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Found 20 results

  1. Holiday 2017 will see the release of Rocket League to the Switch. The announcement came as part of the Nintendo E3 Spotlight. Cross network support will allow gamers to play opponents on other consoles. Local wireless multiplayer will also be supported. The Switch release will also have all the previously released features and modes. There of course will be Nintendo themed customization items like Mario and Luigi hats and exclusive cars. Will you be playing Rocket League on the Switch? View full article
  2. Holiday 2017 will see the release of Rocket League to the Switch. The announcement came as part of the Nintendo E3 Spotlight. Cross network support will allow gamers to play opponents on other consoles. Local wireless multiplayer will also be supported. The Switch release will also have all the previously released features and modes. There of course will be Nintendo themed customization items like Mario and Luigi hats and exclusive cars. Will you be playing Rocket League on the Switch?
  3. Our team, Good4Gaming, is running a 3v3 Rocket League tournament in support of our Extra Life team. The Team entry fee for the tournament will be a $25 donation to any member of the Good4Gaming Extra Life team (roster avail via http://tiny.cc/G4G ). Prizes will be awarded to the top 3 teams, we hope to stream all matches and hopefully get some additional donations via the streams. If anyone is interested in joining as a solo player, for a $10 donation we will help place you on a team. Planned date for the tournament is August 12th at 1PM EST. If anyone is interested in competing, donate the entry fee, and in the donation comments note Rocket League Tournament and the team name, and we will send the team registration link to the email address used for the donation. Psyonix is providing some RL swag and Rocket League codes for PC and Xbox versions, and other prizes TBD.
  4. until
  5. The ELTS is back at it again and this time we're playing Rocket League. To include consoles into the mix, we will be playing Rocket League for XBone/PC. We will be doing Round Robin to declare winners. This time, instead of only guilds, any Extra Life participants can sign up. If you want to put together your own team with friends, have at it! I wasn't too happy with the other site for registering events and what not, so I decided to use old faithful, Challonge for bracket creation and tracking! Click Here For More Info and Registration! Also, I had issues with Battlefy's functionality so I decided I'll be switching to good ol' Challonge for brackets and teams.
  6. I recently contacted Psyonix, on their Suggestions forum. Requesting a possible Item update. Asking for decal/flag items with the Extra Life Logo on it. Also personally suggested a Ghostbusters DLC pack, with decals, items, flags, and an Ecto 1 usable car. We shall see what comes of it
  7. Hold onto your butts, Rocket League's long touted basketball mode appears to be releasing a bit sooner than expected. Psyonix, the developer behind Rocket League, tweeted last night that the dunking adventures of players will take off next month. No specific date was given except that it would be in April. The Twitter post also featured a first look at the new basketball mode in action. You will believe a car can dunk! As always, the new mode will be free for all Rocket League owners. Keep an eye out for it in the coming weeks.
  8. Hold onto your butts, Rocket League's long touted basketball mode appears to be releasing a bit sooner than expected. Psyonix, the developer behind Rocket League, tweeted last night that the dunking adventures of players will take off next month. No specific date was given except that it would be in April. The Twitter post also featured a first look at the new basketball mode in action. You will believe a car can dunk! As always, the new mode will be free for all Rocket League owners. Keep an eye out for it in the coming weeks. View full article
  9. We understand you may be waiting to register and book your flights for Extra Life United 2016 until more information on what you'd be getting yourself into is out there. Well, wait no more! Especially because registration will be closing at 11:59pm EST on Monday, February 8th! TOURNAMENT STRUCTURE Extra Life United 2016 will feature a round robin style tournament, where participants accumulate points for their performance each round. Participants will be placed in pods of 4-8 players depending on the track (PC, Console or Tabletop) and play a few different games with points being awarded to each round’s winners. On Thursday afternoon, the top 3 participants from each pod will be recognized and awarded prize money for their chosen Children’s Miracle Network Hospital. The first place participant from each pod will move on to the final round of the tournament and compete to win a portion of the Grand Prize Pool (a minimum of $100,000) for their hospital. Participants will be assigned to pods and have a chance to meet their competitors Tuesday night at the Extra Life Welcome Meeting. TOURNAMENT GAMES If you tuned into the official Extra Life Game Day broadcast last year, it should be no surprise that Rocket League is a team favorite. We hope it is one of yours too as it will be one of the games featured in the PC and Console tracks. If you’re thinking about signing up for the Tabletop track, we suggest you start practicing your bartering skills because some intense games of Settlers of