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Found 52 results

  1. Metal Gear Survive Coming Next February

    The first Metal Gear project without the guidance of series creator Hideo Kojima finally has an official release date. Konami's Twitter account made the announcement and revealed the list of pre-order bonuses players can receive should they buy before release. Metal Gear Survive shifts the focus of the series from single-player stealth to four player co-op. Taking place in the aftermath of Ground Zeroes, the followers of Big Boss are sucked into a dimensional portal to a new world inhabited by zombies. Four of the survivors of this incident fight to scrabble out a living and perhaps find a way home. Survive is different, to be sure. The departure from the series roots following the unamicable split between Hideo Kojima and Konami led to an outcry from fans deriding the title. However, what has been shown of the title shows promise - not necessarily strong stealth gameplay, but perhaps still as a solidly constructed, respectable game. The pre-order bonuses consist of the following: 4 gold plated weapons: Bat, Sledgehammer, Survival Machete and Survival Spear 4 metallic colored survival scarves: Green, Blue, Pink and Silver The thumbs up and happy gestures Mother Base nameplate The BOXMAN [THE ORANGE] accessory Kabuki face paint Metal Gear Survive releases on February 20 for PlayStation 4, Xbox One, and PC.
  2. The first Metal Gear project without the guidance of series creator Hideo Kojima finally has an official release date. Konami's Twitter account made the announcement and revealed the list of pre-order bonuses players can receive should they buy before release. Metal Gear Survive shifts the focus of the series from single-player stealth to four player co-op. Taking place in the aftermath of Ground Zeroes, the followers of Big Boss are sucked into a dimensional portal to a new world inhabited by zombies. Four of the survivors of this incident fight to scrabble out a living and perhaps find a way home. Survive is different, to be sure. The departure from the series roots following the unamicable split between Hideo Kojima and Konami led to an outcry from fans deriding the title. However, what has been shown of the title shows promise - not necessarily strong stealth gameplay, but perhaps still as a solidly constructed, respectable game. The pre-order bonuses consist of the following: 4 gold plated weapons: Bat, Sledgehammer, Survival Machete and Survival Spear 4 metallic colored survival scarves: Green, Blue, Pink and Silver The thumbs up and happy gestures Mother Base nameplate The BOXMAN [THE ORANGE] accessory Kabuki face paint Metal Gear Survive releases on February 20 for PlayStation 4, Xbox One, and PC. View full article
  3. Telltale Games announced a couple weeks ago that we would be getting another episodic series based on Batman. Today, they released the official launch trailer for Batman: The Enemy Within along with a few key details about what players can expect from the five-part series. Episode one, titled 'The Enigma,' releases next week on August 8 for Xbox One, PlayStation 4, PC, and Mac. Those looking for an Android or iOS release will have to wait until early October. The episode focuses on the return of The Riddler, a sadistic villain with a love for constructing brutal puzzles that torture his victims. Batman's investigation is complicated by the arrival of a federal agent and the appearance of the Joker. To accomplish his mission, Bruce Wayne will have to navigate a web of deceit and decide who to trust when he dons his cape to become Batman. Telltale Games has put an effort into making The Enemy Within welcoming to those who never played the first series as well as veterans. Players can come in completely blind or carry their decisions over from Batman: The Telltale Series for smooth continuity. The multiplayer Crowd Play feature will be available to players who want to play as a family or group, allowing multiple people to vote on what course of action should be pursued. Troy Baker returns as the voice of Bruce Wayne/Batman alongside Anthony Ingruber who voiced the mysterious John Doe in the previous series. The physical disc will hit store shelves on October 3 for Xbox One and PS4 (expect to see the Android and iOS version around this same time). The disc will contain the first episode and allow for downloadable access to all future episodes. View full article
  4. Telltale Games announced a couple weeks ago that we would be getting another episodic series based on Batman. Today, they released the official launch trailer for Batman: The Enemy Within along with a few key details about what players can expect from the five-part series. Episode one, titled 'The Enigma,' releases next week on August 8 for Xbox One, PlayStation 4, PC, and Mac. Those looking for an Android or iOS release will have to wait until early October. The episode focuses on the return of The Riddler, a sadistic villain with a love for constructing brutal puzzles that torture his victims. Batman's investigation is complicated by the arrival of a federal agent and the appearance of the Joker. To accomplish his mission, Bruce Wayne will have to navigate a web of deceit and decide who to trust when he dons his cape to become Batman. Telltale Games has put an effort into making The Enemy Within welcoming to those who never played the first series as well as veterans. Players can come in completely blind or carry their decisions over from Batman: The Telltale Series for smooth continuity. The multiplayer Crowd Play feature will be available to players who want to play as a family or group, allowing multiple people to vote on what course of action should be pursued. Troy Baker returns as the voice of Bruce Wayne/Batman alongside Anthony Ingruber who voiced the mysterious John Doe in the previous series. The physical disc will hit store shelves on October 3 for Xbox One and PS4 (expect to see the Android and iOS version around this same time). The disc will contain the first episode and allow for downloadable access to all future episodes.
  5. Back in March this year it was announced that StarCraft would be getting a remaster. Today, we got an official release date and a price. The remaster will release August 14 and costs $14.99. It will also include the Brood War expansion. With the remaster, players will get to see the game in 4K Ultra High Definition. See the trailer below for side by side comparisons of the original and the remaster. The original StarCraft released in 1998 with its sequel, StarCraft II: Wings of Liberty, releasing in 2010. Are you excited for a StarCraft remaster? Will this be the return to the series for you? View full article
  6. Back in March this year it was announced that StarCraft would be getting a remaster. Today, we got an official release date and a price. The remaster will release August 14 and costs $14.99. It will also include the Brood War expansion. With the remaster, players will get to see the game in 4K Ultra High Definition. See the trailer below for side by side comparisons of the original and the remaster. The original StarCraft released in 1998 with its sequel, StarCraft II: Wings of Liberty, releasing in 2010. Are you excited for a StarCraft remaster? Will this be the return to the series for you?
