Joseph Knoop

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Joseph Knoop last won the day on June 17

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About Joseph Knoop

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    Advanced Member

Extra Life

  • Hospital
    Ann & Robert H. Lurie Children’s Hospital of Chicago

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  • Gender
    Female
  • Location
    Manteno

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    https://twitter.com/JosephKnoop

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  • PSN ID
    Knoopdog
  1. For as long as I’ve known her, my mother has been deathly afraid of rats. Even the faintest squeak of the floor is enough to send her into hysterics, a trait my sibling and I have exploited to no end of our own sadistic joy. As a pediatric nurse, my mother regularly witnesses some of the scariest moments of thousands of people’s lives, but these tiny creatures still instill the darkest possible fear in her. A Plague Tale: Innocence is going to melt her gosh darn brain. The developers at Asoba Studio gave a hands off demo exclusive to members of the media featuring the same locations from their E3 teaser trailer, showcasing Plague Tale’s dark Inquisition era and roving hordes of rodents. You play as a young redheaded woman named Amicia, searching through the mucky streets of a 14th century French village for your younger brother Hugo and mother. It’s the middle of the night and the streets are deathly quiet. Amicia happened upon a group of Inquisition soldiers attempting to bust into a residence suspected of harboring criminals or the diseased; I’m not quite sure. What is sure is that these soldiers are definitely bad dudes (they also believe Amicia and her family are a clan of witches), as Amicia eventually comes upon a guarded carriage housing her captive brother. Two soldiers with lanterns are patrolling nearby as a few clusters of rats slink through the grass. Considering Amicia isn’t some hulking swordsman, she has to use her ingenuity and intellect to defeat obstacles. To that end, she’s able to use a sling to whip rocks at both guards, forcing them to drop their lanterns, which smash on impact. In the world of Plague Tale, strong light is able to ward off the rat hordes, as they’re infused with some magical, almost vampiric power that forces them to stick to the shadows; unfortunate for the guards now shrouded in darkness, as each nearby rat immediately swarms them, leaping all over their body and tears their flesh apart. There’s little time to consider the wails of death, as Amicia grabs her brother and flees into a nearby cathedral. Plague Tale isn’t all rats and rock slinging, though. Amicia is able to order Hugo to slip into small spaces she’s too tall for, allowing him to retrieve light sources or other resources from unreachable locations and other basic puzzles. Amicia determines that they need to reach the back of the cathedral to find their missing mother, but it’s blocked by another large horde of rats guarding an oddly fleshy crack in the wall. After Hugo retrieves a lantern from behind a nearby gate, Amicia is able to disperse the rats by shooting a rock at a large fire pot hanging from the ceiling and knocking it to the ground. To the horror of Amicia and her brother, the resounding crash of metal on stone attracts more rats than she could account for. From every crack, hole and open wound in the stonework comes hundreds and hundreds of pissed off rodents. This is where Plague Tale’s technology shines through. After the demo, I asked how many rats the developers could fit on screen at once. Their answer: Roughly 3,000. The true beauty of these horrifying hordes isn’t just how many of them can be on screen, it’s how they flow like water, ebbing and gliding over architecture in a deliberate, yet chaotic nature. It’s eerily reminiscent of the zombies in World War Z, as they careened down a market street, flooding every inch from top to bottom with their collective rage. And while each rat beefs up the larger group, each one feels like a relatively independent creature when your light source is able to kill off a few stragglers. From there, Amicia proceeded to clutch Hugo close to her as they pushed forward through the avalanche of rats, directing the light towards any clusters that threatened to get too close. The tension continues to mount higher and higher until the pair make it to the gash in the wall, leading to a disturbingly dark and fleshy tunnel. Hugo, hearing the call of their mother, goes running off into the shadows as Amicia warns him that it can’t be her. A Plague Tale: Innocence definitely fits into publisher Focus Home Interactive’s mostly gothic repertoire and the hook of navigating a grim world beset by rodents is welcome. According to the developer, the entire game will take about 10 hours to complete, which begs the question of just how much this game will depend on rats, stealthing past soldiers, or basic puzzle solving with your brother. Plague Tale’s scope might end up getting a little too wide, but as long as the horrors of the rat horde stay fresh, I’ll be more than willing to bite. A Plague Tale: Innocence doesn't have a release date yet, but it is planned to hit PlayStation 4, Xbox One and PC. View full article