Catan will be going down. We thought it would be fun to keep you on your toes and have element of surprise to your Extra Life United experience. Below are the complete game lists for each track. Note that we won't have time to get to all of the games listed (you can count on Rocket League and Settlers of Catan) so choose wisely on which games you spend your time practicing. Console Track Madden 16, Just Dance 2015, Halo 5, Quiplash, FIFA 16, Street Fighter, Rocket League PC Track Hearthstone, Rocket League, SpeedRunners, DOTA 2, StarCraft II, Heroes of the Storm, League of Legends Tabletop Track Settlers of Catan, Blokus, Bananagrams, Sushi Go!, Fluxx, Connect Four, Boggle, Liar's Dice WAIT, THERE’S MORE! The fun doesn’t end when the tournament does. On Thursday, we’ve set up an “Open Play Night” for ELU attendees and our patient Champion families who will be there. Attendees will be able to game with and meet some of the kiddos that their involvement with Extra Life has had a direct impact on. These are some of the bravest kids you’ll ever meet who have gone through unimaginable hardships. While unlocking extra fundraising dollars for your hospital is great, gaming with these kids on Thursday night is the real reason you should register for Extra Life United 2016. You can 'meet' all of the Children Miracle Network Hospital Champion families from every state and province by reading their stories here. Those are all the updates for now. If you're on the fence about registering, decide quickly! While this event is something we wish everyone in the community could experience, spots are limited and registration is closing soon. For a complete schedule of events, visit the Extra Life United website here. REGISTER NOW! Hope to see you in Orlando, Jeromy, Mike, Rick, Liz & Laurie Team Extra Life Children’s Miracle Network Hospitals
  10. We understand you may be waiting to register and book your flights for Extra Life United 2016 until more information on what you'd be getting yourself into is out there. Well, wait no more! Especially because registration will be closing at 11:59pm EST on Monday, February 8th! TOURNAMENT STRUCTURE Extra Life United 2016 will feature a round robin style tournament, where participants accumulate points for their performance each round. Participants will be placed in pods of 4-8 players depending on the track (PC, Console or Tabletop) and play a few different games with points being awarded to each round’s winners. On Thursday afternoon, the top 3 participants from each pod will be recognized and awarded prize money for their chosen Children’s Miracle Network Hospital. The first place participant from each pod will move on to the final round of the tournament and compete to win a portion of the Grand Prize Pool (a minimum of $100,000) for their hospital. Participants will be assigned to pods and have a chance to meet their competitors Tuesday night at the Extra Life Welcome Meeting. TOURNAMENT GAMES If you tuned into the official Extra Life Game Day broadcast last year, it should be no surprise that Rocket League is a team favorite. We hope it is one of yours too as it will be one of the games featured in the PC and Console tracks. If you’re thinking about signing up for the Tabletop track, we suggest you start practicing your bartering skills because some intense games of Settlers of Catan will be going down. We thought it would be fun to keep you on your toes and have element of surprise to your Extra Life United experience. Below are the complete game lists for each track. Note that we won't have time to get to all of the games listed (you can count on Rocket League and Settlers of Catan) so choose wisely on which games you spend your time practicing. Console Track Madden 16, Just Dance 2015, Halo 5, Quiplash, FIFA 16, Street Fighter, Rocket League PC Track Hearthstone, Rocket League, SpeedRunners, DOTA 2, StarCraft II, Heroes of the Storm, League of Legends Tabletop Track Settlers of Catan, Blokus, Bananagrams, Sushi Go!, Fluxx, Connect Four, Boggle, Liar's Dice WAIT, THERE’S MORE! The fun doesn’t end when the tournament does. On Thursday, we’ve set up an “Open Play Night” for ELU attendees and our patient Champion families who will be there. Attendees will be able to game with and meet some of the kiddos that their involvement with Extra Life has had a direct impact on. These are some of the bravest kids you’ll ever meet who have gone through unimaginable hardships. While unlocking extra fundraising dollars for your hospital is great, gaming with these kids on Thursday night is the real reason you should register for Extra Life United 2016. You can 'meet' all of the Children Miracle Network Hospital Champion families from every state and province by reading their stories here. Those are all the updates for now. If you're on the fence about registering, decide quickly! While this event is something we wish everyone in the community could experience, spots are limited and registration is closing soon. For a complete schedule of events, visit the Extra Life United website here. REGISTER NOW! Hope to see you in Orlando, Jeromy, Mike, Rick, Liz & Laurie Team Extra Life Children’s Miracle Network Hospitals View full article
  11. until
    Hey everyone! We're holding a Rocket League tournament at the Bellevue Microsoft Store! We'll be doing a ladder style tournament, with a total of 10 teams, up to 4 people per team. There will be a sign up on the Microsoft Bellevue Store website, which will be updated here when it's available.
