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Found 12 results

  1. Microsoft announced the new Dragon Ball fighting game Sunday at E3, Dragon Ball Fighter Z. The game, from the studio behind 2D fighter Guilty Gear, features a similar style of 2D fighting, as well as 3v3 brawls. The gameplay trailer showed off the chaotic nature of these brawls, complete with a dizzying array of kamehameha blasts. The game will feature cast favorites including Goku, Vegeta, Cell, Frieza, Majin Buu, and more. Dragon Ball Fighter Z is scheduled for an early 2018 release, so keep charging that spirit bomb for now. View full article
  2. Dragon Ball Fighter Z Officially Revealed

    Microsoft announced the new Dragon Ball fighting game Sunday at E3, Dragon Ball Fighter Z. The game, from the studio behind 2D fighter Guilty Gear, features a similar style of 2D fighting, as well as 3v3 brawls. The gameplay trailer showed off the chaotic nature of these brawls, complete with a dizzying array of kamehameha blasts. The game will feature cast favorites including Goku, Vegeta, Cell, Frieza, Majin Buu, and more. Dragon Ball Fighter Z is scheduled for an early 2018 release, so keep charging that spirit bomb for now.
  3. Today, Bungie held their explosive worldwide reveal of Destiny 2's gameplay. The event showed the opening mission of the game, titled Homecoming, in action as well as a new trailer and plenty of details on what Destiny 2 will do differently from the original Destiny. The event opened with a neat backstory trailer, which you can see here at 14:10 of the livestream. This new bit of story follows Zevala, one of the Guardian Vanguard, as he is resurrected to be a defender of humanity. He fights and dies and then fights again. We see him helping to build the Tower and securing the city... but all of that is just set up before the fall that begins Destiny 2. With just that cinematic, it's clear that Destiny 2 will be more focused on story and building up characters. Luke Smith, Destiny 2's director, took the stage to confirm that Destiny 2 would be tackling many things differently than its predecessor, really hammering home that this was a fresh start for both the franchise and its fans. Smith laid out the the number one priority of Destiny 2's vision by saying, "this is about having a story you can relate to. It's about having characters you want to hang out with, characters you want to work with. This is about having enemies, of course enemies, that you want to face. it's about the way we build our environments at Bungie. We want to create experiences that make you want to seek what's around every corner." The second focus of Destiny 2 will be to provide players with a robust assortment of activities. Exploration has been reworked to include side-missions, treasure maps, global objective events, and more. Those side-missions will have a storytelling focus involving vocal NPCs and send players into Lost Sectors, dungeons that are filled with enemies, loot, and bosses. They have also reworked how PvP will work in Destiny 2. In the upcoming incarnation of the Crucible, all PvP will take place in 4v4 matches. The HUD has been changed to include information on opponents, such as their loadouts and whether their super ability is ready to fire. There will be new game modes, such as the now revealed Countdown mode - the first attack-defend game type. There will be new strikes, a new raid, and more. Players will be able to launch all of these new things while exploring the alien worlds of Destiny 2 without going into orbit. Speaking of the planets, Destiny 2's campaign, titled The Red War Campaign, consist of Earth, Titan, Io, and Nessus. The Earth area is known as the EDZ (European Dead Zone) and it represents the largest in-game space Bungie has designed to date by a factor of two. This is where humanity has retreated to after the fall of Tower. Titan is an oceanic moon on which humanity built massive stations during its golden age. Now the Titan stations are slowly falling into its waters. The Vex have infested Nessus and transformed it into a new machine world covered in their technology and weaponry. Finally, Io stands as a holy world for Destiny 2's warlocks. It was once touched by the Traveler and now presents a number of mysteries that could aid Guardians in their fight to reclaim Earth. The final part of Destiny 2's vision is always having someone with whom to play. Luke Smith estimates that about 50% of Destiny players weren't able to access the multiplayer endgame content like raids or high level strikes. This was largely due to Destiny lacking a matchmaking system. Bungie made the choice to drop matchmaking for Destiny because they believed the toxic nature of gaming communities could lead to too many terrible experiences for players if they were matched with strangers. In Destiny 2, they feel as if they have a solution. Clans will be directly integrated into Destiny 2. Players will be able to fill their own rosters, create clan banners, and fashion descriptions of their respective clans. Bungie plans to implement a reward system that will benefit everyone