  2. For as long as I’ve known her, my mother has been deathly afraid of rats. Even the faintest squeak of the floor is enough to send her into hysterics, a trait my sibling and I have exploited to no end of our own sadistic joy. As a pediatric nurse, my mother regularly witnesses some of the scariest moments of thousands of people’s lives, but these tiny creatures still instill the darkest possible fear in her. A Plague Tale: Innocence is going to melt her gosh darn brain. The developers at Asoba Studio gave a hands off demo exclusive to members of the media featuring the same locations from their E3 teaser trailer, showcasing Plague Tale’s dark Inquisition era and roving hordes of rodents. You play as a young redheaded woman named Amicia, searching through the mucky streets of a 14th century French village for your younger brother Hugo and mother. It’s the middle of the night and the streets are deathly quiet. Amicia happened upon a group of Inquisition soldiers attempting to bust into a residence suspected of harboring criminals or the diseased; I’m not quite sure. What is sure is that these soldiers are definitely bad dudes (they also believe Amicia and her family are a clan of witches), as Amicia eventually comes upon a guarded carriage housing her captive brother. Two soldiers with lanterns are patrolling nearby as a few clusters of rats slink through the grass. Considering Amicia isn’t some hulking swordsman, she has to use her ingenuity and intellect to defeat obstacles. To that end, she’s able to use a sling to whip rocks at both guards, forcing them to drop their lanterns, which smash on impact. In the world of Plague Tale, strong light is able to ward off the rat hordes, as they’re infused with some magical, almost vampiric power that forces them to stick to the shadows; unfortunate for the guards now shrouded in darkness, as each nearby rat immediately swarms them, leaping all over their body and tears their flesh apart. There’s little time to consider the wails of death, as Amicia grabs her brother and flees into a nearby cathedral. Plague Tale isn’t all rats and rock slinging, though. Amicia is able to order Hugo to slip into small spaces she’s too tall for, allowing him to retrieve light sources or other resources from unreachable locations and other basic puzzles. Amicia determines that they need to reach the back of the cathedral to find their missing mother, but it’s blocked by another large horde of rats guarding an oddly fleshy crack in the wall. After Hugo retrieves a lantern from behind a nearby gate, Amicia is able to disperse the rats by shooting a rock at a large fire pot hanging from the ceiling and knocking it to the ground. To the horror of Amicia and her brother, the resounding crash of metal on stone attracts more rats than she could account for. From every crack, hole and open wound in the stonework comes hundreds and hundreds of pissed off rodents. This is where Plague Tale’s technology shines through. After the demo, I asked how many rats the developers could fit on screen at once. Their answer: Roughly 3,000. The true beauty of these horrifying hordes isn’t just how many of them can be on screen, it’s how they flow like water, ebbing and gliding over architecture in a deliberate, yet chaotic nature. It’s eerily reminiscent of the zombies in World War Z, as they careened down a market street, flooding every inch from top to bottom with their collective rage. And while each rat beefs up the larger group, each one feels like a relatively independent creature when your light source is able to kill off a few stragglers. From there, Amicia proceeded to clutch Hugo close to her as they pushed forward through the avalanche of rats, directing the light towards any clusters that threatened to get too close. The tension continues to mount higher and higher until the pair make it to the gash in the wall, leading to a disturbingly dark and fleshy tunnel. Hugo, hearing the call of their mother, goes running off into the shadows as Amicia warns him that it can’t be her. A Plague Tale: Innocence definitely fits into publisher Focus Home Interactive’s mostly gothic repertoire and the hook of navigating a grim world beset by rodents is welcome. According to the developer, the entire game will take about 10 hours to complete, which begs the question of just how much this game will depend on rats, stealthing past soldiers, or basic puzzle solving with your brother. Plague Tale’s scope might end up getting a little too wide, but as long as the horrors of the rat horde stay fresh, I’ll be more than willing to bite. A Plague Tale: Innocence doesn't have a release date yet, but it is planned to hit PlayStation 4, Xbox One and PC.