  12. A ton of amazing games came out during 2015. Jeremy, Daniel, and Jack bring their number one game of the year along with one honorable mention apiece. What game will be remembered as one of the best games period in several years? Feel free to share your top pick and honorable mention in the comments. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it (though this week's is delayed due to recording late)! You can also follow the show on Twitter: @BestGamesPeriod Outro music: Metal Gear Solid 3 'Innocent Deception' by Claire Yaxley and Dj Mystix (http://ocremix.org/remix/OCR02573) New episodes of The Best Games Period will be released every Monday
  13. A ton of amazing games came out during 2015. Jeremy, Daniel, and Jack bring their number one game of the year along with one honorable mention apiece. What game will be remembered as one of the best games period in several years? Feel free to share your top pick and honorable mention in the comments. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it (though this week's is delayed due to recording late)! You can also follow the show on Twitter: @BestGamesPeriod Outro music: Metal Gear Solid 3 'Innocent Deception' by Claire Yaxley and Dj Mystix (http://ocremix.org/remix/OCR02573) New episodes of The Best Games Period will be released every Monday View full article
  14. until
    We're having another Rocket League tournament at Joystick Gamebar, 427 Edgewood Ave SE, Atlanta, GA 30312 at 6:00PM on Thursday, October 8th. All proceeds from Joystick's arcade machines will go to Children's Healthcare of Atlanta through Extra Life, so bring your quarters! Immediately following the competition Adam Darby AKA DJ Black Sunshine will be performing in Joystick's new starship room.Sign-up your team of 2 to compete at http://goo.gl/forms/SelCE7SrcJ This tournament is organized by Atlanta Gamers for Life (www.atlgamers.org). Tournament Details: - 21+ only please - Sixteen spots are available. Sign-up will be first-come-first-served. - Check-in will start at 5:00PM. Teams should arrive by 6:00PM. - Pick Up teams may join any empty bracket slots on a first-come, first-served basis at 6:00PM. (Any late comer teams, please take note.) - Matches will be 2v2 in 4-person split screen mode on a PS4. -Tournament will be single-elimination "knock-out" style. - Prizes to be announced soon
  15. Hey Albany!!!!! Nick and I both have Rocket League now, and have been playing it. While I am not all that good at it just yet, I think it would be an awesome idea to have a guild game night, where we all play Rocket League! You know what makes this game awesome? PS4 or PC... doesn't matter! We can all play it together! Not sure if you can invite people to join between the two platforms, but I am SURE we can figure it out! What say you Albany? Are Nick and I going to be the only two? Also, I know the Raleigh guild has a team... and we could challenge them!!!!! turn it into something big maybe! So what say you Albany? We going to have an Albany Rocket League Team?