  7. Terry Crews is not content with just infiltrating the minds of Overwatch players, PC gaming enthusiasts, and smelly men. He's also slated to star in Microsoft's sandbox juggernaut Crackdown 3. The long awaited third entry in the superhero open-world series arrives November 7, the same day as the Xbox One X launch. Crews stars as Commander Jaxon. Microsoft previously confirmed that Crackdown 3 would be one of its "Play Anywhere" titles, meaning you can play it on either Xbox or PC, no matter where you purchased it. Microsoft showed off a sizzle reel of gameplay from Crackdown 3, featuring plenty of explosions and daring leaps. Make sure to check back with more info on Microsoft's E3 presentation.
  8. Terry Crews is not content with just infiltrating the minds of Overwatch players, PC gaming enthusiasts, and smelly men. He's also slated to star in Microsoft's sandbox juggernaut Crackdown 3. The long awaited third entry in the superhero open-world series arrives November 7, the same day as the Xbox One X launch. Crews stars as Commander Jaxon. Microsoft previously confirmed that Crackdown 3 would be one of its "Play Anywhere" titles, meaning you can play it on either Xbox or PC, no matter where you purchased it. Microsoft showed off a sizzle reel of gameplay from Crackdown 3, featuring plenty of explosions and daring leaps. Make sure to check back with more info on Microsoft's E3 presentation. View full article
  9. Naughty Dog chose to reveal one of the cinematics from their upcoming unnumbered Uncharted game. The new adventure stars Chloe Frazer, professional adventurer, and her mercenary companion Nadine Ross as they unlock the mysteries surrounding the Tusk of Ganesh to keep it from falling into the hands of some bad, bad people. The new cinematic shows a bit of a quieter moment between the two leads as they uncover the secrets of an ancient medallion that could lead them in the right direction. Uncharted: The Lost Legacy releases for PlayStation 4 on August 22, 2017 and will retail for $39.99.
  10. Naughty Dog chose to reveal one of the cinematics from their upcoming unnumbered Uncharted game. The new adventure stars Chloe Frazer, professional adventurer, and her mercenary companion Nadine Ross as they unlock the mysteries surrounding the Tusk of Ganesh to keep it from falling into the hands of some bad, bad people. The new cinematic shows a bit of a quieter moment between the two leads as they uncover the secrets of an ancient medallion that could lead them in the right direction. Uncharted: The Lost Legacy releases for PlayStation 4 on August 22, 2017 and will retail for $39.99. View full article
  11. The strange collection of short stories told in video game form now has a solid launch locked in. Giant Sparrow, the studio behind the artistically unique Unfinished Swan, aims to humble and shock players with the mysteries and unexpected tales hidden within What Remains of Edith Finch. What Remains of Edith Finch focuses on the titular Edith Finch as she explores her Washington state family home. Each room in the house contains its own story and will help Edith come another step closer to uncovering why she is the last member of her family left alive. Each story varies in tone and theme, but they are each experienced in first-person and they each end in the death of one of Edith's family members. Giant Sparrow plans to release What Remains of Edith Finch next month on April 25 for PC and PlayStation 4.
  12. The strange collection of short stories told in video game form now has a solid launch locked in. Giant Sparrow, the studio behind the artistically unique Unfinished Swan, aims to humble and shock players with the mysteries and unexpected tales hidden within What Remains of Edith Finch. What Remains of Edith Finch focuses on the titular Edith Finch as she explores her Washington state family home. Each room in the house contains its own story and will help Edith come another step closer to uncovering why she is the last member of her family left alive. Each story varies in tone and theme, but they are each experienced in first-person and they each end in the death of one of Edith's family members. Giant Sparrow plans to release What Remains of Edith Finch next month on April 25 for PC and PlayStation 4. View full article
  13. [Updated with confirmed titles available at launch and beyond - 2/23/17] Nintendo revealed a number of details on their upcoming console, the Nintendo Switch, late last night. The company revealed the price, release date, and a number of games over the course of their livestreamed event, which you can watch online. The night's information dump began with the reveal of the Nintendo Switch release date: March 3. That means the next generation of Nintendo's console line is less than two months away from hitting brick and mortar stores and that's certainly hard not to get at least a little excited about. Moreover, the Switch will retail for $300 making it roughly competitive with the consoles from Microsoft and Sony. Nintendo also revealed some scant details on how Nintendo will alter its approach to online with the Switch. Their plan is for players to be able to link a smart device, presumably a smart phone or tablet, to the Switch via an app. This app will allow players to invite friends to games and interact in various ways with the digital environment of the Switch. The online services will be free when the console initially launches, but sometime during Fall 2017 online services will change over to a paid subscription. In order to more fully embrace the new digital age, Nintendo will be doing away with region locked hardware with the Switch. The company stated that this would be a general approach, so that still leaves open the possibility that some select things could still be region locked. Nintendo began to get more into how the console will actually function. Players can enjoy it in TV Mode, which functions like a traditional console. Tabletop Mode transforms the console into a portable screen that can be placed on a table while gaming outside the home in a party or travel situation. Handheld Mode slips the left and right Joy-Con controllers onto their respective sides of the Switch console and turn it into a portable gaming device. One of the most talked about aspects of the Switch prior to Nintendo's reveal event was how long the battery would last when gaming on the go with the Switch. Nintendo estimates that the Switch contains 2.5-6.5 hours of battery life depending on what game is being played. While it can be played while it is being charged, the short battery life almost certainly limits the amount of usable time the console can be in use away from a power outlet. Nintendo dedicated a significant portion of time to explaining the rather strange Joy-Con controllers. Each console will come packaged with two Joy-Con