  3. It’s a golden rule of gaming, especially mobile, that you’re eventually going to want some cool accessories on the go. It can be a tricky minefield of first-party bank breakers or third-party cheapskates, though, so it’s helpful to have a guiding hand in making your accessorizing decisions. We stopped by Nyko’s booth at this year’s E3 to check out their immense collection of Nintendo Switch accessories and determine which might be good fits for owners of Nintendo's hybrid device. Power Shell Case Release: July 2017 Price: $39.99 The kingpin of Nyko’s lineup, this hardshell case not only holds your Switch and up to 12 games, but it also stores up to three hours worth of charge for the Switch. The case doubles as a stand, with the USB plug-in resting at its bottom, allowing you to charge while playing stationary. The Power Shell Case might be a solid idea if you tend to play rough or have yet to pick up a case at all. Dock Bands Release: June 2017 Price: $4.99 Simple and stretchy, these little bands may not look like much. But for those worried about scuffing or scratching the screen on their Nintendo Switch, this item might be a lifesaver. The bands slip over the sides of the Switch’s screen and provide a protective buffer between the screen and dock when you insert it. Swivel Grip for Switch Controller Release: August 2017 Price: $9.99 Want a little extra grip on your Switch Joy-Con but don’t want to spring for a Pro Controller? These cheap plastic grips attach to the bottom of either Joy-Con and swivel out to form the traditional, not-quite-banana-like shape of most modern controllers. Charge Base for Switch Release: August 2017 Price: $29.99 The Switch is designed for portability, but it’s home dock definitely isn’t. If you’re the type to bring your Switch to a party, it’s easy to run out of power before the night grows old. Bringing the charge base along with you will allow you to restore battery life while you prop up the Switch on your friend’s mom’s dinner table. Which of these accessories do you think will be a good fit for you? View full article
  4. It’s a golden rule of gaming, especially mobile, that you’re eventually going to want some cool accessories on the go. It can be a tricky minefield of first-party bank breakers or third-party cheapskates, though, so it’s helpful to have a guiding hand in making your accessorizing decisions. We stopped by Nyko’s booth at this year’s E3 to check out their immense collection of Nintendo Switch accessories and determine which might be good fits for owners of Nintendo's hybrid device. Power Shell Case Release: July 2017 Price: $39.99 The kingpin of Nyko’s lineup, this hardshell case not only holds your Switch and up to 12 games, but it also stores up to three hours worth of charge for the Switch. The case doubles as a stand, with the USB plug-in resting at its bottom, allowing you to charge while playing stationary. The Power Shell Case might be a solid idea if you tend to play rough or have yet to pick up a case at all. Dock Bands Release: June 2017 Price: $4.99 Simple and stretchy, these little bands may not look like much. But for those worried about scuffing or scratching the screen on their Nintendo Switch, this item might be a lifesaver. The bands slip over the sides of the Switch’s screen and provide a protective buffer between the screen and dock when you insert it. Swivel Grip for Switch Controller Release: August 2017 Price: $9.99 Want a little extra grip on your Switch Joy-Con but don’t want to spring for a Pro Controller? These cheap plastic grips attach to the bottom of either Joy-Con and swivel out to form the traditional, not-quite-banana-like shape of most modern controllers. Charge Base for Switch Release: August 2017 Price: $29.99 The Switch is designed for portability, but it’s home dock definitely isn’t. If you’re the type to bring your Switch to a party, it’s easy to run out of power before the night grows old. Bringing the charge base along with you will allow you to restore battery life while you prop up the Switch on your friend’s mom’s dinner table. Which of these accessories do you think will be a good fit for you?
