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Found 48 results

  1. Xenoblade Chronicles 2 made a big splash during Nintendo's E3 Direct presentation. The direct sequel to the Wii/New 3DS' Xenoblade Chronicles still doesn’t have a specific release date, but fans only have to wait until the fall of this year to get their hands the Switch JRPG epic. The next entry in the Xeno series puts the spotlight on two new protagonists on a journey to a mysterious land known as Elysium. The trailer shows off the expansive world that blends traditional fantasy with science fiction, as well as some of the new faces players will encounter. We also get a glimpses of the flashy combat against the intimidating creatures dominating both land and the skies. Are you looking forward to Xenoblade Chronicles 2? How do you feel about the new art direction, setting, and characters? View full article
  2. Xenoblade Chronicles 2 made a big splash during Nintendo's E3 Direct presentation. The direct sequel to the Wii/New 3DS' Xenoblade Chronicles still doesn’t have a specific release date, but fans only have to wait until the fall of this year to get their hands the Switch JRPG epic. The next entry in the Xeno series puts the spotlight on two new protagonists on a journey to a mysterious land known as Elysium. The trailer shows off the expansive world that blends traditional fantasy with science fiction, as well as some of the new faces players will encounter. We also get a glimpses of the flashy combat against the intimidating creatures dominating both land and the skies. Are you looking forward to Xenoblade Chronicles 2? How do you feel about the new art direction, setting, and characters?
  3. During the Nintendo E3 Conference, Pokémon President Tsunekazu Ishihara revealed that developer Game Freak is working on a "core RPG" Pokémon title for the Switch. There was no release window as Ishihara admitted that he didn't know how long the game would take. News of a new game might be in response to fan's reactions to the June 6 Nintendo Direct that revolved around Pokémon but did not announce a new title. The announcement came alongside an update on the previously announced Pokkén Tournament DX, a remastered Wii U game coming to the Switch. Its release date is set for September 22. Pokkén Tournament DX will have some new content in the form of Pokémon and it will utilize the Switch's controllers for two player combat. The game will be on display at E3, and will be played competitively on June 14 during the Pokken Invitational . View full article
  4. During the Nintendo E3 Conference, Pokémon President Tsunekazu Ishihara revealed that developer Game Freak is working on a "core RPG" Pokémon title for the Switch. There was no release window as Ishihara admitted that he didn't know how long the game would take. News of a new game might be in response to fan's reactions to the June 6 Nintendo Direct that revolved around Pokémon but did not announce a new title. The announcement came alongside an update on the previously announced Pokkén Tournament DX, a remastered Wii U game coming to the Switch. Its release date is set for September 22. Pokkén Tournament DX will have some new content in the form of Pokémon and it will utilize the Switch's controllers for two player combat. The game will be on display at E3, and will be played competitively on June 14 during the Pokken Invitational .
  5. Metroid fans have been clamoring the Metroid Prime universe for years, ever since the days of the Wii, and especially since the series went into weird waters with a competitive multiplayer sports game for the 3DS. Now fans will only have to wait a little longer with the announcement of Metroid Prime 4 for the Nintendo Switch, teased in a brief video during E3’s Nintendo Direct. Nothing else is known about the latest Metroid, but we’re sure Nintendo will have plenty up their sleeves in future announcements. To tide players over, Nintendo announced a separate Metroid game titled Metroid: Samus Returns for the 3DS that releases on September 15 this year. View full article
  6. Metroid fans have been clamoring the Metroid Prime universe for years, ever since the days of the Wii, and especially since the series went into weird waters with a competitive multiplayer sports game for the 3DS. Now fans will only have to wait a little longer with the announcement of Metroid Prime 4 for the Nintendo Switch, teased in a brief video during E3’s Nintendo Direct. Nothing else is known about the latest Metroid, but we’re sure Nintendo will have plenty up their sleeves in future announcements. To tide players over, Nintendo announced a separate Metroid game titled Metroid: Samus Returns for the 3DS that releases on September 15 this year.
  7. With music one would not usually associate with the serious dreary winters of Skyrim, Bethesda released an official look at The Elder Scrolls V: Skyrim on the Switch . After reminding viewers of the gorgeous landscapes of the beloved game, a character seemingly out of sync makes an appearance: Link. Or at least Link in his Amiibo form. A hand then appears to tap the Breath of the Wild Link interact with the Switch Screen. Then we hear the oh-so-familiar treasure chest soundbite, and a piece of the Zelda universe is in the world of Elder Scrolls. The player then opens a chest and gains some signature gear, the Master Sword and Link's blue ensemble. We then get a look at the controller capabilities. In a move that embraces Skyrim's core gameplay, each of the controllers represents a weapon in dual-handed combat. Both controllers are used when handling a bow as well. The Elder Scrolls V: Skyrim releases for Nintendo Switch this fall. What do you think of Link's gear making an appearance in Skyrim? How do you think the Switch will handle a massive game like Skyrim? View full article
  8. Bethesda kept things short but sweet during its late night conference on June 12. Many signature titles were revisited and reimagined with some crossover taking place. Bethesda Rolls Out Creation Club Modding Suite - Bethesda announced the launch of a new way to customize its games. Gaming News: VR Versions of Doom and Fallout 4 Are On The Way - See in-game footage for Doom and Fallout 4 in VR. Heroes of Skyrim Expansion Coming To Elder Scrolls Legends - Learn about the update heading to the card game. Dishonored: Death of the Outsider Coming This Fall - See the trailer for the new standalone Dishonored expansion. Skyrim on the Switch Detailed, Link Makes a Cameo - We get a look at Skyrim on the Switch with some familiar items making an appearance. The Evil Within 2 Brings The Scares In Time For Halloween - The Evil Within 2 was announced, see its trailer. Editing Wolfenstein II: The New Colossus Depicts The Horrors of Nazi-Occupied America - Bethesda ended the night with a trailer for a new Wolfenstein title. For all things E3, keep it tuned into Extra Life. And let us know what titles you're excited to hear about. View full article
  9. Bethesda kept things short but sweet during its late night conference on June 12. Many signature titles were revisited and reimagined with some crossover taking place. Bethesda Rolls Out Creation Club Modding Suite - Bethesda announced the launch of a new way to customize its games. Gaming News: VR Versions of Doom and Fallout 4 Are On The Way - See in-game footage for Doom and Fallout 4 in VR. Heroes of Skyrim Expansion Coming To Elder Scrolls Legends - Learn about the update heading to the card game. Dishonored: Death of the Outsider Coming This Fall - See the trailer for the new standalone Dishonored expansion. Skyrim on the Switch Detailed, Link Makes a Cameo - We get a look at Skyrim on the Switch with some familiar items making an appearance. The Evil Within 2 Brings The Scares In Time For Halloween - The Evil Within 2 was announced, see its trailer. Editing Wolfenstein II: The New Colossus Depicts The Horrors of Nazi-Occupied America - Bethesda ended the night with a trailer for a new Wolfenstein title. For all things E3, keep it tuned into Extra Life. And let us know what titles you're excited to hear about.