controllers, left and right, that can be clicked together inside the Joy-Con grip to form the basic Switch controller. Each of these functions separately, enabling the console to support a two-player co-op experience right out of the box. Both controllers house a light sensor that is capable of distinguishing shapes and movement; the example used highlighted its ability to recognize the symbols for Rock, Paper, Scissors. The two controllers also make use of Nintendo has dubbed "HD rumble" - a high-precision internal rumble pack that can deliver very specific rumble sensations. On top of all that, the controllers include gyroscopes and motion sensing technology that allow them to incorporate movement into some games. The Joy-Con controllers will be available in different colors at launch: grey, neon red, and neon blue. It will also come with a wrist strap accessory called the Joy-Con Grip that seems to make the individual Joy-Con controllers more ergonomic and hand-friendly. The right Joy-Con includes an NFC reader, and the left Joy-Con houses a button that can take screenshots and capture in-game video. The video capture function doesn't seem like it will be functional when the console launches in March, but that function will come eventually, according to Nintendo. Screenshots and recorded video can be shared on social media, which raises a question about how Nintendo will be handling YouTube and Twitch monetization with the Switch, given their past policies regarding Nintendo IPs and Let's Players/streamers. All of these features come with a price, though. The base cost of the system, $300, seems pretty reasonable for a console launch, but Nintendo aims to make a killing on the cost of standalone accessories. If you are thinking of perhaps getting a second dock for another location in your home for the Switch, the $90 price for a single docking unit might put you off. Want to pick up two extra Joy-Con controllers to have four individual/two traditional controllers on launch day? That will cost you another $80 - more if you buy the Joy-Con controllers separately for $50 each. If you opt for the Pro controller, which is only sold separately, it isn't that much cheaper at $70. Anything beyond the base system will significantly increase the cost of buying into Nintendo's next generation. Just one extra controller nudges the cost of the system close to $400, a number the console will easily break as games are being sold separately at launch. Nintendo envisions the Switch as a party-friendly device. Up to eight Switch consoles can wirelessly connect for local multiplayer games. Titled 1-2 Switch and slated to be available at launch, the first game shown during the conference highlighted the company's focus. 1-2 Switch consists of a number of minigames that involve person-to-person interaction with friends and family. The one highlighted most, a Western-style quick draw game, pits two players face-to-face and determines who can draw their Joy-Con the fastest. Other games briefly shown included sword duels, boxing, yoga, and more. As far as we know right now, there are no plans to bundle 1-2 Switch with the console, making it a separate purchase on launch day. The second game shown for Nintendo's impending console packs a punch. Arms looks to be a combination of Overwatch and Punch-Out!! pitting players against one another or the computer in the boxing arena. The major distinction between Arms and a typical boxing title seems to be that every character has extendable arms and a number of unique abilities to get the better of their opponent. The game's producer described it as a mixture of shooting and boxing. Arms makes use of the motion control elements of the Joy-Con to simulate boxing in a way that feels very reminiscent of Wii Sports' boxing, albeit highly refined. With a roster of colorful characters and a truly endearing aesthetic, Arms definitely catches the eye and should be one to watch as we inch closer to its release date. Unfortunately it will not be available when the Switch launches on March 3, but it will be coming sometime this spring. Splatoon 2 made a splash with a new trailer showing new, inky gameplay. New special weapons can be activated when enough ink has covered the stage and players can use the Joy-Con motion controls to aim their tools of colorful destruction. Splatoon 2 turned out to be another game we will have to wait a while to see, launching sometime this summer. Much like the first Splatoon, Nintendo will support it post-launch with new stages, weapons, and ongoing, in-game events. Hand it to Nintendo, they paced the reveals during their Switch presentation just right. Just as it began to seem odd that no major franchise names had yet made an appearance, they blew open the lid on a brand new Mario title. Super Mario Odyssey might just be one of the weirdest Mario games ever made, and that is saying a lot of a franchise that includes some of the most fever-dream worlds in gaming. Nintendo wanted to convey the idea that Mario was journeying to unknown lands and the trailer certainly establishes that, showing obscure and never-before seen enemies and locations - including what looks to be New York City, complete with realistically proportioned humans. I cannot stress enough how jarring the juxtaposition between a realistic human and a cartoon Mario appears. Oh, and Mario's hat seems to be alive now? Outside of the real-world areas, the game looks incredibly gorgeous and inviting. Bowser makes an appearance in a dapper white suit having kidnapped Princess Peach yet again. I don't know how any of this fits together, but the sheer oddity of it all has me on board, even if the ride could end up being a bumpy one. Super Mario Odyssey won't release until the 2017 holidays, so more details will almost certainly be shared during E3. Monolithsoft is back with a sequel to their Xenoblade JRPG titled... Xenoblade 2. It might have been the stream, but some of the in-game footage seemed to be stuttering. Details on the game were practically nonexistent and Nintendo did not provide a release date. Koei Tecmo appears to be continuing their relationship with Nintendo by creating another hack-and-slash fighting game. However, instead of adapting The Legend of Zelda, this time the developers of Dynasty Warriors will be tackling the venerable Fire Emblem series. The teaser was pretty short and didn't display any gameplay, but color Fire Emblem fans intrigued by such a strange marriage of genres in Fire Emblem Warriors. From this point on, Nintendo adopted a more rapid-fire approach toward unveiling upcoming titles. Nintendo claims that, between their studios and third-parties, over 80 games are in development for the Switch at this point in time. Dragon Quest X and XI are slated for a Switch release in Japan, while Dragon Quest Heroes I and II will also be coming to