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Found 38 results

  1. You might have noticed headlines today blaring about how BioWare was going to reboot their beloved Star Wars: Knights of the Old Republic franchise. Going from some of the articles, you'd think that this new version was going to be completely redone in the Frostbite Engine and also spontaneously manifest unending supplies of pizza. Sadly, that rumor never had much substance to it. The rumor originated from some words uttered by Liam Robertson, who runs Unseen64. On the show, Roberston discussed revelations from his connections at BioWare Austin, saying: I’ve learned now that [BioWare Austin is] pretty much now exclusively working on Star Wars games and they’re going to be doing that for the indefinite future. What they’re currently working on right now—and I have this on good authority—is a sort of remake/revival of Knights of the Old Republic. I don’t know when this is set to come out, but it has been in development for a little while now. According to Kotaku, that information just isn't accurate, or at least it is only partially correct. BioWare's Austin studio actually did prototype a revamped Knights of the Old Republic; the only problem is that the project never went any further than that. It's not in development and hasn't been greenlit by the higher ups at BioWare. Revamped KotOR isn't happening. Liam Roberston released a statement earlier today on the issue: Going to hold my hands up here - I think I just misheard some of the Austin stuff when I was talking on Skype, so I may have misspoke there. There’s also the element that I had no notes in front of me and just sort of rambled on from memory. I did not expect these few select statements to blow up (oops). I’m used to having the opportunity to just release follow-up notices on the Patreon with any updates and corrections. My bad there. Let me clarify that I don’t think KOTOR’s a current project. From the same people I learned about Dylan from, I did hear that they prototyped a KOTOR revival at Austin a while back. I believe it may have evolved into something else since then or fizzled out since then. I’m still confident Austin is doing something Star Wars related though and I’m confident in that. I actually did know that they were contributing towards Dylan since I originally found out about it when I was researching Austin’s Shadow Realms, so if I said exclusively, then that was admittedly a mistake. However, what is happening at BioWare Austin is work on a new IP for the studio. It's rumored to be a game along similar to Bungie's Destiny series. The code-name for the project has been confirmed to be Dylan, something Liam Robertson's sources also corroborated. Dylan went into development shortly after the cancellation of BioWare's last attempt at a new IP, Shadow Realms. Whatever it turns out to be, Dylan should be shown at E3 later this year.
  2. You might have noticed headlines today blaring about how BioWare was going to reboot their beloved Star Wars: Knights of the Old Republic franchise. Going from some of the articles, you'd think that this new version was going to be completely redone in the Frostbite Engine and also spontaneously manifest unending supplies of pizza. Sadly, that rumor never had much substance to it. The rumor originated from some words uttered by Liam Robertson, who runs Unseen64. On the show, Roberston discussed revelations from his connections at BioWare Austin, saying: I’ve learned now that [BioWare Austin is] pretty much now exclusively working on Star Wars games and they’re going to be doing that for the indefinite future. What they’re currently working on right now—and I have this on good authority—is a sort of remake/revival of Knights of the Old Republic. I don’t know when this is set to come out, but it has been in development for a little while now. According to Kotaku, that information just isn't accurate, or at least it is only partially correct. BioWare's Austin studio actually did prototype a revamped Knights of the Old Republic; the only problem is that the project never went any further than that. It's not in development and hasn't been greenlit by the higher ups at BioWare. Revamped KotOR isn't happening. Liam Roberston released a statement earlier today on the issue: Going to hold my hands up here - I think I just misheard some of the Austin stuff when I was talking on Skype, so I may have misspoke there. There’s also the element that I had no notes in front of me and just sort of rambled on from memory. I did not expect these few select statements to blow up (oops). I’m used to having the opportunity to just release follow-up notices on the Patreon with any updates and corrections. My bad there. Let me clarify that I don’t think KOTOR’s a current project. From the same people I learned about Dylan from, I did hear that they prototyped a KOTOR revival at Austin a while back. I believe it may have evolved into something else since then or fizzled out since then. I’m still confident Austin is doing something Star Wars related though and I’m confident in that. I actually did know that they were contributing towards Dylan since I originally found out about it when I was researching Austin’s Shadow Realms, so if I said exclusively, then that was admittedly a mistake. However, what is happening at BioWare Austin is work on a new IP for the studio. It's rumored to be a game along similar to Bungie's Destiny series. The code-name for the project has been confirmed to be Dylan, something Liam Robertson's sources also corroborated. Dylan went into development shortly after the cancellation of BioWare's last attempt at a new IP, Shadow Realms. Whatever it turns out to be, Dylan should be shown at E3 later this year. View full article