  10. With music one would not usually associate with the serious dreary winters of Skyrim, Bethesda released an official look at The Elder Scrolls V: Skyrim on the Switch . After reminding viewers of the gorgeous landscapes of the beloved game, a character seemingly out of sync makes an appearance: Link. Or at least Link in his Amiibo form. A hand then appears to tap the Breath of the Wild Link interact with the Switch Screen. Then we hear the oh-so-familiar treasure chest soundbite, and a piece of the Zelda universe is in the world of Elder Scrolls. The player then opens a chest and gains some signature gear, the Master Sword and Link's blue ensemble. We then get a look at the controller capabilities. In a move that embraces Skyrim's core gameplay, each of the controllers represents a weapon in dual-handed combat. Both controllers are used when handling a bow as well. The Elder Scrolls V: Skyrim releases for Nintendo Switch this fall. What do you think of Link's gear making an appearance in Skyrim? How do you think the Switch will handle a massive game like Skyrim?
  11. EA announced details on the Nintendo Switch version of FIFA 18, which is sure to give football fanatics a reason to rejoice outside of home. As expected of the Switch’s unique portability, players can bring FIFA 18 wherever they want by disconnecting it from the home dock. The game reportedly outputs at 1080p when docked and 720p when mobile. Visual performance might take a hit if you prefer to game on the field, but at least it’s nowhere close to the downgrade cross-generation ports of previous sports games entailed. Players can participate in Local Seasons mode across two Switch consoles, in addition to Kick-Off mode, Career, Online Seasons, Tournaments, Women’s International Cup and Skill games. EA also debuted a new gameplay trailer for FIFA 18, although footage largely looks to be from the PlayStation 4 edition of the game, so take any visuals with a grain of salt if you're planning on getting the Switch edition. FIFA 18 is out on September 29 for all major consoles. Where do you plan on hitting the field? View full article
  12. EA announced details on the Nintendo Switch version of FIFA 18, which is sure to give football fanatics a reason to rejoice outside of home. As expected of the Switch’s unique portability, players can bring FIFA 18 wherever they want by disconnecting it from the home dock. The game reportedly outputs at 1080p when docked and 720p when mobile. Visual performance might take a hit if you prefer to game on the field, but at least it’s nowhere close to the downgrade cross-generation ports of previous sports games entailed. Players can participate in Local Seasons mode across two Switch consoles, in addition to Kick-Off mode, Career, Online Seasons, Tournaments, Women’s International Cup and Skill games. EA also debuted a new gameplay trailer for FIFA 18, although footage largely looks to be from the PlayStation 4 edition of the game, so take any visuals with a grain of salt if you're planning on getting the Switch edition. FIFA 18 is out on September 29 for all major consoles. Where do you plan on hitting the field?
  13. Modern games are fantastic. The internet can fix broken games or give long dead titles new life. There are a myriad of benefits to the way gaming today differs from that of the past. One of the less appreciated benefits is translation and localization, which has brought western audiences a huge number of titles from Japan and vice versa. And because of that exchange of gaming, language has become critical to how many people appreciate titles. For some, there is only one "correct" language in which to enjoy certain games or sometimes a game simply sounds better to some of its players in a different language because of the different voice actors used in the localization process. That's why, despite near universal acclaim, some fans of The The Legend of Zelda: Breath of the Wild were disappointed that its western release didn't include the Japanese language version of the game that some saw in the original trailers. Though there were no gameplay differences, some players truly preferred the way the Japanese version sounded over the English version - many attributing this difference to the quality of the voice acting. A separate camp in the community grew to similarly clamor for the Japanese version, not because they could understand the game better, but specifically because they couldn't understand the vocals. The Legend of Zelda has traditionally avoided voice acting in the series and this small subset of gamers preferred a version of the game that they could enjoy in the same way - even if the language used was real - as long as they couldn't understand and had to rely on subtitles like the older games in the series. Nintendo released a patch for Breath of the Wild today that allows players to turn on Japanese audio for their action-adventure critical darling. Players can find the option in the game's main menu after updating and switch over to Japanese, Spanish, German, or Italian. If you're worried that you will inadvertently switch over all the text, too, never fear! Switching over only affects audio. Hooray for small changes that satisfy niche portions of the gaming populace!