the Switch. A new Shin Megami Tensei has just gone into development for the fledgling console, though nothing beyond that and a short teaser were shared. Square Enix unveiled a new IP called Project Octopath Traveler, a game that appears to update the old-school 16-bit aesthetic with a few modern twists. Todd Howard from Bethesda to confirm that Skyrim will be coming to the Nintendo Switch, laying to rest the rumors that Skyrim's appearance might have simply been for the promotional trailer. Suda 51 from Grasshopper Manufacture, the studio behind the recent free-to-play game Let It Die, took the stage to let everyone know that he would be resurrecting Travis Touchdown for an as yet unnamed title for the Switch. People might remember the name Travis Touchdown from his protagonist role in the game No More Heroes. EA confirmed that FIFA would be coming to the Switch, too. Presumably we could also expect to see other EA Sports titles like Madden on the console, but so far only FIFA has been confirmed. A montage of games revealed and hinted at a number of other titles that Nintendo will be bringing to the Switch. Glimpses could be seen of Minecraft, a few Telltale titles, Farming Simulator, Rime, a Sonic title, Bomberman, and a flash of a futuristic racing game that might just be the first F-Zero game since the GameCube. The Switch will come in two different packages when it hits shelves on March 3. Both will be the same price of $300 with the only difference being the color of the Joy-Con controllers. One system will be packaged with grey controllers and the other will have Joy-Con in red and blue. The system will come with the left and right Joy-Con, a Joy-Con Grip, the system dock, console, an HDMI cable, and an AC adapter. The final announcement was one that many were hoping for: The Legend of Zelda: Breath of the Wild will be a launch title for the Nintendo Switch and available on March 3. This was accompanied by what might just be one of the biggest hype-inducing trailers in gaming history. The game includes voiced dialogue! It has weird sci-fi elements! Epic scope in both landscape and story! Some nods to timeline continuity for the fans! A very impressive trailer that might have single-handedly ensured that the Switch sells out of stores on day one. Now, that was a lot of information to digest. Overall, this conference succeeded in fostering significant excitement for the Nintendo Switch, which had previously been a mystery. While there were certainly some tantalizing looks at future Switch titles, only two were confirmed to be launch titles, though one of those being a Zelda game pretty much guarantees a large number of people buying into the hardware. And that buy in could make Nintendo a tidy profit. I'd wager that they are selling the Switch at a loss to make that attractive $300 price point, but they will more than make up for that in software and accessory sales. That probably contributes to the seemingly inflated costs of the Switch's accessories. *Update* Below you can find the full release list of games that have been confirmed for the Nintendo Switch so far. Nintendo has announced a special indie game stream on February 28 at 9am PT that will likely finalize the day one launch line-up of the Switch with a handful of additional indie titles, but these games are what have been confirmed so far. We've had some hands-on time with several of the upcoming games, so be sure to check those pieces out for some more information! *Update #2* Additional games have been added from the Nindie showcase. Available Day One (March 3): 1-2-Switch Fast RMX - eShop only Human Resource Machine - eShop only I Am Setsuna - eShop only Just Dance 2017 The Legend of Zelda: Breath of the Wild Little Inferno - eShop only Shovel Knight - eShop only Skylanders: Imaginators Super Bomberman R World of Goo - eShop only March/Spring: Arms (Spring 2017) Blaster Master Zero (March 9) - Exclusive to Switch and 3DS Graceful Explosion Machine (April) - Timed exclusive Has-Been Heroes (March) Mario Kart 8 Deluxe (April 28) Mr. Shifty (April) - Timed exclusive Pocket Rumble (March) - Exclusive Puyo Puyo Tetris (Spring 2017) - eShop only Shakedown: Hawaii (April) - Timed exclusive Snipperclips, Cut It Out Together (March) - eShop only TumbleSeed (Spring 2017) Summer: Dandara Rime Splatoon 2 Stardew Valley - Timed exclusive features SteamWorld Dig 2 Beyond/TBD: The Binding of Isaac: Afterbirth+ (TBD) - eShop only Disgaea 5 Complete (TBD) Dragon Ball Xenoverse 2 (2017) The Escapists 2 (2017) FIFA (2017) Fire Emblem Warriors (TBD) Flipping Death (2017) GoNNER (2017) - Timed exclusive Kingdom: Two Crowns (2017) Minecraft (2017) Minecraft: Story Mode (TBD) NBA 2K (2017) New Shin Megami Tensei (TBD) Overcooked! Special Edition (2017) Rayman Legends (TBD) Runner3 - (Fall 2017) Skyrim (Fall 2017) Sonic Mania (2017) Steep (2017) Super Mario Odyssey (Holiday 2017) Syberia 3 (TBD) Ultra Street Fighter II (2017) WarGroove (2017) Xenoblade Chronicles 2 (2017) Yooka-Laylee (2017)
  14. Teased at E3 last year, Crash Bandicoot returns to consoles this year with a remaster that includes his first three games. Fans of the series can look forward to games that have been completely overhauled. New lighting, animations, and fully animated cinematics are all planned to be compatible with 4K and the PS4 Pro. The soundtrack has also been completely redone with new audio recordings and performances. The remastered collection will be titled The Crash Bandicoot N. Sane Trilogy. It includes Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. The games support analog stick movement and feature a new save and checkpoint system that remains consistent throughout the three titles. Studio Vicarious Visions handled the work of updating the classic games has stated that they have overhauled the time trials and bonus levels, too. The trilogy will retail for $39.99 and release for PlayStation 4 on June 30. View full article
  15. Teased at E3 last year, Crash Bandicoot returns to consoles this year with a remaster that includes his first three games. Fans of the series can look forward to games that have been completely overhauled. New lighting, animations, and fully animated cinematics are all planned to be compatible with 4K and the PS4 Pro. The soundtrack has also been completely redone with new audio recordings and performances. The remastered collection will be titled The Crash Bandicoot N. Sane Trilogy. It includes Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. The games support analog stick movement and feature a new save and checkpoint system that remains consistent throughout the three titles. Studio Vicarious Visions handled the work of updating the classic games has stated that they have overhauled the time trials and bonus levels, too. The trilogy will retail for $39.99 and release for PlayStation 4 on June 30.