  3. One of the most critically acclaimed titles of 2013, The Last of Us served as the PlayStation 3's swan song. Pushing the system to its limits, Naughty Dog's foray into a grim, apocalyptic vision of the future became a title that would be talked about for years to come for its presentation, pacing, characters, and gripping story. A film adaptation was announced following the massive success of The Last of Us. At the tail end of 2016, Sony unveiled a sequel. This week we take a look at the infected ruins of America as experienced by Joel and Ellie on their road trip through a world where a human life is as cheap as a bullet. Is The Last of Us one of the best games period? Outro music: The Last of Us 'Sarah' by nckmusic (http://ocremix.org/remix/OCR02995) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  4. One of the most critically acclaimed titles of 2013, The Last of Us served as the PlayStation 3's swan song. Pushing the system to its limits, Naughty Dog's foray into a grim, apocalyptic vision of the future became a title that would be talked about for years to come for its presentation, pacing, characters, and gripping story. A film adaptation was announced following the massive success of The Last of Us. At the tail end of 2016, Sony unveiled a sequel. This week we take a look at the infected ruins of America as experienced by Joel and Ellie on their road trip through a world where a human life is as cheap as a bullet. Is The Last of Us one of the best games period? Outro music: The Last of Us 'Sarah' by nckmusic (http://ocremix.org/remix/OCR02995) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  5. Teased at E3 last year, Crash Bandicoot returns to consoles this year with a remaster that includes his first three games. Fans of the series can look forward to games that have been completely overhauled. New lighting, animations, and fully animated cinematics are all planned to be compatible with 4K and the PS4 Pro. The soundtrack has also been completely redone with new audio recordings and performances. The remastered collection will be titled The Crash Bandicoot N. Sane Trilogy. It includes Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. The games support analog stick movement and feature a new save and checkpoint system that remains consistent throughout the three titles. Studio Vicarious Visions handled the work of updating the classic games has stated that they have overhauled the time trials and bonus levels, too. The trilogy will retail for $39.99 and release for PlayStation 4 on June 30.
  6. Teased at E3 last year, Crash Bandicoot returns to consoles this year with a remaster that includes his first three games. Fans of the series can look forward to games that have been completely overhauled. New lighting, animations, and fully animated cinematics are all planned to be compatible with 4K and the PS4 Pro. The soundtrack has also been completely redone with new audio recordings and performances. The remastered collection will be titled The Crash Bandicoot N. Sane Trilogy. It includes Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. The games support analog stick movement and feature a new save and checkpoint system that remains consistent throughout the three titles. Studio Vicarious Visions handled the work of updating the classic games has stated that they have overhauled the time trials and bonus levels, too. The trilogy will retail for $39.99 and release for PlayStation 4 on June 30. View full article
  7. Final Fantasy Type-0 HD, the high-definition remake of the highly acclaimed PSP exclusive original, will be making its way to the PlayStation 4 and Xbox One next year along with the demo for the first newly numbered Final Fantasy title in nearly four years. Currently slated for a March 17, 2015 release in North America, Final Fantasy Type-0 HD follows the adventures of a group of elite military cadets known as Class Zero as they become embroiled in a massive war. It is generally regarded as one of the best Final Fantasy titles in years, so it is great to see it being released on more platforms. However, for many Final Fantasy fans the remake of Type-0 is just an added bonus to the Final Fantasy XV demo with which it will be packaged.
  8. New footage of Halo 2's classic Zanzibar multiplayer map has surfaced online along with a new batch of screenshots. Vehicles! Explosions! Guns! Nostalgia! The multiplayer gameplay video of The Master Chief Collection has it all. Check out the screenshots over on the Extra Life Facebook page.
  9. Square Enix is gearing up to re-release the definitive RPGs of the PlayStation 2 era in glorious high-definition and they have a trailer to prove it. Both titles in the HD Remaster will be updated version of the international Final Fantasy X and X-2, which contain content that was never seen in the North American releases. Square Enix has set the release to be March 18, 2014. As of this time, it is unknown when the Vita versions of both titles will release, as the given North American date only applies to the PS3 releases. Anybody else gearing up to replay this or play it for the first time?