in the clan when players collectively achieve goals. Not everyone will have to be a part of a clan to care about the clan system. In order to solve the matchmaking conundrum, Bungie has created what they call Guided Games. Solo players looking to raid will be able to pick clans with which they want to play. Clan descriptions can be perused to find good groups of players. This will, in effect, work as a sort of matchmaking curation directed by each player. In Bungie's view, this acts as a win-win. Clans will be able to fill empty spots and solo players will be able to access that endgame content. Bungie showed a portion of the Homecoming mission. Players experience the attack on Tower first hand as fleets of ships deploy troops and artillery bombardments. This slice of gameplay displayed the new class super abilities in action. Hunters can summon the Dawnblade, a fiery sword that grants players the ability to fly, slice enemies, and shoot plasma slices into the distance. Titans can make use of the Sentinel, a shield that both protects its bearer and can be thrown to serve as a powerful attack that ricochets between enemies. Lastly, Warlocks have the ability to summon the Arcstrider, a mystical monk staff empowered by electrical energy that sends its wielder with acrobatic combat energy. The story of Destiny 2 follows the aftermath of a major invasion of an alien called Dominus Gall, the leader of the Red Legion. Gall is an extremist who believes the Traveler chose poorly when it selected humanity to receive its power. He aims to take that power away and use it for its own ends. In taking that power, he destroys the Tower, the last safe human city on Earth. Destiny 2 is a game about loss and then recovery. Players will be starting fresh, having lost everything. The main objectives will be to reunite the leaders of the Guardians, the Vanguard, who have scattered across the solar system. In finding the Vanguard, players will hone and recover their abilities, perhaps building up enough power to challenge Gall. The game will include more cinematics than Bungie has ever created before and more story missions, all in service to the more narrative focused approach the studio is taking for the follow up to Destiny. To cap it all off - Destiny 2 will be available on PC for the first time. That's not news, but now we know how Destiny 2 will be available: Blizzard. Bungie is working with Activision to create Destiny 2 and Activision is calling in Blizzard to support the title via Battle.net. People interested in buying Destiny 2 on PC will only be able to buy it through Blizzard's platform to exist alongside games like StarCraft 2, World of Warcraft, and Overwatch. The Destiny 2 Beta will launch sometime this summer, so be sure to free up the 68Gb of space needed to store the game on your hard drives! You can watch the entire livestream of Bungie's event below. Destiny 2 officially launches for PS4 and Xbox One on September 8. The PC version doesn't have an official release set. Bungie says that they want to do the PC version right, so it is possible the PC version of Destiny 2 will be released sometime after September 8. View full article
  4. Today, Bungie held their explosive worldwide reveal of Destiny 2's gameplay. The event showed the opening mission of the game, titled Homecoming, in action as well as a new trailer and plenty of details on what Destiny 2 will do differently from the original Destiny. The event opened with a neat backstory trailer, which you can see here at 14:10 of the livestream. This new bit of story follows Zevala, one of the Guardian Vanguard, as he is resurrected to be a defender of humanity. He fights and dies and then fights again. We see him helping to build the Tower and securing the city... but all of that is just set up before the fall that begins Destiny 2. With just that cinematic, it's clear that Destiny 2 will be more focused on story and building up characters. Luke Smith, Destiny 2's director, took the stage to confirm that Destiny 2 would be tackling many things differently than its predecessor, really hammering home that this was a fresh start for both the franchise and its fans. Smith laid out the the number one priority of Destiny 2's vision by saying, "this is about having a story you can relate to. It's about having characters you want to hang out with, characters you want to work with. This is about having enemies, of course enemies, that you want to face. it's about the way we build our environments at Bungie. We want to create experiences that make you want to seek what's around every corner." The second focus of Destiny 2 will be to provide players with a robust assortment of activities. Exploration has been reworked to include side-missions, treasure maps, global objective events, and more. Those side-missions will have a storytelling focus involving vocal NPCs and send players into Lost Sectors, dungeons that are filled with enemies, loot, and bosses. They have also reworked how PvP will work in Destiny 2. In the upcoming incarnation of the Crucible, all PvP will take place in 4v4 matches. The HUD has been