  16. Logic Artists' Expeditions: Viking finally has a release date. Announced early last year and expected to release before the end of 2016, Logic Artists pushed their tale of warring Viking clans back into 2017. The delay added almost 50% more content to the game, but also prolonged the time the game would need to spend in localization. The additional time also allowed the team to finely tune the gameplay and get the balance just right. “Expeditions: Viking features a branching dialogue system that allows the game to manage and react to player choices. We initially estimated a word count of 200,000, but we’ve decided to increase it by an additional 80,000 words to provide players with more content and give them more options and choices on how they progress through the story,” explained Expeditions: Viking producer Ali Emek, “with that amount of content, managing localization takes more time. We think it’s worth it to make the game accessible to an international audience. That’s why we’ve arranged a number of language localizations, so from day one players will be able to enjoy Expeditions: Viking in English, French, German, Polish, and Russian.” Viking follows up the Danish indie developer's debut title Expeditions: Conquistador. After creating a character, players take on the role of a new chieftain who must lead a small Norse village to glory. Players will need to balance dealing with the threats of neighboring clans plot with raiding or trading with a fractured England full of riches. A branching story allows for players to forge their own place in the history of Viking leaders. Combat takes place on a tactical grid where players command their troops, each of whom has access to special abilities. Positioning and creative use of abilities will be crucial for players to progress through Expeditions: Viking. The adversaries players will be facing on the battlefield also have their own special abilities, so players will need to be cautious and on their toes when facing down someone new. “We received great feedback from the testers after our last closed beta session, and rescheduling the release a bit is allowing us to spend our final weeks of development on improving usability and addressing the bugs reported during the beta test,” Emek added. Expeditions: Viking releases on April 27 for PC. View full article
  17. Logic Artists' Expeditions: Viking finally has a release date. Announced early last year and expected to release before the end of 2016, Logic Artists pushed their tale of warring Viking clans back into 2017. The delay added almost 50% more content to the game, but also prolonged the time the game would need to spend in localization. The additional time also allowed the team to finely tune the gameplay and get the balance just right. “Expeditions: Viking features a branching dialogue system that allows the game to manage and react to player choices. We initially estimated a word count of 200,000, but we’ve decided to increase it by an additional 80,000 words to provide players with more content and give them more options and choices on how they progress through the story,” explained Expeditions: Viking producer Ali Emek, “with that amount of content, managing localization takes more time. We think it’s worth it to make the game accessible to an international audience. That’s why we’ve arranged a number of language localizations, so from day one players will be able to enjoy Expeditions: Viking in English, French, German, Polish, and Russian.” Viking follows up the Danish indie developer's debut title Expeditions: Conquistador. After creating a character, players take on the role of a new chieftain who must lead a small Norse village to glory. Players will need to balance dealing with the threats of neighboring clans plot with raiding or trading with a fractured England full of riches. A branching story allows for players to forge their own place in the history of Viking leaders. Combat takes place on a tactical grid where players command their troops, each of whom has access to special abilities. Positioning and creative use of abilities will be crucial for players to progress through Expeditions: Viking. The adversaries players will be facing on the battlefield also have their own special abilities, so players will need to be cautious and on their toes when facing down someone new. “We received great feedback from the testers after our last closed beta session, and rescheduling the release a bit is allowing us to spend our final weeks of development on improving usability and addressing the bugs reported during the beta test,” Emek added. Expeditions: Viking releases on April 27 for PC.
  18. [Updated with confirmed titles available at launch and beyond - 2/23/17] Nintendo revealed a number of details on their upcoming console, the Nintendo Switch, late last night. The company revealed the price, release date, and a number of games over the course of their livestreamed event, which you can watch online. The night's information dump began with the reveal of the Nintendo Switch release date: March 3. That means the next generation of Nintendo's console line is less than two months away from hitting brick and mortar stores and that's certainly hard not to get at least a little excited about. Moreover, the Switch will retail for $300 making it roughly competitive with the consoles from Microsoft and Sony. Nintendo also revealed some scant details on how Nintendo will alter its approach to online with the Switch. Their plan is for players to be able to link a smart device, presumably a smart phone or tablet, to the Switch via an app. This app will allow players to invite friends to games and interact in various ways with the digital environment of the Switch. The online services will be free when the console initially launches, but sometime during Fall 2017 online services will change over to a paid subscription. In order to more fully embrace the new digital age, Nintendo will be doing away with region locked hardware with the Switch. The company stated that this would be a general approach, so that still leaves open the possibility that some select things could still be region locked. Nintendo began to get more into how the console will actually function. Players can enjoy it in TV Mode, which functions like a traditional console. Tabletop Mode transforms the console into a portable screen that can be placed on a table while gaming outside the home in a party or travel situation. Handheld Mode slips the left and right Joy-Con controllers onto their respective sides of the Switch console and turn it into a portable gaming device. One of the most talked about aspects of the Switch prior to Nintendo's reveal event was how long the battery would last when gaming on the go with the Switch. Nintendo estimates that the Switch contains 2.5-6.5 hours of battery life depending on what game is being played. While it can be played while it is being charged, the short battery life almost certainly limits the amount of usable time the console can be in use away from a power outlet. Nintendo dedicated a significant portion of time to explaining the rather strange Joy-Con controllers. Each console will come packaged with two Joy-Con controllers, left and right, that can be clicked together inside the Joy-Con grip to form the basic Switch