  14. Modern games are fantastic. The internet can fix broken games or give long dead titles new life. There are a myriad of benefits to the way gaming today differs from that of the past. One of the less appreciated benefits is translation and localization, which has brought western audiences a huge number of titles from Japan and vice versa. And because of that exchange of gaming, language has become critical to how many people appreciate titles. For some, there is only one "correct" language in which to enjoy certain games or sometimes a game simply sounds better to some of its players in a different language because of the different voice actors used in the localization process. That's why, despite near universal acclaim, some fans of The The Legend of Zelda: Breath of the Wild were disappointed that its western release didn't include the Japanese language version of the game that some saw in the original trailers. Though there were no gameplay differences, some players truly preferred the way the Japanese version sounded over the English version - many attributing this difference to the quality of the voice acting. A separate camp in the community grew to similarly clamor for the Japanese version, not because they could understand the game better, but specifically because they couldn't understand the vocals. The Legend of Zelda has traditionally avoided voice acting in the series and this small subset of gamers preferred a version of the game that they could enjoy in the same way - even if the language used was real - as long as they couldn't understand and had to rely on subtitles like the older games in the series. Nintendo released a patch for Breath of the Wild today that allows players to turn on Japanese audio for their action-adventure critical darling. Players can find the option in the game's main menu after updating and switch over to Japanese, Spanish, German, or Italian. If you're worried that you will inadvertently switch over all the text, too, never fear! Switching over only affects audio. Hooray for small changes that satisfy niche portions of the gaming populace! View full article
  15. The big N is at it again. During a Nintendo Direct yesterday, Nintendo announced that they would be releasing a new Joy-Con controller variant. No longer will players be confined to grey, red, and blue options for their controller needs. The neon yellow Joy-Cons are sure to add some pizzazz to anyone's console line-up and they are releasing alongside a yellow wrist strap controller add-on that will blend better than the grey wrist straps. Perhaps more importantly, a battery pack will also be coming soon to help extend the battery life of the Joy-Con controllers (though a first party battery pack for the Switch itself like the one we told you about last week doesn't seem to be in the works). Both the yellow Joy-Con and the controller battery packs will be released on June 16, the same day as Nintendo's upcoming boxing game Arms. Also, for those who have been on the lookout for standalone Switch docking units, take heart! More will be released on May 19. Though pricey, these docks have found themselves in high demand from people who want to play their Switch on different televisions. As a result, many retailers have simply sold out. Nintendo, either to artificially inflate demand or because it didn't foresee that so many people might want more than one dock, hasn't released new docking units to retailers. This upcoming shipment should help relieve some of the demand pressure.
  16. The big N is at it again. During a Nintendo Direct yesterday, Nintendo announced that they would be releasing a new Joy-Con controller variant. No longer will players be confined to grey, red, and blue options for their controller needs. The neon yellow Joy-Cons are sure to add some pizzazz to anyone's console line-up and they are releasing alongside a yellow wrist strap controller add-on that will blend better than the grey wrist straps. Perhaps more importantly, a battery pack will also be coming soon to help extend the battery life of the Joy-Con controllers (though a first party battery pack for the Switch itself like the one we told you about last week doesn't seem to be in the works). Both the yellow Joy-Con and the controller battery packs will be released on June 16, the same day as Nintendo's upcoming boxing game Arms. Also, for those who have been on the lookout for standalone Switch docking units, take heart! More will be released on May 19. Though pricey, these docks have found themselves in high demand from people who want to play their Switch on different televisions. As a result, many retailers have simply sold out. Nintendo, either to artificially inflate demand or because it didn't foresee that so many people might want more than one dock, hasn't released new docking units to retailers. This upcoming shipment should help relieve some of the demand pressure. View full article
  17. One of the sticking points that some Switch owners have had with their new console is taking it with them on the go. The battery typically lasts less than three hours after removing the console from its dock, thought that time can be improved by playing less hardware intensive games. The days of those battery woes might be coming to an end with a new accessory developed by UK design company InDemand Design. The device, dubbed the SwitchCharge, latches onto the back of the portable Switch to act as both a case and a portable power source. The battery allows for an additional 10-12 hours of battery life depending on the games being played. In addition to that primary function, SwitchCharge offers an improved kickstand for stability when placed on flat surfaces and slots to carry two additional games while mobile. The SwitchCharge also solves a minor annoyance that has plagued Switch owners since launch: Charging while playing on the go. If all of these things seem great, how can you get your hands on one? InDemand Design has started an Indiegogo campaign to raise $80,000 to jumpstart production on the SwitchCharge. The campaign runs for another month and is currently sitting at around $67,000 a single day into its campaign. Indiegogo backers can get a SwitchCharge for a discounted amount at different reward tiers. Those who wait will have to pay the full $130 retail price. What do you think? Does this device make for a better Switch or does it need more features to sell at $130? View full article
  18. One of the sticking points that some Switch owners have had with their new console is taking it with them on the go. The battery typically lasts less than three hours after removing the console from its dock, thought that time can be improved by playing less hardware intensive games. The days of those battery woes might be coming to an end with a new accessory developed by UK design company InDemand Design. The device, dubbed the SwitchCharge, latches onto the back of the portable Switch to act as both a case and a portable power source. The battery allows for an additional 10-12 hours of battery life depending on the games being played. In addition to that primary function, SwitchCharge offers an improved kickstand for stability when placed on flat surfaces and slots to carry two additional games while mobile. The SwitchCharge also solves a minor annoyance that has plagued Switch owners since launch: Charging while playing on the go. If all of these things seem great, how can you get your hands on one? InDemand Design has started an Indiegogo campaign to raise $80,000 to jumpstart production on the SwitchCharge. The campaign runs for another month and is currently sitting at around $67,000 a single day into its campaign. Indiegogo backers can get a SwitchCharge for a discounted amount at different reward tiers. Those who wait will have to pay the full $130 retail price. What do you think? Does this device make for a better Switch or does it need more features to sell at $130?