  5. Assassin's Creed: Origins was one of E3 2017's worst kept secrets thanks to numerous pre-show leaks, but it made its official unveiling at Microsoft's E3 press event. The debut trailer confirmed the rumored ancient Egyptian setting, detailing the story of the first group of people to call themselves assassins. The gameplay demonstration introduced players to Bayak, described as an "Egyptian sheriff" of sorts named, sliding down the side of a still-young pyramid. He faced off against armored enemies in a coliseum using various methods including the traditional blades, a sword and shield combination, and multi-shot bow and arrow strikes. Bayak's also shown swimming underwater, avoiding deadly threats like hippos and crocodiles. Among the locations players will explore include the Mediterranean Sea as well as the numerous royal tombs that dot the city of Giza. A long-form demo showcased additional gameplay from Origins, detailing new mechanics and stealth maneuvers. Using a trained eagle scout and pinpoint enemies, Bayak infiltrates the grounds of a local ruler's stronghold. The eagle seems to have replaced the series' signature towers for gaining new geography intel. Bayak used the tall grass to sneak up on guards and perform traditional takedowns. The demo concluded with Bayak taking down the ruler with a single bow shot, guiding the arrow's trajectory with a slow motion, first-person view. Assassin's Creed: Origins launches October 27 for Xbox One, PlayStation 4, and PC. Do you feel the Egyptian setting and origin story are enough to shake-up the long-running franchise? View full article
  6. Assassin's Creed: Origins was one of E3 2017's worst kept secrets thanks to numerous pre-show leaks, but it made its official unveiling at Microsoft's E3 press event. The debut trailer confirmed the rumored ancient Egyptian setting, detailing the story of the first group of people to call themselves assassins. The gameplay demonstration introduced players to Bayak, described as an "Egyptian sheriff" of sorts named, sliding down the side of a still-young pyramid. He faced off against armored enemies in a coliseum using various methods including the traditional blades, a sword and shield combination, and multi-shot bow and arrow strikes. Bayak's also shown swimming underwater, avoiding deadly threats like hippos and crocodiles. Among the locations players will explore include the Mediterranean Sea as well as the numerous royal tombs that dot the city of Giza. A long-form demo showcased additional gameplay from Origins, detailing new mechanics and stealth maneuvers. Using a trained eagle scout and pinpoint enemies, Bayak infiltrates the grounds of a local ruler's stronghold. The eagle seems to have replaced the series' signature towers for gaining new geography intel. Bayak used the tall grass to sneak up on guards and perform traditional takedowns. The demo concluded with Bayak taking down the ruler with a single bow shot, guiding the arrow's trajectory with a slow motion, first-person view. Assassin's Creed: Origins launches October 27 for Xbox One, PlayStation 4, and PC. Do you feel the Egyptian setting and origin story are enough to shake-up the long-running franchise?
  7. Xenoblade Chronicles 2 made a big splash during Nintendo's E3 Direct presentation. The direct sequel to the Wii/New 3DS' Xenoblade Chronicles still doesn’t have a specific release date, but fans only have to wait until the fall of this year to get their hands the Switch JRPG epic. The next entry in the Xeno series puts the spotlight on two new protagonists on a journey to a mysterious land known as Elysium. The trailer shows off the expansive world that blends traditional fantasy with science fiction, as well as some of the new faces players will encounter. We also get a glimpses of the flashy combat against the intimidating creatures dominating both land and the skies. Are you looking forward to Xenoblade Chronicles 2? How do you feel about the new art direction, setting, and characters? View full article
  8. Xenoblade Chronicles 2 made a big splash during Nintendo's E3 Direct presentation. The direct sequel to the Wii/New 3DS' Xenoblade Chronicles still doesn’t have a specific release date, but fans only have to wait until the fall of this year to get their hands the Switch JRPG epic. The next entry in the Xeno series puts the spotlight on two new protagonists on a journey to a mysterious land known as Elysium. The trailer shows off the expansive world that blends traditional fantasy with science fiction, as well as some of the new faces players will encounter. We also get a glimpses of the flashy combat against the intimidating creatures dominating both land and the skies. Are you looking forward to Xenoblade Chronicles 2? How do you feel about the new art direction, setting, and characters?
  9. Tunic has been around for a while, under one name or another (most notably "Secret Legend"), but its incredibly beautiful visual style will stick in everyone's mind. The isometric, Zelda-like adventure game features astonishingly smooth cel-shaded graphics that lend a dreamy atmosphere to some satisfying hack-and-slashing and grass cutting. The combat looks similar to Hyper Light Drifter: fast-paced with lock-on sword swinging, and tough enemies that can rough you up if you're not careful. No release date has been announced as of yet. What do you folks make of the graphical style? Think this will be a more inviting experience for people missing old school Zelda?