controller. Each of these functions separately, enabling the console to support a two-player co-op experience right out of the box. Both controllers house a light sensor that is capable of distinguishing shapes and movement; the example used highlighted its ability to recognize the symbols for Rock, Paper, Scissors. The two controllers also make use of Nintendo has dubbed "HD rumble" - a high-precision internal rumble pack that can deliver very specific rumble sensations. On top of all that, the controllers include gyroscopes and motion sensing technology that allow them to incorporate movement into some games. The Joy-Con controllers will be available in different colors at launch: grey, neon red, and neon blue. It will also come with a wrist strap accessory called the Joy-Con Grip that seems to make the individual Joy-Con controllers more ergonomic and hand-friendly. The right Joy-Con includes an NFC reader, and the left Joy-Con houses a button that can take screenshots and capture in-game video. The video capture function doesn't seem like it will be functional when the console launches in March, but that function will come eventually, according to Nintendo. Screenshots and recorded video can be shared on social media, which raises a question about how Nintendo will be handling YouTube and Twitch monetization with the Switch, given their past policies regarding Nintendo IPs and Let's Players/streamers. All of these features come with a price, though. The base cost of the system, $300, seems pretty reasonable for a console launch, but Nintendo aims to make a killing on the cost of standalone accessories. If you are thinking of perhaps getting a second dock for another location in your home for the Switch, the $90 price for a single docking unit might put you off. Want to pick up two extra Joy-Con controllers to have four individual/two traditional controllers on launch day? That will cost you another $80 - more if you buy the Joy-Con controllers separately for $50 each. If you opt for the Pro controller, which is only sold separately, it isn't that much cheaper at $70. Anything beyond the base system will significantly increase the cost of buying into Nintendo's next generation. Just one extra controller nudges the cost of the system close to $400, a number the console will easily break as games are being sold separately at launch. Nintendo envisions the Switch as a party-friendly device. Up to eight Switch consoles can wirelessly connect for local multiplayer games. Titled 1-2 Switch and slated to be available at launch, the first game shown during the conference highlighted the company's focus. 1-2 Switch consists of a number of minigames that involve person-to-person interaction with friends and family. The one highlighted most, a Western-style quick draw game, pits two players face-to-face and determines who can draw their Joy-Con the fastest. Other games briefly shown included sword duels, boxing, yoga, and more. As far as we know right now, there are no plans to bundle 1-2 Switch with the console, making it a separate purchase on launch day. The second game shown for Nintendo's impending console packs a punch. Arms looks to be a combination of Overwatch and Punch-Out!! pitting players against one another or the computer in the boxing arena. The major distinction between Arms and a typical boxing title seems to be that every character has extendable arms and a number of unique abilities to get the better of their opponent. The game's producer described it as a mixture of shooting and boxing. Arms makes use of the motion control elements of the Joy-Con to simulate boxing in a way that feels very reminiscent of Wii Sports' boxing, albeit highly refined. With a roster of colorful characters and a truly endearing aesthetic, Arms definitely catches the eye and should be one to watch as we inch closer to its release date. Unfortunately it will not be available when the Switch launches on March 3, but it will be coming sometime this spring. Splatoon 2 made a splash with a new trailer showing new, inky gameplay. New special weapons can be activated when enough ink has covered the stage and players can use the Joy-Con motion controls to aim their tools of colorful destruction. Splatoon 2 turned out to be another game we will have to wait a while to see, launching sometime this summer. Much like the first Splatoon, Nintendo will support it post-launch with new stages, weapons, and ongoing, in-game events. Hand it to Nintendo, they paced the reveals during their Switch presentation just right. Just as it began to seem odd that no major franchise names had yet made an appearance, they blew open the lid on a brand new Mario title. Super Mario Odyssey might just be one of the weirdest Mario games ever made, and that is saying a lot of a franchise that includes some of the most fever-dream worlds in gaming. Nintendo wanted to convey the idea that Mario was journeying to unknown lands and the trailer certainly establishes that, showing obscure and never-before seen enemies and locations - including what looks to be New York City, complete with realistically proportioned humans. I cannot stress enough how jarring the juxtaposition between a realistic human and a cartoon Mario appears. Oh, and Mario's hat seems to be alive now? Outside of the real-world areas, the game looks incredibly gorgeous and inviting. Bowser makes an appearance in a dapper white suit having kidnapped Princess Peach yet again. I don't know how any of this fits together, but the sheer oddity of it all has me on board, even if the ride could end up being a bumpy one. Super Mario Odyssey won't release until the 2017 holidays, so more details will almost certainly be shared during E3. Monolithsoft is back with a sequel to their Xenoblade JRPG titled... Xenoblade 2. It might have been the stream, but some of the in-game footage seemed to be stuttering. Details on the game were practically nonexistent and Nintendo did not provide a release date. Koei Tecmo appears to be continuing their relationship with Nintendo by creating another hack-and-slash fighting game. However, instead of adapting The Legend of Zelda, this time the developers of Dynasty Warriors will be tackling the venerable Fire Emblem series. The teaser was pretty short and didn't display any gameplay, but color Fire Emblem fans intrigued by such a strange marriage of genres in Fire Emblem Warriors. From this point on, Nintendo adopted a more rapid-fire approach toward unveiling upcoming titles. Nintendo claims that, between their studios and third-parties, over 80 games are in development for the Switch at this point in time. Dragon Quest X and XI are slated for a Switch release in Japan, while Dragon Quest Heroes I and II will also be coming to the Switch. A new Shin Megami Tensei has just gone into development for the fledgling console, though nothing beyond that and a short teaser were shared. Square Enix unveiled a new IP called Project Octopath Traveler, a game that appears to update the old-school 16-bit aesthetic with a few modern twists. Todd Howard from Bethesda to confirm that Skyrim will be coming to the Nintendo Switch, laying to rest the rumors that Skyrim's appearance might have simply been for the promotional trailer. Suda 51 from Grasshopper Manufacture, the studio behind the recent free-to-play game Let It Die, took