  19. Hamster Corporation has slowly been making a name for themselves as a company that brings old games to new consoles. The past several months have seen the company bringing a number of high profile titles to PS4, Xbox One, Switch, and PC. The ongoing project to make these older games compatible began in 2014 with the release of Rygar to test the market and has only gained steam in subsequent years. The full list of games that will be available by the beginning of April of this year has reached over 70 titles. It's a pretty great slice of gaming history that stretches from 1980 to 2000. A subset of those games belong to the ACA Neo Geo series, an effort to remaster and emulate games from the Neo Geo. Seems pretty standard, right? Well, the neat thing about the ACA Neo Geo series is that the games emulate the arcade cabinet versions of gems like King of Fighters, Metal Slug, and Fatal Fury, rather than the console version as past re-releases have done. If you're looking to get in touch with gaming's roots, these might be the perfect place to start without having to scour eBay for expensive, old systems and games.
  20. Hamster Corporation has slowly been making a name for themselves as a company that brings old games to new consoles. The past several months have seen the company bringing a number of high profile titles to PS4, Xbox One, Switch, and PC. The ongoing project to make these older games compatible began in 2014 with the release of Rygar to test the market and has only gained steam in subsequent years. The full list of games that will be available by the beginning of April of this year has reached over 70 titles. It's a pretty great slice of gaming history that stretches from 1980 to 2000. A subset of those games belong to the ACA Neo Geo series, an effort to remaster and emulate games from the Neo Geo. Seems pretty standard, right? Well, the neat thing about the ACA Neo Geo series is that the games emulate the arcade cabinet versions of gems like King of Fighters, Metal Slug, and Fatal Fury, rather than the console version as past re-releases have done. If you're looking to get in touch with gaming's roots, these might be the perfect place to start without having to scour eBay for expensive, old systems and games. View full article
  21. Sega made an appearance at SXSW Gaming to reveal the game they've been working on under the title of Project Sonic 2017. Now dubbed Sonic Forces, the trailers only show 40 seconds of in-game footage and a little over a minute of CG cinematics. We don't know much about the upcoming Sonic game, but we do know that it looks awfully similar to Sonic Generations and Sonic Adventure, though certainly darker in tone. Forces has classic Sonic teaming up with modern Sonic to kick Dr. Eggman out of a post-apocalyptic future. The gameplay trailer shows Sonic racing through a city under siege by Death Egg Robot sentinels and the cinematic introduces classic Sonic. The robot attack causes explosions and fire to spread through the city as Sonic races through streets filled with robot enemies, spike traps, and speed boosters. Series veteran Takashi Iizuka will be directing Sonic Forces and has confirmed that the title is a standalone entry in the franchise with no connection to Sonic Generations. Sonic Forces will release this holiday season for Nintendo Switch, PS4, Xbox one, and PC. You can watch an hour long recap of Sega's time at SXSW if you're still craving more Sonic tidbits.
  22. Sega made an appearance at SXSW Gaming to reveal the game they've been working on under the title of Project Sonic 2017. Now dubbed Sonic Forces, the trailers only show 40 seconds of in-game footage and a little over a minute of CG cinematics. We don't know much about the upcoming Sonic game, but we do know that it looks awfully similar to Sonic Generations and Sonic Adventure, though certainly darker in tone. Forces has classic Sonic teaming up with modern Sonic to kick Dr. Eggman out of a post-apocalyptic future. The gameplay trailer shows Sonic racing through a city under siege by Death Egg Robot sentinels and the cinematic introduces classic Sonic. The robot attack causes explosions and fire to spread through the city as Sonic races through streets filled with robot enemies, spike traps, and speed boosters. Series veteran Takashi Iizuka will be directing Sonic Forces and has confirmed that the title is a standalone entry in the franchise with no connection to Sonic Generations. Sonic Forces will release this holiday season for Nintendo Switch, PS4, Xbox one, and PC. You can watch an hour long recap of Sega's time at SXSW if you're still craving more Sonic tidbits. View full article
  23. [Updated with confirmed titles available at launch and beyond - 2/23/17] Nintendo revealed a number of details on their upcoming console, the Nintendo Switch, late last night. The company revealed the price, release date, and a number of games over the course of their livestreamed event, which you can watch online. The night's information dump began with the reveal of the Nintendo Switch release date: March 3. That means the next generation of Nintendo's console line is less than two months away from hitting brick and mortar stores and that's certainly hard not to get at least a little excited about. Moreover, the Switch will retail for $300 making it roughly competitive with the consoles from Microsoft and Sony. Nintendo also revealed some scant details on how Nintendo will alter its approach to online with the Switch. Their plan is for players to be able to link a smart device, presumably a smart phone or tablet, to the Switch via an app. This app will allow players to invite friends to games and interact in various ways with the digital environment of the Switch. The online services will be free when the console initially launches, but sometime during Fall 2017 online services will change over to a paid subscription. In order to more fully embrace the new digital age, Nintendo will be doing away with region locked hardware with the Switch. The company stated that this would be a general approach, so that still leaves open the possibility that some select things could still be region locked. Nintendo began to get more into how the console will actually function. Players can enjoy it in TV Mode, which functions like a traditional console. Tabletop Mode transforms the console into a portable screen that can be placed on a table while gaming outside the home in a party or travel situation. Handheld Mode slips the left and right Joy-Con controllers onto their respective sides of the Switch console and turn it into a portable gaming device. One of the most talked about aspects of the Switch prior to Nintendo's reveal event was how long the battery would last when gaming on the go with the Switch. Nintendo estimates that the Switch contains 2.5-6.5 hours of battery life depending on what game is being played. While it can be played while it is being charged, the short battery life almost certainly limits the amount of usable time the console can be in use away from a power