in on day one. Make sure you let everyone you know that you’ve got the goods and let’s round up some more life-saving donations for your local Children’s Miracle Network Hospital. Don’t forget that in order to get your code you also need to make a donation of $6 or more to your fundraising efforts. The Closed Beta starts THURSDAY so time is of the essence! Even if you’ve shared this opportunity before, now that it’s right around the corner you may find more success by sharing it again! View full article
  25. From the album Ubisoft Charity Jam @ Red Storm

    raising money for Duke Children's Hospital in Durham, NC