the stage to let everyone know that he would be resurrecting Travis Touchdown for an as yet unnamed title for the Switch. People might remember the name Travis Touchdown from his protagonist role in the game No More Heroes. EA confirmed that FIFA would be coming to the Switch, too. Presumably we could also expect to see other EA Sports titles like Madden on the console, but so far only FIFA has been confirmed. A montage of games revealed and hinted at a number of other titles that Nintendo will be bringing to the Switch. Glimpses could be seen of Minecraft, a few Telltale titles, Farming Simulator, Rime, a Sonic title, Bomberman, and a flash of a futuristic racing game that might just be the first F-Zero game since the GameCube. The Switch will come in two different packages when it hits shelves on March 3. Both will be the same price of $300 with the only difference being the color of the Joy-Con controllers. One system will be packaged with grey controllers and the other will have Joy-Con in red and blue. The system will come with the left and right Joy-Con, a Joy-Con Grip, the system dock, console, an HDMI cable, and an AC adapter. The final announcement was one that many were hoping for: The Legend of Zelda: Breath of the Wild will be a launch title for the Nintendo Switch and available on March 3. This was accompanied by what might just be one of the biggest hype-inducing trailers in gaming history. The game includes voiced dialogue! It has weird sci-fi elements! Epic scope in both landscape and story! Some nods to timeline continuity for the fans! A very impressive trailer that might have single-handedly ensured that the Switch sells out of stores on day one. Now, that was a lot of information to digest. Overall, this conference succeeded in fostering significant excitement for the Nintendo Switch, which had previously been a mystery. While there were certainly some tantalizing looks at future Switch titles, only two were confirmed to be launch titles, though one of those being a Zelda game pretty much guarantees a large number of people buying into the hardware. And that buy in could make Nintendo a tidy profit. I'd wager that they are selling the Switch at a loss to make that attractive $300 price point, but they will more than make up for that in software and accessory sales. That probably contributes to the seemingly inflated costs of the Switch's accessories. *Update* Below you can find the full release list of games that have been confirmed for the Nintendo Switch so far. Nintendo has announced a special indie game stream on February 28 at 9am PT that will likely finalize the day one launch line-up of the Switch with a handful of additional indie titles, but these games are what have been confirmed so far. We've had some hands-on time with several of the upcoming games, so be sure to check those pieces out for some more information! *Update #2* Additional games have been added from the Nindie showcase. Available Day One (March 3): 1-2-Switch Fast RMX - eShop only Human Resource Machine - eShop only I Am Setsuna - eShop only Just Dance 2017 The Legend of Zelda: Breath of the Wild Little Inferno - eShop only Shovel Knight - eShop only Skylanders: Imaginators Super Bomberman R World of Goo - eShop only March/Spring: Arms (Spring 2017) Blaster Master Zero (March 9) - Exclusive to Switch and 3DS Graceful Explosion Machine (April) - Timed exclusive Has-Been Heroes (March) Mario Kart 8 Deluxe (April 28) Mr. Shifty (April) - Timed exclusive Pocket Rumble (March) - Exclusive Puyo Puyo Tetris (Spring 2017) - eShop only Shakedown: Hawaii (April) - Timed exclusive Snipperclips, Cut It Out Together (March) - eShop only TumbleSeed (Spring 2017) Summer: Dandara Rime Splatoon 2 Stardew Valley - Timed exclusive features SteamWorld Dig 2 Beyond/TBD: The Binding of Isaac: Afterbirth+ (TBD) - eShop only Disgaea 5 Complete (TBD) Dragon Ball Xenoverse 2 (2017) The Escapists 2 (2017) FIFA (2017) Fire Emblem Warriors (TBD) Flipping Death (2017) GoNNER (2017) - Timed exclusive Kingdom: Two Crowns (2017) Minecraft (2017) Minecraft: Story Mode (TBD) NBA 2K (2017) New Shin Megami Tensei (TBD) Overcooked! Special Edition (2017) Rayman Legends (TBD) Runner3 - (Fall 2017) Skyrim (Fall 2017) Sonic Mania (2017) Steep (2017) Super Mario Odyssey (Holiday 2017) Syberia 3 (TBD) Ultra Street Fighter II (2017) WarGroove (2017) Xenoblade Chronicles 2 (2017) Yooka-Laylee (2017) View full article
  19. The Dark Souls-inspired Nioh was expected to release later this year. However, Koei Tecmo never revealed an exact date despite hosting alpha and beta test events and making a solid showing at E3 and Gamescom this year. Now we know when to expect Nioh to be available for PlayStation 4 owners: February 9, 2017. The new date was announced during Sony's Tokyo Game Show briefing. This farther out than expected release date for Nioh comes on the heels of news that The Last Guardian will also be available in early December rather than late October. The original expected release window for Nioh was the summer of 2006. It was based on an uncompleted script for a film by legendary Japanese director Akira Kurosawa. Koei Tecmo had plans for Kurosawa's son, Hisao Kurosawa, to finish the script and direct a companion film titled Oni to release alongside the game. A trailer was shown for the game at E3 2005, which you can view below. After that, all news about the game went dark. Nioh silently missed its 2006 release window and nothing was heard of it until 2009. Unfortunately, though it seems we are on track to finally see some version of the game that was announced back in 2004, the Kurosawa film seems to be no more, despite reports of the script having been completed. With months to go before release, Nioh's convoluted development story has quietly built the game up to be one of the more interesting releases of 2017. View full article
  20. Nioh Releases This Coming February

    The Dark Souls-inspired Nioh was expected to release later this year. However, Koei Tecmo never revealed an exact date despite hosting alpha and beta test events and making a solid showing at E3 and Gamescom this year. Now we know when to expect Nioh to be available for PlayStation 4 owners: February 9, 2017. The new date was announced during Sony's Tokyo Game Show briefing. This farther out than expected release date for Nioh comes on the heels of news that The Last Guardian will also be available in early December rather than late October. The original expected release window for Nioh was the summer of 2006. It was based on an uncompleted script for a film by legendary Japanese director Akira Kurosawa. Koei Tecmo had plans for Kurosawa's son, Hisao Kurosawa, to finish the script and direct a companion film titled Oni to release alongside the game. A trailer was shown for the game at E3 2005, which you can view below. After that, all news about the game went dark. Nioh silently missed its 2006 release window and nothing was heard of it until 2009. Unfortunately, though it seems we are on track to finally see some version of the game that was announced back in 2004, the Kurosawa film seems to be no more, despite reports of the script having been completed. With months to go before release, Nioh's convoluted development story has quietly built the game up to be one of the more interesting releases of 2017.