changed to include information on opponents, such as their loadouts and whether their super ability is ready to fire. There will be new game modes, such as the now revealed Countdown mode - the first attack-defend game type. There will be new strikes, a new raid, and more. Players will be able to launch all of these new things while exploring the alien worlds of Destiny 2 without going into orbit. Speaking of the planets, Destiny 2's campaign, titled The Red War Campaign, consist of Earth, Titan, Io, and Nessus. The Earth area is known as the EDZ (European Dead Zone) and it represents the largest in-game space Bungie has designed to date by a factor of two. This is where humanity has retreated to after the fall of Tower. Titan is an oceanic moon on which humanity built massive stations during its golden age. Now the Titan stations are slowly falling into its waters. The Vex have infested Nessus and transformed it into a new machine world covered in their technology and weaponry. Finally, Io stands as a holy world for Destiny 2's warlocks. It was once touched by the Traveler and now presents a number of mysteries that could aid Guardians in their fight to reclaim Earth. The final part of Destiny 2's vision is always having someone with whom to play. Luke Smith estimates that about 50% of Destiny players weren't able to access the multiplayer endgame content like raids or high level strikes. This was largely due to Destiny lacking a matchmaking system. Bungie made the choice to drop matchmaking for Destiny because they believed the toxic nature of gaming communities could lead to too many terrible experiences for players if they were matched with strangers. In Destiny 2, they feel as if they have a solution. Clans will be directly integrated into Destiny 2. Players will be able to fill their own rosters, create clan banners, and fashion descriptions of their respective clans. Bungie plans to implement a reward system that will benefit everyone in the clan when players collectively achieve goals. Not everyone will have to be a part of a clan to care about the clan system. In order to solve the matchmaking conundrum, Bungie has created what they call Guided Games. Solo players looking to raid will be able to pick clans with which they want to play. Clan descriptions can be perused to find good groups of players. This will, in effect, work as a sort of matchmaking curation directed by each player. In Bungie's view, this acts as a win-win. Clans will be able to fill empty spots and solo players will be able to access that endgame content. Bungie showed a portion of the Homecoming mission. Players experience the attack on Tower first hand as fleets of ships deploy troops and artillery bombardments. This slice of gameplay displayed the new class super abilities in action. Hunters can summon the Dawnblade, a fiery sword that grants players the ability to fly, slice enemies, and shoot plasma slices into the distance. Titans can make use of the Sentinel, a shield that both protects its bearer and can be thrown to serve as a powerful attack that ricochets between enemies. Lastly, Warlocks have the ability to summon the Arcstrider, a mystical monk staff empowered by electrical energy that sends its wielder with acrobatic combat energy. The story of Destiny 2 follows the aftermath of a major invasion of an alien called Dominus Gall, the leader of the Red Legion. Gall is an extremist who believes the Traveler chose poorly when it selected humanity to receive its power. He aims to take that power away and use it for its own ends. In taking that power, he destroys the Tower, the last safe human city on Earth. Destiny 2 is a game about loss and then recovery. Players will be starting fresh, having lost everything. The main objectives will be to reunite the leaders of the Guardians, the Vanguard, who have scattered across the solar system. In finding the Vanguard, players will hone and recover their abilities, perhaps building up enough power to challenge Gall. The game will include more cinematics than Bungie has ever created before and more story missions, all in service to the more narrative focused approach the studio is taking for the follow up to Destiny. To cap it all off - Destiny 2 will be available on PC for the first time. That's not news, but now we know how Destiny 2 will be available: Blizzard. Bungie is working with Activision to create Destiny 2 and Activision is calling in Blizzard to support the title via Battle.net. People interested in buying Destiny 2 on PC will only be able to buy it through Blizzard's platform to exist alongside games like StarCraft 2, World of Warcraft, and Overwatch. The Destiny 2 Beta will launch sometime this summer, so be sure to free up the 68Gb of space needed to store the game on your hard drives! You can watch the entire livestream of Bungie's event below. Destiny 2 officially launches for PS4 and Xbox One on September 8. The PC version doesn't have an official release set. Bungie says that they want to do the PC version right, so it is possible the PC version of Destiny 2 will be released sometime after September 8.