  16. until
    Play Rocket League. Be awesome. Win TomorrowWorld Passes. https://www.facebook.com/events/945515208820535/ Thursday September 3rd, Atlanta Gamers for Life will be hosting Joystick's first Rocket League tournament open to anyone aged 21 and over.It'll be 2 vs. 2 single-elimination tournament played on a PS4. Costs nothing to enter. Sign-ups are currently full, but join the waitlist to be eligible to replace any absent teams: rocket-league.com/league/615.Every quarter put into the arcade games that night will go directly to help sick kids via Extra Life.Prizes:3rd - Pair of Friday passes to TomorrowWorld and an ice cold Genesee2nd - Pair of Sunday passes to TomorrowWorld and $15 house cash1st - Pair of Weekend passes to TomorrowWorld and $25 house cash
  17. The term eSports has become very wide-encompassing over the past few years, incorporating all types of gaming genres, from fighting games to first person shooters to strategy titles and MOBAs. Even as the burgeoning competitive pastime has grown to huge heights, I’ve never been able to fully appreciate the appeal. Until now. What changed? Two words: Rocket. League. If you’ve played Rocket League, you might understand how it could convert a former non-believer. If you haven’t played Rocket League, my description of the game won’t really help you understand the appeal at all, but I’ll give it a shot anyway. Rocket League is a game of indoor soccer played with rocket powered cars instead of people. The objective is to get to ball into the other team’s goal and stop them from getting the ball into your goal. You can play 1v1, 2v2, 3v3 or 4v4. That’s it. That’s really it. Despite its simplicity (and, as I’ll explain later, perhaps because of its simplicity), Rocket League is a runaway success, with over five million downloads and the servers constantly running at around a hundred thousand players at any given time. It’s also becoming a popular spectator sport with YouTube videos of matches and highlights garnering huge numbers already. So what is it that makes Rocket League so much fun, and such a strong candidate for eSports immortality? It’s deceptively simple Rocket League is the best representation of “Easy to learn, difficult to master” game design that I’ve seen since… well, I honestly can’t think of many games that do it better. Once you understand the basic fundamentals of Rocket League – jumping, boosting, centering, defense and aerials – you can follow and appreciate any match. Even if you can’t pull off an aerial windmill kick into the goal, you can at least appreciate what makes it such an impressive feat. Rocket League makes anyone think they can be a professional, as you’re always improving, and anyone could potentially get lucky bounces and have a great match any time. Rocket League’s approachability allows for everyone to appreciate the time and effort required to excel at the game. It’s skill-based It’s the truly skilled players, though, that are really fun to watch. It can be exhilarating to watch the best players in the world go head to head, as both sides make mesmerizing saves and gravity defying goals. And since everyone is playing on an even playing field, and Rocket League features no upgrades or bonus powers, there’s little for players to rely on besides their own abilities. The developers are hinting that new modes and power-ups might become available at some point, but the main mode is pure and simple – and should remain that way. It’s that mode, specifically 3v3, which is the most eSports worthy. Variety is derived from the unpredictable physics and the various strategies teams can utilize to achieve victory. This ensures that wins are always earned and losses always deserved, which is ultimately what makes for a strong competitive sport. It’s fast! In the most literal sense, Rocket League is fast. After all, the cars are rocket powered. A match can change pace in an instant, which makes each contest a nail biting volley of physics, explosions, and speed. It’s a good thing, then, that each match only lasts for five tension-filled minutes. It’s easy to imagine a tournament with a dozen or so teams lasting for just around an hour or two, which is the perfect amount of time for a sporting event in the digital age. Cars are customizable A sport is nothing without all-star players, and since Rocket League cars don’t have jerseys with numbers on them, we need some way to tell all the players apart. Luckily, taking a cue from Valve, Psyonix has created a robust car customization suite with different paint jobs, hats, antenna ornaments and even exhaust effects. Combined with the easily legible player ID’s above the cars, this customization allows for each car to look unique and possess its own identity. Hopefully Psyonix will expand this feature and even add licensed cars or features. On the other hand… There are some things that the developers need to implement or improve before Rocket League can attain full eSports legitimacy. The recently added spectator mode is a huge boost, as the only two camera options – “standard” and “ball cam” – aren’t great for casual viewing of a match. As mentioned though, the game needs some more content; expanded car customization options, along with more stadiums would go a long way in improving the viewing experience. Foremost though, some strategic planning abilities are an absolute must for Rocket League to compete in the wide world of eSports. Teams should be able to assign positions and choose their starting positions from the pitch, eliminating the randomization that could create an accidental advantage for one of the teams. At the risk of contradicting myself though, the game could become a bit stale after a while, since there are few variables that would differentiate one match from another. Only time will tell if audiences start to lose interest in the standard 3v3 mode. For now though, it’s hard not to be excited about the future of Rocket League as an eSport, especially after the recent Major League Gaming tournament and its absolutely stunning finale. I could go on and on about why Rocket League is a great spectator sport, and what it needs in order to be a legitimate part of the competitive community, but the fact is, there’s no denying it once you’ve played and watched a few rounds yourself. With an ever-improving player base and growing community, Rocket League is already exploding on YouTube and Twitch, and has nowhere to go but up.