outlet. Nintendo dedicated a significant portion of time to explaining the rather strange Joy-Con controllers. Each console will come packaged with two Joy-Con controllers, left and right, that can be clicked together inside the Joy-Con grip to form the basic Switch controller. Each of these functions separately, enabling the console to support a two-player co-op experience right out of the box. Both controllers house a light sensor that is capable of distinguishing shapes and movement; the example used highlighted its ability to recognize the symbols for Rock, Paper, Scissors. The two controllers also make use of Nintendo has dubbed "HD rumble" - a high-precision internal rumble pack that can deliver very specific rumble sensations. On top of all that, the controllers include gyroscopes and motion sensing technology that allow them to incorporate movement into some games. The Joy-Con controllers will be available in different colors at launch: grey, neon red, and neon blue. It will also come with a wrist strap accessory called the Joy-Con Grip that seems to make the individual Joy-Con controllers more ergonomic and hand-friendly. The right Joy-Con includes an NFC reader, and the left Joy-Con houses a button that can take screenshots and capture in-game video. The video capture function doesn't seem like it will be functional when the console launches in March, but that function will come eventually, according to Nintendo. Screenshots and recorded video can be shared on social media, which raises a question about how Nintendo will be handling YouTube and Twitch monetization with the Switch, given their past policies regarding Nintendo IPs and Let's Players/streamers. All of these features come with a price, though. The base cost of the system, $300, seems pretty reasonable for a console launch, but Nintendo aims to make a killing on the cost of standalone accessories. If you are thinking of perhaps getting a second dock for another location in your home for the Switch, the $90 price for a single docking unit might put you off. Want to pick up two extra Joy-Con controllers to have four individual/two traditional controllers on launch day? That will cost you another $80 - more if you buy the Joy-Con controllers separately for $50 each. If you opt for the Pro controller, which is only sold separately, it isn't that much cheaper at $70. Anything beyond the base system will significantly increase the cost of buying into Nintendo's next generation. Just one extra controller nudges the cost of the system close to $400, a number the console will easily break as games are being sold separately at launch. Nintendo envisions the Switch as a party-friendly device. Up to eight Switch consoles can wirelessly connect for local multiplayer games. Titled 1-2 Switch and slated to be available at launch, the first game shown during the conference highlighted the company's focus. 1-2 Switch consists of a number of minigames that involve person-to-person interaction with friends and family. The one highlighted most, a Western-style quick draw game, pits two players face-to-face and determines who can draw their Joy-Con the fastest. Other games briefly shown included sword duels, boxing, yoga, and more. As far as we know right now, there are no plans to bundle 1-2 Switch with the console, making it a separate purchase on launch day. The second game shown for Nintendo's impending console packs a punch. Arms looks to be a combination of Overwatch and Punch-Out!! pitting players against one another or the computer in the boxing arena. The major distinction between Arms and a typical boxing title seems to be that every character has extendable arms and a number of unique abilities to get the better of their opponent. The game's producer described it as a mixture of shooting and boxing. Arms makes use of the motion control elements of the Joy-Con to simulate boxing in a way that feels very reminiscent of Wii Sports' boxing, albeit highly refined. With a roster of colorful characters and a truly endearing aesthetic, Arms definitely catches the eye and should be one to watch as we inch closer to its release date. Unfortunately it will not be available when the Switch launches on March 3, but it will be coming sometime this spring. Splatoon 2 made a splash with a new trailer showing new, inky gameplay. New special weapons can be activated when enough ink has covered the stage and players can use the Joy-Con motion controls to aim their tools of colorful destruction. Splatoon 2 turned out to be another game we will have to wait a while to see, launching sometime this summer. Much like the first Splatoon, Nintendo will support it post-launch with new stages, weapons, and ongoing, in-game events. Hand it to Nintendo, they paced the reveals during their Switch presentation just right. Just as it began to seem odd that no major franchise names had yet made an appearance, they blew open the lid on a brand new Mario title. Super Mario Odyssey might just be one of the weirdest Mario games ever made, and that is saying a lot of a franchise that includes some of the most fever-dream worlds in gaming. Nintendo wanted to convey the idea that Mario was journeying to unknown lands and the trailer certainly establishes that, showing obscure and never-before seen enemies and locations - including what looks to be New York City, complete with realistically proportioned humans. I cannot stress enough how jarring the juxtaposition between a realistic human and a cartoon Mario appears. Oh, and Mario's hat seems to be alive now? Outside of the real-world areas, the game looks incredibly gorgeous and inviting. Bowser makes an appearance in a dapper white suit having kidnapped Princess Peach yet again. I don't know how any of this fits together, but the sheer oddity of it all has me on board, even if the ride could end up being a bumpy one. Super Mario Odyssey won't release until the 2017 holidays, so more details will almost certainly be shared during E3. Monolithsoft is back with a sequel to their Xenoblade JRPG titled... Xenoblade 2. It might have been the stream, but some of the in-game footage seemed to be stuttering. Details on the game were practically nonexistent and Nintendo did not provide a release date. Koei Tecmo appears to be continuing their relationship with Nintendo by creating another hack-and-slash fighting game. However, instead of adapting The Legend of Zelda, this time the developers of Dynasty Warriors will be tackling the venerable Fire Emblem series. The teaser was pretty short and didn't display any gameplay, but color Fire Emblem fans intrigued by such a strange marriage of genres in Fire Emblem Warriors. From this point on, Nintendo adopted a more rapid-fire approach toward unveiling upcoming titles. Nintendo claims that, between their studios and third-parties, over 80 games are in development for the Switch at this point in time. Dragon Quest X and XI are slated for a Switch release in Japan, while Dragon Quest Heroes I and II will also be coming to the Switch. A new Shin Megami Tensei has