  5. Out of the Shurima Desert steps a forgotten emperor bereft of his empire. From the swirling sands of the desert, he summons an army fit to do battle in the League of Legends. While similar in appearance to both Nasus and Renekton, Azir's playstyle appears to be completely different. He is what Riot Games calls one of their "minion-mancers," able to summon Shurima sand warriors at will and use them to attack adversaries. However, his move set is different from the turret-deploying Heimerdinger. Azir's soldiers are linked with his auto-attack, meaning Azir must target what he wants attacked or else his fighters are as worthless as sand dunes. Riot has taken care to make Azir unique and powerful, while retaining weaknesses learned from their other minion-controlling champions like Yorick, Elise, and Malzahar. For a full rundown of Azir's abilities, strategies, and synergy with other champions, check out the League of Legends reveal page.
  6. Out of the Shurima Desert steps a forgotten emperor bereft of his empire. From the swirling sands of the desert, he summons an army fit to do battle in the League of Legends. While similar in appearance to both Nasus and Renekton, Azir's playstyle appears to be completely different. He is what Riot Games calls one of their "minion-mancers," able to summon Shurima sand warriors at will and use them to attack adversaries. However, his move set is different from the turret-deploying Heimerdinger. Azir's soldiers are linked with his auto-attack, meaning Azir must target what he wants attacked or else his fighters are as worthless as sand dunes. Riot has taken care to make Azir unique and powerful, while retaining weaknesses learned from their other minion-controlling champions like Yorick, Elise, and Malzahar. For a full rundown of Azir's abilities, strategies, and synergy with other champions, check out the League of Legends reveal page. View full article
  7. Over the last couple months, BioWare has been releasing a series of trailers on their teaser site "You Have Been Chosen." The third and seemingly final teaser was released today and the included description points to gamescom as a reveal. The first trailer, Nightmare, delves into the troubled dreams of a young man and features scenes of destruction and a man with smoke for a head. The second teaser focuses on a different young man who sits scribbling a circle in a restaurant while his phone rings repeatedly before something or someone seemingly comes for him. BioWare's latest teaser ups the stakes, following a young woman as she repeats the phrase, "It's not my fault," and approaches a flaming crater in the middle of a suburban neighborhood. What could this BioWare project possibly be? Your guess is as good as mine. Luckily, we'll get our answers on August 13 at gamescom. Not able to make it to Germany? There will be a livestream of the event beginning on the 13th at 7AM-8AM PDT.
  8. Over the last couple months, BioWare has been releasing a series of trailers on their teaser site "You Have Been Chosen." The third and seemingly final teaser was released today and the included description points to gamescom as a reveal. The first trailer, Nightmare, delves into the troubled dreams of a young man and features scenes of destruction and a man with smoke for a head. The second teaser focuses on a different young man who sits scribbling a circle in a restaurant while his phone rings repeatedly before something or someone seemingly comes for him. BioWare's latest teaser ups the stakes, following a young woman as she repeats the phrase, "It's not my fault," and approaches a flaming crater in the middle of a suburban neighborhood. What could this BioWare project possibly be? Your guess is as good as mine. Luckily, we'll get our answers on August 13 at gamescom. Not able to make it to Germany? There will be a livestream of the event beginning on the 13th at 7AM-8AM PDT. View full article
  9. Next month on the 21st, Microsoft will be holding a special press conference in Redmond, Washington to reveal their long awaited follow-up to the Xbox 360. The unveiling will begin at 10 AM PT/1 PM ET. If you aren’t lucky enough to be invited to the event, you’re in luck! Microsoft will be livestreaming the conference to Xbox.com and Xbox Live, while also broadcasting on Spike TV in the US and Canada. According to Major Nelson, the event will focus almost exclusively on the new hardware and Microsoft’s plans for the future. The new system’s launch line-up will be discussed 19 days after the console reveal during Microsoft’s presentation at E3. What features/games/services do you hope to see Microsoft announce? Do you think that Microsoft may have made a mistake planning a console reveal so close to E3, the largest industry event of the year?