  18. The term eSports has become very wide-encompassing over the past few years, incorporating all types of gaming genres, from fighting games to first person shooters to strategy titles and MOBAs. Even as the burgeoning competitive pastime has grown to huge heights, I’ve never been able to fully appreciate the appeal. Until now. What changed? Two words: Rocket. League. If you’ve played Rocket League, you might understand how it could convert a former non-believer. If you haven’t played Rocket League, my description of the game won’t really help you understand the appeal at all, but I’ll give it a shot anyway. Rocket League is a game of indoor soccer played with rocket powered cars instead of people. The objective is to get to ball into the other team’s goal and stop them from getting the ball into your goal. You can play 1v1, 2v2, 3v3 or 4v4. That’s it. That’s really it. Despite its simplicity (and, as I’ll explain later, perhaps because of its simplicity), Rocket League is a runaway success, with over five million downloads and the servers constantly running at around a hundred thousand players at any given time. It’s also becoming a popular spectator sport with YouTube videos of matches and highlights garnering huge numbers already. So what is it that makes Rocket League so much fun, and such a strong candidate for eSports immortality? It’s deceptively simple Rocket League is the best representation of “Easy to learn, difficult to master” game design that I’ve seen since… well, I honestly can’t think of many games that do it better. Once you understand the basic fundamentals of Rocket League – jumping, boosting, centering, defense and aerials – you can follow and appreciate any match. Even if you can’t pull off an aerial windmill kick into the goal, you can at least appreciate what makes it such an impressive feat. Rocket League makes anyone think they can be a professional, as you’re always improving, and anyone could potentially get lucky bounces and have a great match any time. Rocket League’s approachability allows for everyone to appreciate the time and effort required to excel at the game. It’s skill-based It’s the truly skilled players, though, that are really fun to watch. It can be exhilarating to watch the best players in the world go head to head, as both sides make mesmerizing saves and gravity defying goals. And since everyone is playing on an even playing field, and Rocket League features no upgrades or bonus powers, there’s little for players to rely on besides their own abilities. The developers are hinting that new modes and power-ups might become available at some point, but the main mode is pure and simple – and should remain that way. It’s that mode, specifically 3v3, which is the most eSports worthy. Variety is derived from the unpredictable physics and the various strategies teams can utilize to achieve victory. This ensures that wins are always earned and losses always deserved, which is ultimately what makes for a strong competitive sport. It’s fast! In the most literal sense, Rocket League is fast. After all, the cars are rocket powered. A match can change pace in an instant, which makes each contest a nail biting volley of physics, explosions, and speed. It’s a good thing, then, that each match only lasts for five tension-filled minutes. It’s easy to imagine a tournament with a dozen or so teams lasting for just around an hour or two, which is the perfect amount of time for a sporting event in the digital age. Cars are customizable A sport is nothing without all-star players, and since Rocket League cars don’t have jerseys with numbers on them, we need some way to tell all the players apart. Luckily, taking a cue from Valve, Psyonix has created a robust car customization suite with different paint jobs, hats, antenna ornaments and even exhaust effects. Combined with the easily legible player ID’s above the cars, this customization allows for each car to look unique and possess its own identity. Hopefully Psyonix will expand this feature and even add licensed cars or features. On the other hand… There are some things that the developers need to implement or improve before Rocket League can attain full eSports legitimacy. The recently added spectator mode is a huge boost, as the only two camera options – “standard” and “ball cam” – aren’t great for casual viewing of a match. As mentioned though, the game needs some more content; expanded car customization options, along with more stadiums would go a long way in improving the viewing experience. Foremost though, some strategic planning abilities are an absolute must for Rocket League to compete in the wide world of eSports. Teams should be able to assign positions and choose their starting positions from the pitch, eliminating the randomization that could create an accidental advantage for one of the teams. At the risk of contradicting myself though, the game could become a bit stale after a while, since there are few variables that would differentiate one match from another. Only time will tell if audiences start to lose interest in the standard 3v3 mode. For now though, it’s hard not to be excited about the future of Rocket League as an eSport, especially after the recent Major League Gaming tournament and its absolutely stunning finale. I could go on and on about why Rocket League is a great spectator sport, and what it needs in order to be a legitimate part of the competitive community, but the fact is, there’s no denying it once you’ve played and watched a few rounds yourself. With an ever-improving player base and growing community, Rocket League is already exploding on YouTube and Twitch, and has nowhere to go but up. View full article