just gone into development for the fledgling console, though nothing beyond that and a short teaser were shared. Square Enix unveiled a new IP called Project Octopath Traveler, a game that appears to update the old-school 16-bit aesthetic with a few modern twists. Todd Howard from Bethesda to confirm that Skyrim will be coming to the Nintendo Switch, laying to rest the rumors that Skyrim's appearance might have simply been for the promotional trailer. Suda 51 from Grasshopper Manufacture, the studio behind the recent free-to-play game Let It Die, took the stage to let everyone know that he would be resurrecting Travis Touchdown for an as yet unnamed title for the Switch. People might remember the name Travis Touchdown from his protagonist role in the game No More Heroes. EA confirmed that FIFA would be coming to the Switch, too. Presumably we could also expect to see other EA Sports titles like Madden on the console, but so far only FIFA has been confirmed. A montage of games revealed and hinted at a number of other titles that Nintendo will be bringing to the Switch. Glimpses could be seen of Minecraft, a few Telltale titles, Farming Simulator, Rime, a Sonic title, Bomberman, and a flash of a futuristic racing game that might just be the first F-Zero game since the GameCube. The Switch will come in two different packages when it hits shelves on March 3. Both will be the same price of $300 with the only difference being the color of the Joy-Con controllers. One system will be packaged with grey controllers and the other will have Joy-Con in red and blue. The system will come with the left and right Joy-Con, a Joy-Con Grip, the system dock, console, an HDMI cable, and an AC adapter. The final announcement was one that many were hoping for: The Legend of Zelda: Breath of the Wild will be a launch title for the Nintendo Switch and available on March 3. This was accompanied by what might just be one of the biggest hype-inducing trailers in gaming history. The game includes voiced dialogue! It has weird sci-fi elements! Epic scope in both landscape and story! Some nods to timeline continuity for the fans! A very impressive trailer that might have single-handedly ensured that the Switch sells out of stores on day one. Now, that was a lot of information to digest. Overall, this conference succeeded in fostering significant excitement for the Nintendo Switch, which had previously been a mystery. While there were certainly some tantalizing looks at future Switch titles, only two were confirmed to be launch titles, though one of those being a Zelda game pretty much guarantees a large number of people buying into the hardware. And that buy in could make Nintendo a tidy profit. I'd wager that they are selling the Switch at a loss to make that attractive $300 price point, but they will more than make up for that in software and accessory sales. That probably contributes to the seemingly inflated costs of the Switch's accessories. *Update* Below you can find the full release list of games that have been confirmed for the Nintendo Switch so far. Nintendo has announced a special indie game stream on February 28 at 9am PT that will likely finalize the day one launch line-up of the Switch with a handful of additional indie titles, but these games are what have been confirmed so far. We've had some hands-on time with several of the upcoming games, so be sure to check those pieces out for some more information! *Update #2* Additional games have been added from the Nindie showcase. Available Day One (March 3): 1-2-Switch Fast RMX - eShop only Human Resource Machine - eShop only I Am Setsuna - eShop only Just Dance 2017 The Legend of Zelda: Breath of the Wild Little Inferno - eShop only Shovel Knight - eShop only Skylanders: Imaginators Super Bomberman R World of Goo - eShop only March/Spring: Arms (Spring 2017) Blaster Master Zero (March 9) - Exclusive to Switch and 3DS Graceful Explosion Machine (April) - Timed exclusive Has-Been Heroes (March) Mario Kart 8 Deluxe (April 28) Mr. Shifty (April) - Timed exclusive Pocket Rumble (March) - Exclusive Puyo Puyo Tetris (Spring 2017) - eShop only Shakedown: Hawaii (April) - Timed exclusive Snipperclips, Cut It Out Together (March) - eShop only TumbleSeed (Spring 2017) Summer: Dandara Rime Splatoon 2 Stardew Valley - Timed exclusive features SteamWorld Dig 2 Beyond/TBD: The Binding of Isaac: Afterbirth+ (TBD) - eShop only Disgaea 5 Complete (TBD) Dragon Ball Xenoverse 2 (2017) The Escapists 2 (2017) FIFA (2017) Fire Emblem Warriors (TBD) Flipping Death (2017) GoNNER (2017) - Timed exclusive Kingdom: Two Crowns (2017) Minecraft (2017) Minecraft: Story Mode (TBD) NBA 2K (2017) New Shin Megami Tensei (TBD) Overcooked! Special Edition (2017) Rayman Legends (TBD) Runner3 - (Fall 2017) Skyrim (Fall 2017) Sonic Mania (2017) Steep (2017) Super Mario Odyssey (Holiday 2017) Syberia 3 (TBD) Ultra Street Fighter II (2017) WarGroove (2017) Xenoblade Chronicles 2 (2017) Yooka-Laylee (2017)
  24. [Updated with confirmed titles available at launch and beyond - 2/23/17] Nintendo revealed a number of details on their upcoming console, the Nintendo Switch, late last night. The company revealed the price, release date, and a number of games over the course of their livestreamed event, which you can watch online. The night's information dump began with the reveal of the Nintendo Switch release date: March 3. That means the next generation of Nintendo's console line is less than two months away from hitting brick and mortar stores and that's certainly hard not to get at least a little excited about. Moreover, the Switch will retail for $300 making it roughly competitive with the consoles from Microsoft and Sony. Nintendo also revealed some scant details on how Nintendo will alter its approach to online with the Switch. Their plan is for players to be able to link a smart device, presumably a smart phone or tablet, to the Switch via an app. This app will allow players to invite friends to games and interact in various ways with the digital environment of the Switch. The online services will be free when the console initially launches, but sometime during Fall 2017 online services will change over to a paid subscription. In order to more fully embrace the new digital age, Nintendo will be doing away with region locked hardware with the Switch. The company stated that this would be a general approach, so that still leaves open the possibility that some select things could still be region locked. Nintendo began to get more into how the console will actually function. Players can enjoy it in TV Mode, which functions like a traditional console. Tabletop Mode transforms the console into a portable screen that can be placed on a table while gaming outside the home in a party or travel situation. Handheld Mode slips the left and right Joy-Con controllers onto their respective sides of the Switch console and turn it into a portable gaming device. One of the most talked about aspects of the Switch prior to Nintendo's reveal event was how long the battery would last when gaming on the