  21. The three-part addition to Telltale's narrative take on the popular blocky building game comes to a close with the release of Episode 8: A Journey's End? this September 13. Minecraft: Story Mode proved to be fairly successful when it launched in late 2015 and Telltale began extending the series with new episodes as part of the Adventure Pass after the original five episode run came to a close. Three episodes make up the additional content. The first, A Portal to Mystery, offered players a chance to solve a spooky mansion mystery with characters voiced by popular Minecraft YouTubers. Access Denied composes the second episode of the Adventure Pass in which players face off against a haywire redstone AI. The final episode, A Journey's End?, follows the block-based adventurers as they battle their way through a gladiatorial arena in a bid to find their way home. Two voice actors have been revealed for the finale episode: Jim Cummings and Kari Wahlgren. Many might recognize Cummings for his work on Winnie the Pooh and Darkwing Duck. Meanwhile, Kari Wahlgren has made a name for herself on Rick and Morty and The Farily OddParents. The Adventure Pass can be purchased for $14.99 while individual episodes go for $4.99 apiece. It is required that players own Episode 1 of Minecraft: Story Mode or the physical season pass disc in order to purchase Episodes 6-8. Minecraft: Story Mode and the Adventure Pass episodes 6 & 7 are available now for PC, PS3, PS4, Xbox 360, Xbox One, Android, and iOS. Episode 8: A Journey's End will be available on September 13 for all consoles and PCs, with the mobile versions coming later that week.
  22. The three-part addition to Telltale's narrative take on the popular blocky building game comes to a close with the release of Episode 8: A Journey's End? this September 13. Minecraft: Story Mode proved to be fairly successful when it launched in late 2015 and Telltale began extending the series with new episodes as part of the Adventure Pass after the original five episode run came to a close. Three episodes make up the additional content. The first, A Portal to Mystery, offered players a chance to solve a spooky mansion mystery with characters voiced by popular Minecraft YouTubers. Access Denied composes the second episode of the Adventure Pass in which players face off against a haywire redstone AI. The final episode, A Journey's End?, follows the block-based adventurers as they battle their way through a gladiatorial arena in a bid to find their way home. Two voice actors have been revealed for the finale episode: Jim Cummings and Kari Wahlgren. Many might recognize Cummings for his work on Winnie the Pooh and Darkwing Duck. Meanwhile, Kari Wahlgren has made a name for herself on Rick and Morty and The Farily OddParents. The Adventure Pass can be purchased for $14.99 while individual episodes go for $4.99 apiece. It is required that players own Episode 1 of Minecraft: Story Mode or the physical season pass disc in order to purchase Episodes 6-8. Minecraft: Story Mode and the Adventure Pass episodes 6 & 7 are available now for PC, PS3, PS4, Xbox 360, Xbox One, Android, and iOS. Episode 8: A Journey's End will be available on September 13 for all consoles and PCs, with the mobile versions coming later that week. View full article
  23. Hyper Light Drifter released several months ago on PC to a mostly positive reception. Now the stylish indie darling is coming to consoles. Heart Machine put a lot of effort into crafting a subtle, tight experience that doesn't overstay its welcome and rewards those who can master its combat. Check out our review for a more in-depth look at what makes Hyper Light Drifter so special and check it out on console tomorrow if you haven't had a chance to play it (it really does control well with controllers).
  24. Hyper Light Drifter released several months ago on PC to a mostly positive reception. Now the stylish indie darling is coming to consoles. Heart Machine put a lot of effort into crafting a subtle, tight experience that doesn't overstay its welcome and rewards those who can master its combat. Check out our review for a more in-depth look at what makes Hyper Light Drifter so special and check it out on console tomorrow if you haven't had a chance to play it (it really does control well with controllers). View full article
  25. Tomb Raider Film Gets Release Date

    The Tomb Raider film just became that much more of a reality. Multiple sources have reported that Laura Croft's next motion picture will be releasing on March 16, 2018. The reboot of the Tomb Raider film franchise stars Oscar-winner Alicia Vikander (Danish Girl, Ex Machina) as Laura. It will be in the hands of Norwegian director Roar Uthaug, best known for his well-received 2015 film The Wave. Uthaug has said that the movie will be drawing heavily on the 2013 Tomb Raider game for its story. Speaking of the story, the screenplay is being worked on by one of the writers from Transformers 5, Geneva Robertson-Dworet. With precious little else to go on, it is nice to know that Hollywood is once again giving films based on video games a chance once again.