  19. There are fundamental principles to video game development as real and constant as the speed of light. Perhaps the most important of these rules is what has become known as Bushnell’s Law. Atari founder Nolan Bushnell was fond of saying, “All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth.” While the quote has come under fire for perhaps encouraging developers toward game design that fosters compulsive rather than rewarding experiences, I believe it simply means that developers should respect the time invested into their work by players. Video games are unique as an art form in that they fight us more so than any other medium. Each game requires a learning process, usually encapsulated within a tutorial, to teach us how to play. For veteran gamers, it can be easy to forget how difficult initially navigating in-game spaces once was, let alone actually accomplishing basic tasks. This is where Bushnell’s Law comes in. The more a developer can make a game easy to comprehend while still retaining depth, the better and more accessible it will be. It is a simple rule and one that can be seen at work in many of our most enduring games. Tetris remains one of the most played, most emulated games of all time because it exemplifies Bushnell’s Law. Almost anyone can grasp how to play Tetris within one minute, but learning to cope with the increased speed of falling bricks takes time and reflexes to master. In an age where technology moves ever forward at a breakneck pace, Tetris, a 31-year-old game, maintains its relevance to this day. This might seem like a very round-about way to begin talking about Rocket League, but it’s critical to understanding why I think Rocket League is so brilliant. The elevator pitch of Rocket League is irresistible: What if you combined soccer with high-speed car chases and explosions? Throughout its execution, Rocket League stays close to that core premise. Teams of up to four players can face off against each other while attempting to bounce a giant ball into the opposing team’s goal. That’s really all there is to the basic concept. However, spending more and more time playing reveals the depth introduced by the various supporting systems. Rocket League appears to be one of the few modern games that truly understands and embraces Bushnell’s Law. The controls boil down to steering the car, accelerating/reversing, boosting, a small explosion to flip your vehicle, and a handbrake. These are the kind of controls most people are able to grasp with relatively little effort. A training mode is available, but isn’t really necessary to enjoy the simple, frenetic gameplay that will absorb players into the moment-to-moment action. While the controls always remain simple, the true highlight of Rocket League is its physics system. The ball and cars all operate under a fun, bouncy gravity that results in an ever shifting field of play that can send anyone flying in different directions at a moment's notice. Hitting an opponent’s car with enough force temporarily takes them out of the game for a second or two before they respawn near their goal. Players can also learn to control their flights through the air, flipping to make the most efficient landing or to hit the ball in just the right way. Flipping through the air to hit the ball at the correct angle to make a shot or deflect an imminent goal is incredibly satisfying. The controls might be intuitive and easy to learn, the physics system lends Rocket League the depth to make it a fascinating and fun experience. If there is one drawback to Rocket League it is that it loses a bit of its luster when played alone. Communicating with teammates and coordinating strategies enhance the experience above and beyond the solo modes. This makes Rocket League an engaging party game, but not the most exciting option if you’re by yourself. Luckily, Rocket League makes finding and communicating with friends painless and easy, whether it is via a Steam friends list or through PSN. While some people might complain regarding a lack of diverse gameplay modes, I find it hard to fault the game for presenting such a perfect base experience. On top of that, developer Psyonix has promised more game modes and maps will be added in the future as free DLC. More variety is coming in the future, but for now players can settle for playing an amazingly fun and solid core experience with their friends and family. While playing, players can unlock various pieces of gear and accessories for their cars. The equipment is all cosmetic, but seeing a car in a top hat while it explodes across a soccer field to perform a wheelie to make a game winning shot is definitely an amazing sight. Conclusion: Rocket League “rewards the first quarter and the hundredth.” It respects player time enough to deliver a faultless base game that will certainly deliver dozens of hours of entertainment. For $20 (or free if you had PS Plus last month), I discovered it to be a ridiculous bargain for the amount of fun I found myself having. Grab a few friends, hit the arena, and lose your minds over the sweet, joyous thrill of Rocket League.