  10. Naughty Dog’s acclaimed PlayStation 2 trilogy about a young, pointy-eared man named Jak and his companion Daxter is coming to PS Vita. The collection includes Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3. While the graphics won’t be as high quality as the PS3 release of the collection, the graphical quality will be on par or better than the original PS2 releases. Several new features have been added into the Vita release including touch screen functionality for some mini games and a full list of trophies that will be different from the PS3 version. For those unfamiliar with the series, the Jak and Daxter titles are action-platformers that tell the story of Jak and his battle to save the world by utilizing his ability to manipulate an energy source called Eco. Throughout the games, a core part of the story revolves around the partnership between Jak and his best friend Daxter, who is transformed early on in the first game into an Ottsel (a fictional and adorable otter-weasel hybrid). The series takes place over a number of years with players watching Jak and Daxter grow up and mature as the series progresses. Likewise, the storytelling techniques mature and the scope of the duo's adventures expand. The Jak and Daxter Collection for Vita will be released sometime in June and will retail for $29.99.
  11. Here is a bit of news you might have missed in the deluge of information and releases: Double Fine, the developers behind Psychonauts, Headlander, and Grim Fandango Remaster, are moving forward with their plans to remake the LucasArts rock'n roll adventure title Full Throttle. Last year the studio announced plans for several games, but Full Throttle Remastered was mentioned as almost an afterthought. However, more details have been released alongside a new trailer. Full Throttle focuses on the story of Ben, the leader of a biker gang known as the Polecats, who gets swept up into an escalating series of events involving treachery, espionage, and even murder. The game was penned by David Grossman and Tim Schafer, the founder and current head of Double Fine. Full Throttle is considered by many to be one of, if not THE, best adventure games to come out of LucasArts during their domination of the adventure game genre. The remaster will feature overhauled art in both 2D and 3D alongside revamped audio. Much like the Grim Fandango remaster, players will be able to switch between the original and the newly polished graphics. Players will also be able to tweak the audio and UI between old and new. Double Fine plans to include a number of extras inside Full Throttle Remastered including a concept art gallery and a commentary track from Tim Schafer and others who worked on the original game (game developers/publishers, include more commentary tracks with your games - they are super interesting!). Full Throttle Remastered is slated for a 2017 release window for PlayStation 4, PS Vita, and PC.
  12. Here is a bit of news you might have missed in the deluge of information and releases: Double Fine, the developers behind Psychonauts, Headlander, and Grim Fandango Remaster, are moving forward with their plans to remake the LucasArts rock'n roll adventure title Full Throttle. Last year the studio announced plans for several games, but Full Throttle Remastered was mentioned as almost an afterthought. However, more details have been released alongside a new trailer. Full Throttle focuses on the story of Ben, the leader of a biker gang known as the Polecats, who gets swept up into an escalating series of events involving treachery, espionage, and even murder. The game was penned by David Grossman and Tim Schafer, the founder and current head of Double Fine. Full Throttle is considered by many to be one of, if not THE, best adventure games to come out of LucasArts during their domination of the adventure game genre. The remaster will feature overhauled art in both 2D and 3D alongside revamped audio. Much like the Grim Fandango remaster, players will be able to switch between the original and the newly polished graphics. Players will also be able to tweak the audio and UI between old and new. Double Fine plans to include a number of extras inside Full Throttle Remastered including a concept art gallery and a commentary track from Tim Schafer and others who worked on the original game (game developers/publishers, include more commentary tracks with your games - they are super interesting!). Full Throttle Remastered is slated for a 2017 release window for PlayStation 4, PS Vita, and PC. View full article
  13. There is always a man. There is always a city. There is always a lighthouse. There is always a remaster. A new launch trailer for BioShock: The Collection has popped up on the internet to convince those who haven't played the series to finally grit their teeth and take a dive into the briny depths of Rapture and the soaring heights of Columbia. The remastered bundle of three games, BioShock, BioShock 2, and BioShock Infinite, can now be played on PlayStation 4, Xbox One, and PC to experience one of the finest FPS series to date with its complete array of single-player DLC and an overhaul in the graphics department. BioShock: The Collection also includes a commentary for the original BioShock that can be accessed via golden reels scattered throughout the underwater city of Rapture. Players who find all the reels will be able to listen to two hours of commentary from creative director Kevin Levine and animation lead Shawn Robertson. The documentary has been titled "Imagining BioShock." “We’re immensely proud of the BioShock series, and we’ve taken great care in bringing these beloved games to the current generation of consoles,” stated Christoph Hartmann, president of 2K, on the remastered bundle. “Whether you’ve experienced these critically acclaimed classics before or are new to the series, there’s never been a better time to play and immerse yourself in the rich worlds of Rapture and Columbia.” Note that PC players who already own BioShock, BioShock 2, and/or Minerva's Den can upgrade to the remastered versions for free after their release today. If you own any of those on Steam, the remaster should appear in your library as a download next to the original. If you don't own those games on Steam, things get a bit tricky. The first BioShock released almost a decade ago at a time when there were no CD keys, so players who want their free upgrades from a physical copies will need to submit proof of purchase and their Steam account information to 2K Support. You can learn more about this process over on the handy guide 2K has put together.
