Sarah

Guild Leadership
Baltimore, MD
  • Content count

    83
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Sarah last won the day on May 25

Sarah had the most liked content!

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About Sarah

  • Rank
    Advanced Member
  • Birthday August 1

Profile Fields

  • Gender
    Female
  • Location
    Bowie, MD
  • Interests
    World of Warcraft, League of Legends, Overwatch, Fallout 4, Sci-Fi, Fantasy, Anime, Comic Books, Tabletop Gaming, Magic the Gathering, Hand Lettering, Graphic Design, Painting, Drawing, Rescue Dogs, Aquaria, Science, Medicine,Technology, Information Technology, Computer Repair

Contact Methods

  • Twitch
    shiberoyjenkins

Game IDs

  • PSN ID
    spoothed
  • Steam
    spoothed
  • Xbox Gamertag
    spoothed

Recent Profile Visitors

443 profile views
  1. @FinchKC This looks nice in a table. Did you have to manually enter all of this as HTML, or has there been a table function staring me in the face all this time? Thanks for your input. #ohai #totalrandoinyourthread
  2. until

    Anyone want to attend just for funsies with me? We just got confirmation that this event is full for this year, and we'll need to apply for it by November/December of this year in order to have space. I want to meet David Tennant though...
  3. We have just officially received word that there is no space available for us at Awesome Con this year, but they'd love to have us next year. We'll need to apply around November or December in order to get in.
  4. until

    Thank you again to all of our volunteers. The recap for this event and the image gallery are linked below. This event has now been locked, and new comments cannot be added. If you would like to discuss this event, please refer to the recap thread linked above.
  5. Thank you so very much to our wonderful volunteers who helped to staff this event! Our team for the weekend was @Ceraph1216, @NodnarbDude, @Taco_Girl, @LittleSith and myself. Our final results for the two days were 13 unique new Extra-Life sign-ups! Several of these sign ups were for Baltimore, but there was a surprisingly wide travel area among competitors in the event (including someone from Brazil). We had approximately .6 sign-ups per hour for each hour our table/booth was open at the event. Since on average each sign up results in $100 raised, we can approximate that our efforts this weekend raised $1300 for Extra Life, approximately $200 of which was for our local hospital. The top five traffic hours were 9 AM - 12 PM, 1 PM - 3 PM, and 6 PM - 7 PM. There were too many no traffic hours to justify a worst 5 hours list, however it is safe to say that the second day's traffic of the event did not warrant our presence. The low sample size may mean that the traffic information is not externally valid for similar events. If we do other events with SCG, we may seek to only attend on the first day; however, it may be worth doing at least one other event, possibly in the DC market, with both days just to see if this result will be reproduced. Despite relatively unimpressive sign-ups below a goal of 24 sign ups or approximately 2% of the total attendees, this was enormously successful for the "brand" of Extra Life. We put our name out there, built some relationships, and gave out a TON of brochures to people who were afraid to commit. The few people we did sign up were highly engaged and wanted to take Extra Life back to their play groups and game shops to get others to join them. I personally did some networking that could be very beneficial locally and may even result in some good things happening on a regional level. It was absolutely worth attending, and I hope that Star City Games will allow us to attend some of their other upcoming events. Strategies used for this event: short display loop tablet app sign up loose giveaways (no win/participation needed) Positives: plenty of space targeted audience power location was good for visual exposure staff announcer mentioned us during presentation Opportunites: overall foot traffic candy was not effective at all and did not interest this crowd, and most of it went to BCC and security staffer who pocketed handfuls at a time Volunteer Feedback from Post-Event Survey: shift length ok, but perhaps a little long most volunteers found interactions between volunteers or with attendees enjoyable level of engagement from attendees was very good should not staff second day in the future strategies aside from human interaction and tablet use were not especially effective we need a new way to drive traffic to the table at this sort of event, but it can't be disruptive most volunteers felt we were effective as a team most volunteers felt that it is worthwhile to work with SCG or similar events again it was beneficial to speak with people that may not have otherwise heard of us You are all welcome to add any comments you have in response, and thank you again for helping to support this event! I believe it will be slow going with tabletop and trading card events for a while, but our sustained efforts could have a big impact on Extra Life as a whole, not just our local hospital!
  6. Smithsonian SAAM Arcade has officially been turned down for this year, however we will collaborate with them next year. In order to participate in their event, we will need to contribute in some way - time, energy, or money. Since we can't provide Smithsonian with financial support, we may staff a game tournament within the event next year or do something similar. I will update everyone next year as this continues to develop.