  10. Tunic has been around for a while, under one name or another (most notably "Secret Legend"), but its incredibly beautiful visual style will stick in everyone's mind. The isometric, Zelda-like adventure game features astonishingly smooth cel-shaded graphics that lend a dreamy atmosphere to some satisfying hack-and-slashing and grass cutting. The combat looks similar to Hyper Light Drifter: fast-paced with lock-on sword swinging, and tough enemies that can rough you up if you're not careful. No release date has been announced as of yet. What do you folks make of the graphical style? Think this will be a more inviting experience for people missing old school Zelda? View full article
  11. Kirby, everyone’s favorite pink ball of power, is comin’ right back at ya on the Nintendo Switch, according to a new teaser trailer from the latest Nintendo Direct. The latest Kirby game looks to be a mix-up of traditional 2D/3D platforming, complete with Kirby’s usual powers of mass consumption and conversion. The big twist this time around looks to be a multiplayer component of some sort, with Kirby chucking hearts at enemies that then become allies of his. The character bars at the bottom of the screen read “CP” for “computer,” indicating that these characters will be able to be controlled by actual players during the game. Characters can combine abilities too, like striking Kirby’s sword form with a fire attack, turning Kirby’s weapon into a blazing tool of destruction. All four players can combine to create a rolling wheel that flattens enemies underneath. A brief clip in the trailer also showed off what looks like a Super Mario-style overworld, with Kirby moving from level to level along a path. And of course, what would a Kirby game be without an appearance from your boy Whispy Woods. Kirby for the Nintendo Switch (no official title yet, it seems) is slated for a 2018 release. What crazy powers do you think HAL Laboratories has whipped up this time?
  12. Kirby, everyone’s favorite pink ball of power, is comin’ right back at ya on the Nintendo Switch, according to a new teaser trailer from the latest Nintendo Direct. The latest Kirby game looks to be a mix-up of traditional 2D/3D platforming, complete with Kirby’s usual powers of mass consumption and conversion. The big twist this time around looks to be a multiplayer component of some sort, with Kirby chucking hearts at enemies that then become allies of his. The character bars at the bottom of the screen read “CP” for “computer,” indicating that these characters will be able to be controlled by actual players during the game. Characters can combine abilities too, like striking Kirby’s sword form with a fire attack, turning Kirby’s weapon into a blazing tool of destruction. All four players can combine to create a rolling wheel that flattens enemies underneath. A brief clip in the trailer also showed off what looks like a Super Mario-style overworld, with Kirby moving from level to level along a path. And of course, what would a Kirby game be without an appearance from your boy Whispy Woods. Kirby for the Nintendo Switch (no official title yet, it seems) is slated for a 2018 release. What crazy powers do you think HAL Laboratories has whipped up this time? View full article
  13. Metroid fans have been clamoring the Metroid Prime universe for years, ever since the days of the Wii, and especially since the series went into weird waters with a competitive multiplayer sports game for the 3DS. Now fans will only have to wait a little longer with the announcement of Metroid Prime 4 for the Nintendo Switch, teased in a brief video during E3’s Nintendo Direct. Nothing else is known about the latest Metroid, but we’re sure Nintendo will have plenty up their sleeves in future announcements. To tide players over, Nintendo announced a separate Metroid game titled Metroid: Samus Returns for the 3DS that releases on September 15 this year.
  14. Metroid fans have been clamoring the Metroid Prime universe for years, ever since the days of the Wii, and especially since the series went into weird waters with a competitive multiplayer sports game for the 3DS. Now fans will only have to wait a little longer with the announcement of Metroid Prime 4 for the Nintendo Switch, teased in a brief video during E3’s Nintendo Direct. Nothing else is known about the latest Metroid, but we’re sure Nintendo will have plenty up their sleeves in future announcements. To tide players over, Nintendo announced a separate Metroid game titled Metroid: Samus Returns for the 3DS that releases on September 15 this year. View full article
  15. Klei Arts, the studio behind the beloved Don't Starve and Mark of the Ninja, announced their new title GriftLands at E3's PC Gaming Show. Klei Arts isn't talking details, but the new trailer shows off quite a bit of the world players will be exploring and how they'll fight enemies. It looks like combat will be some sort of turn-based style, and you'll be able to recruit a variety of characters into your party as you explore a world full of human and non-human inhabitants. What do you make of the trailer? Think GriftLands will be as big of a hit as Don't Starve for PC gamers? Let us know! View full article