  14. There is always a man. There is always a city. There is always a lighthouse. There is always a remaster. A new launch trailer for BioShock: The Collection has popped up on the internet to convince those who haven't played the series to finally grit their teeth and take a dive into the briny depths of Rapture and the soaring heights of Columbia. The remastered bundle of three games, BioShock, BioShock 2, and BioShock Infinite, can now be played on PlayStation 4, Xbox One, and PC to experience one of the finest FPS series to date with its complete array of single-player DLC and an overhaul in the graphics department. BioShock: The Collection also includes a commentary for the original BioShock that can be accessed via golden reels scattered throughout the underwater city of Rapture. Players who find all the reels will be able to listen to two hours of commentary from creative director Kevin Levine and animation lead Shawn Robertson. The documentary has been titled "Imagining BioShock." “We’re immensely proud of the BioShock series, and we’ve taken great care in bringing these beloved games to the current generation of consoles,” stated Christoph Hartmann, president of 2K, on the remastered bundle. “Whether you’ve experienced these critically acclaimed classics before or are new to the series, there’s never been a better time to play and immerse yourself in the rich worlds of Rapture and Columbia.” Note that PC players who already own BioShock, BioShock 2, and/or Minerva's Den can upgrade to the remastered versions for free after their release today. If you own any of those on Steam, the remaster should appear in your library as a download next to the original. If you don't own those games on Steam, things get a bit tricky. The first BioShock released almost a decade ago at a time when there were no CD keys, so players who want their free upgrades from a physical copies will need to submit proof of purchase and their Steam account information to 2K Support. You can learn more about this process over on the handy guide 2K has put together. View full article
  15. A South Korean news site, iNews24, published a story in which it claims multiple sources have confirmed that Blizzard will be pulling back the curtain on a high-definition remake of the original StarCraft this September during the Copa Intercontinental, a StarCraft II World Championship event held in Mexico City. Blizzard has released a statement to say that they have no announcements to make at this time, which doesn't necessarily deny that StarCraft HD is happening or that a reveal is imminent. iNews24 reports (as translated by Kotaku) that, "multiple sources with knowledge of Blizzard internal plans [have] said that Blizzard will reveal StarCraft HD to the public this September. The StarCraft HD remastered version will retain the original gameplay and is said to have improved graphics resolution and user interface (UI)." The original StarCraft and its Broodwar expansion have remained consistently among the top played games in Korea, despite being almost two decade old. Not bad for games released in 1998! Take this report with a grain of salt, but the market definitely exists for a remastered update to the beloved RTS classic, so there are few reasons to believe that Blizzard wouldn't be looking to release an HD upgrade in this era of remasters. What do you think? Would you jump back into classic StarCraft with a new coat of paint?