  10. Next month on the 21st, Microsoft will be holding a special press conference in Redmond, Washington to reveal their long awaited follow-up to the Xbox 360. The unveiling will begin at 10 AM PT/1 PM ET. If you aren’t lucky enough to be invited to the event, you’re in luck! Microsoft will be livestreaming the conference to Xbox.com and Xbox Live, while also broadcasting on Spike TV in the US and Canada. According to Major Nelson, the event will focus almost exclusively on the new hardware and Microsoft’s plans for the future. The new system’s launch line-up will be discussed 19 days after the console reveal during Microsoft’s presentation at E3. What features/games/services do you hope to see Microsoft announce? Do you think that Microsoft may have made a mistake planning a console reveal so close to E3, the largest industry event of the year? View full article
  11. Today, during the Kojima Productions talk at GDC, Hideo Kojima finally dropped the bomb that many had been expecting: The Phantom Pain teased during last year’s Spike Video Game Awards was really Metal Gear Solid V. What came as a bigger surprise was that another announced Metal Gear game, Ground Zeroes, was also Metal Gear Solid V. The developer then showed off a new trailer of the upcoming stealth-action title that was an expanded mash-up of the previous two trailers for The Phantom Pain and Ground Zeroes, which you can view below. I’m not sure how much information can be pulled out of the trailer, especially when things start going crazy about halfway in, but I’ll do my best. The game stars Big Boss as a protagonist after having been in a coma for 9 years and missing his left hand for unknown reasons. It is possible that some mission went terribly wrong involving Big Boss and Johnny “Akiba” Sasaki from MGS4, as he could be the sunglasses wearing person toward the beginning of the trailer. Someone or some organization wants him dead or out of the picture, which explains the images of soldiers storming a hospital and of Big Boss in a hospital gown. It also seems to imply some connection with MGS3 with the reintroduction of the FOX unit and the cryptic phrase, “From ‘FOX’ Two Phantoms were Born.” One of those phantoms is clearly Big Boss, but who the other phantom might be, is somewhat unclear as most of them seem to have perished in previous games. “FOX vs. XOF” flashes on screen for a brief second, suggesting that XOF is another group, possibly created by the mysterious survivor of the FOX unit, who will serve as Big Boss’ primary antagonist. The final scene of the trailer shows Big Boss astride a motorcycle wearing a leather jacket that says Diamond Dogs and a voiceover that says, “Do you see this? Diamond Dogs. Our new home.” Perhaps this means that Big Boss will become part of a new unit called the Diamond Dogs to fight the XOF? The last words before the trailer ends are, “V has come to,” said by a lady in a slight Russian accent. There are numerous strange things in the clips shown at GDC like the flaming unicorn-pegasus, the giant flying fire-whale, a stallion that gets struck by lightning, a man with a horribly burned face, and more. What does it all mean and what roles will these things play in the game? Your guess is as good as mine. Let us know what you think in the comments!
  12. Today, during the Kojima Productions talk at GDC, Hideo Kojima finally dropped the bomb that many had been expecting: The Phantom Pain teased during last year’s Spike Video Game Awards was really Metal Gear Solid V. What came as a bigger surprise was that another announced Metal Gear game, Ground Zeroes, was also Metal Gear Solid V. The developer then showed off a new trailer of the upcoming stealth-action title that was an expanded mash-up of the previous two trailers for The Phantom Pain and Ground Zeroes, which you can view below. I’m not sure how much information can be pulled out of the trailer, especially when things start going crazy about halfway in, but I’ll do my best. The game stars Big Boss as a protagonist after having been in a coma for 9 years and missing his left hand for unknown reasons. It is possible that some mission went terribly wrong involving Big Boss and Johnny “Akiba” Sasaki from MGS4, as he could be the sunglasses wearing person toward the beginning of the trailer. Someone or some organization wants him dead or out of the picture, which explains the images of soldiers storming a hospital and of Big Boss in a hospital gown. It also seems to imply some connection with MGS3 with the reintroduction of the FOX unit and the cryptic phrase, “From ‘FOX’ Two Phantoms were Born.” One of those phantoms is clearly Big Boss, but who the other phantom might be, is somewhat unclear as most of them seem to have perished in previous games. “FOX vs. XOF” flashes on screen for a brief second, suggesting that XOF is another group, possibly created by the mysterious survivor of the FOX unit, who will serve as Big Boss’ primary antagonist. The final scene of the trailer shows Big Boss astride a motorcycle wearing a leather jacket that says Diamond Dogs and a voiceover that says, “Do you see this? Diamond Dogs. Our new home.” Perhaps this means that Big Boss will become part of a new unit called the Diamond Dogs to fight the XOF? The last words before the trailer ends are, “V has come to,” said by a lady in a slight Russian accent. There are numerous strange things in the clips shown at GDC like the flaming unicorn-pegasus, the giant flying fire-whale, a stallion that gets struck by lightning, a man with a horribly burned face, and more. What does it all mean and what roles will these things play in the game? Your guess is as good as mine. Let us know what you think in the comments! View full article