  20. There are fundamental principles to video game development as real and constant as the speed of light. Perhaps the most important of these rules is what has become known as Bushnell’s Law. Atari founder Nolan Bushnell was fond of saying, “All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth.” While the quote has come under fire for perhaps encouraging developers toward game design that fosters compulsive rather than rewarding experiences, I believe it simply means that developers should respect the time invested into their work by players. Video games are unique as an art form in that they fight us more so than any other medium. Each game requires a learning process, usually encapsulated within a tutorial, to teach us how to play. For veteran gamers, it can be easy to forget how difficult initially navigating in-game spaces once was, let alone actually accomplishing basic tasks. This is where Bushnell’s Law comes in. The more a developer can make a game easy to comprehend while still retaining depth, the better and more accessible it will be. It is a simple rule and one that can be seen at work in many of our most enduring games. Tetris remains one of the most played, most emulated games of all time because it exemplifies Bushnell’s Law. Almost anyone can grasp how to play Tetris within one minute, but learning to cope with the increased speed of falling bricks takes time and reflexes to master. In an age where technology moves ever forward at a breakneck pace, Tetris, a 31-year-old game, maintains its relevance to this day. This might seem like a very round-about way to begin talking about Rocket League, but it’s critical to understanding why I think Rocket League is so brilliant. The elevator pitch of Rocket League is irresistible: What if you combined soccer with high-speed car chases and explosions? Throughout its execution, Rocket League stays close to that core premise. Teams of up to four players can face off against each other while attempting to bounce a giant ball into the opposing team’s goal. That’s really all there is to the basic concept. However, spending more and more time playing reveals the depth introduced by the various supporting systems. Rocket League appears to be one of the few modern games that truly understands and embraces Bushnell’s Law. The controls boil down to steering the car, accelerating/reversing, boosting, a small explosion to flip your vehicle, and a handbrake. These are the kind of controls most people are able to grasp with relatively little effort. A training mode is available, but isn’t really necessary to enjoy the simple, frenetic gameplay that will absorb players into the moment-to-moment action. While the controls always remain simple, the true highlight of Rocket League is its physics system. The ball and cars all operate under a fun, bouncy gravity that results in an ever shifting field of play that can send anyone flying in different directions at a moment's notice. Hitting an opponent’s car with enough force temporarily takes them out of the game for a second or two before they respawn near their goal. Players can also learn to control their flights through the air, flipping to make the most efficient landing or to hit the ball in just the right way. Flipping through the air to hit the ball at the correct angle to make a shot or deflect an imminent goal is incredibly satisfying. The controls might be intuitive and easy to learn, the physics system lends Rocket League the depth to make it a fascinating and fun experience. If there is one drawback to Rocket League it is that it loses a bit of its luster when played alone. Communicating with teammates and coordinating strategies enhance the experience above and beyond the solo modes. This makes Rocket League an engaging party game, but not the most exciting option if you’re by yourself. Luckily, Rocket League makes finding and communicating with friends painless and easy, whether it is via a Steam friends list or through PSN. While some people might complain regarding a lack of diverse gameplay modes, I find it hard to fault the game for presenting such a perfect base experience. On top of that, developer Psyonix has promised more game modes and maps will be added in the future as free DLC. More variety is coming in the future, but for now players can settle for playing an amazingly fun and solid core experience with their friends and family. While playing, players can unlock various pieces of gear and accessories for their cars. The equipment is all cosmetic, but seeing a car in a top hat while it explodes across a soccer field to perform a wheelie to make a game winning shot is definitely an amazing sight. Conclusion: Rocket League “rewards the first quarter and the hundredth.” It respects player time enough to deliver a faultless base game that will certainly deliver dozens of hours of entertainment. For $20 (or free if you had PS Plus last month), I discovered it to be a ridiculous bargain for the amount of fun I found myself having. Grab a few friends, hit the arena, and lose your minds over the sweet, joyous thrill of Rocket League. View full article