  16. A South Korean news site, iNews24, published a story in which it claims multiple sources have confirmed that Blizzard will be pulling back the curtain on a high-definition remake of the original StarCraft this September during the Copa Intercontinental, a StarCraft II World Championship event held in Mexico City. Blizzard has released a statement to say that they have no announcements to make at this time, which doesn't necessarily deny that StarCraft HD is happening or that a reveal is imminent. iNews24 reports (as translated by Kotaku) that, "multiple sources with knowledge of Blizzard internal plans [have] said that Blizzard will reveal StarCraft HD to the public this September. The StarCraft HD remastered version will retain the original gameplay and is said to have improved graphics resolution and user interface (UI)." The original StarCraft and its Broodwar expansion have remained consistently among the top played games in Korea, despite being almost two decade old. Not bad for games released in 1998! Take this report with a grain of salt, but the market definitely exists for a remastered update to the beloved RTS classic, so there are few reasons to believe that Blizzard wouldn't be looking to release an HD upgrade in this era of remasters. What do you think? Would you jump back into classic StarCraft with a new coat of paint? View full article
  17. FUS RO DAH! This week the gang tackles Bethesda's sprawling open-world RPG, Skyrim. The 2011 title released in an incredibly buggy state, but became one of the first major cases of post-release patching. Critics heaped acclaim onto Skyrim, praising the Norse designs, revamped gameplay mechanics, and the vast world. It also helped to popularize the Steam Workshop. Does Skyrim hold up after several years later with a revamped release coming in a handful of months? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls V: Skyrim 'Whiterun' by mellogear (http://ocremix.org/remix/OCR02636) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  18. FUS RO DAH! This week the gang tackles Bethesda's sprawling open-world RPG, Skyrim. The 2011 title released in an incredibly buggy state, but became one of the first major cases of post-release patching. Critics heaped acclaim onto Skyrim, praising the Norse designs, revamped gameplay mechanics, and the vast world. It also helped to popularize the Steam Workshop. Does Skyrim hold up after several years later with a revamped release coming in a handful of months? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls V: Skyrim 'Whiterun' by mellogear (http://ocremix.org/remix/OCR02636) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  19. When BioShock launched in 2007 for Xbox 360 and PC, it transported players to a world lost to time and some not-so-subtle Randian-inspired madness. Players navigated a city embroiled in self-obsessed insanity brimming with otherworldly powers and twisted human forms. One part horror, one part action, BioShock was one of the first hugely popular mainstream titles that people could point to and say, "This game? It's not only about mature action; it's about mature ideas, too!" Nine years later with a remaster on the horizon, is BioShock one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Smash Bros. Melee 'Hank Jankerson's Wild Ride' by LongBoxofChocolate (http://ocremix.org/remix/OCR03376) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  20. When BioShock launched in 2007 for Xbox 360 and PC, it transported players to a world lost to time and some not-so-subtle Randian-inspired madness. Players navigated a city embroiled in self-obsessed insanity brimming with otherworldly powers and twisted human forms. One part horror, one part action, BioShock was one of the first hugely popular mainstream titles that people could point to and say, "This game? It's not only about mature action; it's about mature ideas, too!" Nine years later with a remaster on the horizon, is BioShock one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Smash Bros. Melee 'Hank Jankerson's Wild Ride' by LongBoxofChocolate (http://ocremix.org/remix/OCR03376) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  21. After months of teasing, 2K confirmed today that a complete collection of remastered BioShock games will be making its way to retailers. BioShock came out almost a decade ago, so the update will significantly revamp one of the definitive series of the last generation. The collection includes all three BioShock titles, all single-player DLC, all scaled up to the current generation of technology. As Irrational Games has undergone a break from 2K and been radically restructured under series creator Ken Levine, 2K has partnered with Blind Squirrel Games, which has been involved in the creation of games like Borderlands 2, Sunset Overdrive, and BioShock: Infinite. The bundle includes a lot of goodies that may be of interest to BioShock fans that they might not get to see anywhere else. A never before seen video series called Director's Commentary: Imagining BioShock which features Ken Levine, creative director of BioShock and BioShock: Infinite, and Shawn Robertson, the animation lead on the same titles. In addition to the core games, DLC and exclusives that have been in other editions of BioShock releases will be included in the remasters. BioShock will include Museum of Orphaned Concepts, a digital museum of the different ideas the team at Irrational altered or scrapped as they worked on the original title - unique to the double pack release of BioShock and BioShock 2, and Challenge Rooms, a series of enemy encounters and puzzles with achievement rewards. BioShock 2 will not be including its multiplayer mode or DLC, but it will come along with the Minerva's Den story DLC and the Protector's Trials, which places your in the suit of an Alpha Big Daddy prior to the events of BioShock 2. BioShock: Infinite comes with the excellent Burial at Sea story DLC packs, the Clash in the Clouds survival mode, and the Columbia's Finest Pack, which awards additional in-game resources and weapons. 2K noted in its reveal that the PC version of BioShock Infinite isn't being remastered "because it already meets current-gen console standards and runs smoothly on high visual settings." BioShock: The Collection will release on September 13 for Xbox One, PlayStation 4, and PC.