go with the Switch. Nintendo estimates that the Switch contains 2.5-6.5 hours of battery life depending on what game is being played. While it can be played while it is being charged, the short battery life almost certainly limits the amount of usable time the console can be in use away from a power outlet. Nintendo dedicated a significant portion of time to explaining the rather strange Joy-Con controllers. Each console will come packaged with two Joy-Con controllers, left and right, that can be clicked together inside the Joy-Con grip to form the basic Switch controller. Each of these functions separately, enabling the console to support a two-player co-op experience right out of the box. Both controllers house a light sensor that is capable of distinguishing shapes and movement; the example used highlighted its ability to recognize the symbols for Rock, Paper, Scissors. The two controllers also make use of Nintendo has dubbed "HD rumble" - a high-precision internal rumble pack that can deliver very specific rumble sensations. On top of all that, the controllers include gyroscopes and motion sensing technology that allow them to incorporate movement into some games. The Joy-Con controllers will be available in different colors at launch: grey, neon red, and neon blue. It will also come with a wrist strap accessory called the Joy-Con Grip that seems to make the individual Joy-Con controllers more ergonomic and hand-friendly. The right Joy-Con includes an NFC reader, and the left Joy-Con houses a button that can take screenshots and capture in-game video. The video capture function doesn't seem like it will be functional when the console launches in March, but that function will come eventually, according to Nintendo. Screenshots and recorded video can be shared on social media, which raises a question about how Nintendo will be handling YouTube and Twitch monetization with the Switch, given their past policies regarding Nintendo IPs and Let's Players/streamers. All of these features come with a price, though. The base cost of the system, $300, seems pretty reasonable for a console launch, but Nintendo aims to make a killing on the cost of standalone accessories. If you are thinking of perhaps getting a second dock for another location in your home for the Switch, the $90 price for a single docking unit might put you off. Want to pick up two extra Joy-Con controllers to have four individual/two traditional controllers on launch day? That will cost you another $80 - more if you buy the Joy-Con controllers separately for $50 each. If you opt for the Pro controller, which is only sold separately, it isn't that much cheaper at $70. Anything beyond the base system will significantly increase the cost of buying into Nintendo's next generation. Just one extra controller nudges the cost of the system close to $400, a number the console will easily break as games are being sold separately at launch. Nintendo envisions the Switch as a party-friendly device. Up to eight Switch consoles can wirelessly connect for local multiplayer games. Titled 1-2 Switch and slated to be available at launch, the first game shown during the conference highlighted the company's focus. 1-2 Switch consists of a number of minigames that involve person-to-person interaction with friends and family. The one highlighted most, a Western-style quick draw game, pits two players face-to-face and determines who can draw their Joy-Con the fastest. Other games briefly shown included sword duels, boxing, yoga, and more. As far as we know right now, there are no plans to bundle 1-2 Switch with the console, making it a separate purchase on launch day. The second game shown for Nintendo's impending console packs a punch. Arms looks to be a combination of Overwatch and Punch-Out!! pitting players against one another or the computer in the boxing arena. The major distinction between Arms and a typical boxing title seems to be that every character has extendable arms and a number of unique abilities to get the better of their opponent. The game's producer described it as a mixture of shooting and boxing. Arms makes use of the motion control elements of the Joy-Con to simulate boxing in a way that feels very reminiscent of Wii Sports' boxing, albeit highly refined. With a roster of colorful characters and a truly endearing aesthetic, Arms definitely catches the eye and should be one to watch as we inch closer to its release date. Unfortunately it will not be available when the Switch launches on March 3, but it will be coming sometime this spring. Splatoon 2 made a splash with a new trailer showing new, inky gameplay. New special weapons can be activated when enough ink has covered the stage and players can use the Joy-Con motion controls to aim their tools of colorful destruction. Splatoon 2 turned out to be another game we will have to wait a while to see, launching sometime this summer. Much like the first Splatoon, Nintendo will support it post-launch with new stages, weapons, and ongoing, in-game events. Hand it to Nintendo, they paced the reveals during their Switch presentation just right. Just as it began to seem odd that no major franchise names had yet made an appearance, they blew open the lid on a brand new Mario title. Super Mario Odyssey might just be one of the weirdest Mario games ever made, and that is saying a lot of a franchise that includes some of the most fever-dream worlds in gaming. Nintendo wanted to convey the idea that Mario was journeying to unknown lands and the trailer certainly establishes that, showing obscure and never-before seen enemies and locations - including what looks to be New York City, complete with realistically proportioned humans. I cannot stress enough how jarring the juxtaposition between a realistic human and a cartoon Mario appears. Oh, and Mario's hat seems to be alive now? Outside of the real-world areas, the game looks incredibly gorgeous and inviting. Bowser makes an appearance in a dapper white suit having kidnapped Princess Peach yet again. I don't know how any of this fits together, but the sheer oddity of it all has me on board, even if the ride could end up being a bumpy one. Super Mario Odyssey won't release until the 2017 holidays, so more details will almost certainly be shared during E3. Monolithsoft is back with a sequel to their Xenoblade JRPG titled... Xenoblade 2. It might have been the stream, but some of the in-game footage seemed to be stuttering. Details on the game were practically nonexistent and Nintendo did not provide a release date. Koei Tecmo appears to be continuing their relationship with Nintendo by creating another hack-and-slash fighting game. However, instead of adapting The Legend of Zelda, this time the developers of Dynasty Warriors will be tackling the venerable Fire Emblem series. The teaser was pretty short and didn't display any gameplay, but color Fire Emblem fans intrigued by such a strange marriage of genres in Fire Emblem Warriors. From this point on, Nintendo adopted a more rapid-fire approach toward unveiling upcoming titles. Nintendo claims that, between their studios and third-parties, over 80 games are in development for the Switch at this point in time. Dragon Quest X and XI are slated for a Switch release in Japan, while Dragon Quest Heroes I and II will also be coming to the Switch. A new Shin Megami Tensei has just gone into development for the fledgling console, though nothing beyond that and a short teaser were shared. Square Enix unveiled a new IP called Project Octopath Traveler, a game that appears to update the old-school 16-bit aesthetic with a few modern twists. Todd Howard from Bethesda to confirm that Skyrim will be coming to the Nintendo Switch, laying to rest the rumors that Skyrim's appearance might have simply been for the promotional trailer. Suda 51 from Grasshopper Manufacture, the studio behind the recent free-to-play game Let It Die, took the stage to let everyone know that he would be resurrecting Travis Touchdown for an as yet unnamed title for the Switch. People might remember the name Travis Touchdown from his protagonist role in the game No More Heroes. EA confirmed that FIFA would be coming to the Switch, too. Presumably we could also expect to see other EA Sports titles like Madden on the console, but so far only FIFA has been confirmed. A montage of games revealed and hinted at a number of other titles that Nintendo will be bringing to the Switch. Glimpses could be seen of Minecraft, a few Telltale titles, Farming Simulator, Rime, a Sonic title, Bomberman, and a flash of a futuristic racing game that might just be the first F-Zero game since the GameCube. The Switch will come in two different packages when it hits shelves on March 3. Both will be the same price of $300 with the only difference being the color of the Joy-Con controllers. One system will be packaged with grey controllers and the other will have Joy-Con in red and blue. The system will come with the left and right Joy-Con, a Joy-Con Grip, the system dock, console, an HDMI cable, and an AC adapter. The final announcement was one that many were hoping for: The Legend of Zelda: Breath of the Wild will be a launch title for the Nintendo Switch and available on March 3. This was accompanied by what might just be one of the biggest hype-inducing trailers in gaming history. The game includes voiced dialogue! It has weird sci-fi elements! Epic scope in both landscape and story! Some nods to timeline continuity for the fans! A very impressive trailer that might have single-handedly ensured that the Switch sells out of stores on day one. Now, that was a lot of information to digest. Overall, this conference succeeded in fostering significant excitement for the Nintendo Switch, which had previously been a mystery. While there were certainly some tantalizing looks at future Switch titles, only two were confirmed to be launch titles, though one of those being a Zelda game pretty much guarantees a large number of people buying into the hardware. And that buy in could make Nintendo a tidy profit. I'd wager that they are selling the Switch at a loss to make that attractive $300 price point, but they will more than make up for that in software and accessory sales. That probably contributes to the seemingly inflated costs of the Switch's accessories. *Update* Below you can find the full release list of games that have been confirmed for the Nintendo Switch so far. Nintendo has announced a special indie game stream on February 28 at 9am PT that will likely finalize the day one launch line-up of the Switch with a handful of additional indie titles, but these games are what have been confirmed so far. We've had some hands-on time with several of the upcoming games, so be sure to check those pieces out for some more information! *Update #2* Additional games have been added from the Nindie showcase. Available Day One (March 3): 1-2-Switch Fast RMX - eShop only Human Resource Machine - eShop only I Am Setsuna - eShop only Just Dance 2017 The Legend of Zelda: Breath of the Wild Little Inferno - eShop only Shovel Knight - eShop only Skylanders: Imaginators Super Bomberman R World of Goo - eShop only March/Spring: Arms (Spring 2017) Blaster Master Zero (March 9) - Exclusive to Switch and 3DS Graceful Explosion Machine (April) - Timed exclusive Has-Been Heroes (March) Mario Kart 8 Deluxe (April 28) Mr. Shifty (April) - Timed exclusive Pocket Rumble (March) - Exclusive Puyo Puyo Tetris (Spring 2017) - eShop only Shakedown: Hawaii (April) - Timed exclusive Snipperclips, Cut It Out Together (March) - eShop only TumbleSeed (Spring 2017) Summer: Dandara Rime Splatoon 2 Stardew Valley - Timed exclusive features SteamWorld Dig 2 Beyond/TBD: The Binding of Isaac: Afterbirth+ (TBD) - eShop only Disgaea 5 Complete (TBD) Dragon Ball Xenoverse 2 (2017) The Escapists 2 (2017) FIFA (2017) Fire Emblem Warriors (TBD) Flipping Death (2017) GoNNER (2017) - Timed exclusive Kingdom: Two Crowns (2017) Minecraft (2017) Minecraft: Story Mode (TBD) NBA 2K (2017) New Shin Megami Tensei (TBD) Overcooked! Special Edition (2017) Rayman Legends (TBD) Runner3 - (Fall 2017) Skyrim (Fall 2017) Sonic Mania (2017) Steep (2017) Super Mario Odyssey (Holiday 2017) Syberia 3 (TBD) Ultra Street Fighter II (2017) WarGroove (2017) Xenoblade Chronicles 2 (2017) Yooka-Laylee (2017) View full article
  25. Nintendo isn't well known for supporting downloadable content, but it seems that things might be different with their upcoming console release. The Legend of Zelda: Breath of the Wild will be sold alongside a season pass that gives access to several expansions planned for the title. This marks the first time Nintendo has ever offered DLC for a Legend of Zelda game. The first DLC will release with Breath of the Wild alongside the Switch's launch on March 3 with a second batch following sometime during the summer and a final pack at the end of the year. The pass for the full crop of DLC will cost $19.99. The first piece will add three new treasure chests that contain "useful items" and unique clothing options for Link. The second part of the DLC will add a hard mode to the game, introduce a Cave of Trials challenge, and a "new map feature." The final DLC pack seems to be the most interesting of the three as it expands the base game with new story content, a new dungeon, and more challenges. This move is so unprecedented that Nintendo actually released a short explanatory video for those who don't know about downloadable content. This move has been a long time coming. After dipping their toes into paid DLC for the first time in 2011 with Fire Emblem: Awakening, Nintendo has very, very slowly been seeing how it can successfully incorporate downloadable content into its premier franchises. The move toward mobile gaming over the past year has been a part of their cautious experimentation. Given how pretty much all of these moves have reaped massive rewards for Nintendo, is it really that surprising that Nintendo's largest franchise would be releasing with DLC plans in place? For more Breath of the Wild goodness, be sure to check out our hands-on preview! View full article