  22. After months of teasing, 2K confirmed today that a complete collection of remastered BioShock games will be making its way to retailers. BioShock came out almost a decade ago, so the update will significantly revamp one of the definitive series of the last generation. The collection includes all three BioShock titles, all single-player DLC, all scaled up to the current generation of technology. As Irrational Games has undergone a break from 2K and been radically restructured under series creator Ken Levine, 2K has partnered with Blind Squirrel Games, which has been involved in the creation of games like Borderlands 2, Sunset Overdrive, and BioShock: Infinite. The bundle includes a lot of goodies that may be of interest to BioShock fans that they might not get to see anywhere else. A never before seen video series called Director's Commentary: Imagining BioShock which features Ken Levine, creative director of BioShock and BioShock: Infinite, and Shawn Robertson, the animation lead on the same titles. In addition to the core games, DLC and exclusives that have been in other editions of BioShock releases will be included in the remasters. BioShock will include Museum of Orphaned Concepts, a digital museum of the different ideas the team at Irrational altered or scrapped as they worked on the original title - unique to the double pack release of BioShock and BioShock 2, and Challenge Rooms, a series of enemy encounters and puzzles with achievement rewards. BioShock 2 will not be including its multiplayer mode or DLC, but it will come along with the Minerva's Den story DLC and the Protector's Trials, which places your in the suit of an Alpha Big Daddy prior to the events of BioShock 2. BioShock: Infinite comes with the excellent Burial at Sea story DLC packs, the Clash in the Clouds survival mode, and the Columbia's Finest Pack, which awards additional in-game resources and weapons. 2K noted in its reveal that the PC version of BioShock Infinite isn't being remastered "because it already meets current-gen console standards and runs smoothly on high visual settings." BioShock: The Collection will release on September 13 for Xbox One, PlayStation 4, and PC. View full article
  23. It's true, a full HD remaster of Final Fantasy XII is on the way under the title Final Fantasy XII: The Zodiac Age. The remaster will be based on the Japanese re-release, Final Fantasy XII: International Zodiac Job System that came out in Japan a year after its original 2006 release. Players should expect Zodiac Age to contain the revamped combat from the re-release, which featured twelve different job boards for players to level their characters into, rather than the single board that was available in the original release. Perhaps even more importantly, International Zodiac Job System came with the option to double running speed and a New Game + option (as well as a New Game -, in which players gained no experience). The international version also released with over 100 trial maps on which players could hunt monsters for money and items. All of this extra goodness layered on top of what some people consider to be one of, if not THE, best Final Fantasy titles to date. Final Fantasy XII: The Zodiac Age is slated for release sometime in 2017.
  24. It's true, a full HD remaster of Final Fantasy XII is on the way under the title Final Fantasy XII: The Zodiac Age. The remaster will be based on the Japanese re-release, Final Fantasy XII: International Zodiac Job System that came out in Japan a year after its original 2006 release. Players should expect Zodiac Age to contain the revamped combat from the re-release, which featured twelve different job boards for players to level their characters into, rather than the single board that was available in the original release. Perhaps even more importantly, International Zodiac Job System came with the option to double running speed and a New Game + option (as well as a New Game -, in which players gained no experience). The international version also released with over 100 trial maps on which players could hunt monsters for money and items. All of this extra goodness layered on top of what some people consider to be one of, if not THE, best Final Fantasy titles to date. Final Fantasy XII: The Zodiac Age is slated for release sometime in 2017. View full article
  25. The gang returns this week to talk Grim Fandango, the adventure game that launched Double Fine. The late 90s adventure classic may have once reigned supreme, but it was also one of the last adventure titles from the now defunct LucasArts. With the relatively recent re-release of the Tim Schafer classic about a skeleton with a heart of gold, we decided to play it and see if we thought it really was one of the best games period. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Grim Fandango 'The Enlightened Alaskan' by Mazedude (http://ocremix.org/remix/OCR01690) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday