Jack Gardner

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Everything posted by Jack Gardner

  1. The second official day of E3 has come and gone (after a few unofficial days, that is)! We've been doing daily recaps of the action leading up to the show and we'll be doing the same for the show itself, so tune in to the Facebook Live broadcast or catch it later via other channels. You'll get a great rundown of what it is like to cover E3 along with the news of the day as told by the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day five didn't have the major announcements, but instead we buckled down and saw the games. Super secret projects, major names, and indie games galore were found in droves at the show! Jack Gardner, Marcus Stewart, Naomi Lugo, and Aiden Strawhun cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us! View full article
  2. The second official day of E3 has come and gone (after a few unofficial days, that is)! We've been doing daily recaps of the action leading up to the show and we'll be doing the same for the show itself, so tune in to the Facebook Live broadcast or catch it later via other channels. You'll get a great rundown of what it is like to cover E3 along with the news of the day as told by the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day five didn't have the major announcements, but instead we buckled down and saw the games. Super secret projects, major names, and indie games galore were found in droves at the show! Jack Gardner, Marcus Stewart, Naomi Lugo, and Aiden Strawhun cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us!
  3. I'm so pumped, too! I was just saying a few days ago how I'd probably buy it again if it came to PS4, lol.
  4. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day three covered a lot of ground between Ubisoft and Sony. The two industry titans threw out some pretty exciting announcements, like a completely overhauled Shadow of the Colossus for the PS4 and confirmation that, yes, Beyond Good & Evil 2 exists. Jack Gardner, Marcus Stewart and Naomi Lugo cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us! View full article
  5. Here it is, the first official day of E3! We've been doing daily recaps of the action leading up to the show and we'll be doing the same for the show itself, so tune in to the Facebook Live broadcast or catch it later via other channels. You'll get a great rundown of what it is like to cover E3 along with the news of the day as told by the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day four covered began with a bang from Nintendo before the true craziness of the open show floor began. Now we know that Metroid Prime 4 is in development along with a new Pokemon RPG for the Switch. Jack Gardner, Marcus Stewart, Naomi Lugo, and Aiden Strawhun cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us! View full article
  6. Here it is, the first official day of E3! We've been doing daily recaps of the action leading up to the show and we'll be doing the same for the show itself, so tune in to the Facebook Live broadcast or catch it later via other channels. You'll get a great rundown of what it is like to cover E3 along with the news of the day as told by the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day four covered began with a bang from Nintendo before the true craziness of the open show floor began. Now we know that Metroid Prime 4 is in development along with a new Pokemon RPG for the Switch. Jack Gardner, Marcus Stewart, Naomi Lugo, and Aiden Strawhun cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us!
  7. I am so on board with Klei at this point. I haven't seen them make a bad game yet - and this looks really delightful.
  8. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day three covered a lot of ground between Ubisoft and Sony. The two industry titans threw out some pretty exciting announcements, like a completely overhauled Shadow of the Colossus for the PS4 and confirmation that, yes, Beyond Good & Evil 2 exists. Jack Gardner, Marcus Stewart and Naomi Lugo cover the basic, need-to-know announcements from the day. Kick back, relax, and enjoy the show with us!
  9. Telltale followed up their first entry into the world of The Walking Dead with a second season that did a number of risky things in the world of video games. Players took on the role of Clementine, a young girl who has been burdened with the onerous task of growing up during the apocalypse. The brutality, the cruelty of life under those desperate circumstances permeate Season 2. Tough decisions allow players to shape what kind of a person our hero may become and the haunting prompts from the previous season, "Clementine will remember that," are now left unsaid, but hang heavy in every facial expression. As a sequel to an episodic game that some claimed was the greatest adventure game of all time, does The Walking Dead: Season Two stand up on its own merits as one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Walking Dead: Season Two 'In the Pines - Credits Theme' by Jared Emerson-Johnson & Janel Drewis (https://telltalegames.bandcamp.com/) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  10. Telltale followed up their first entry into the world of The Walking Dead with a second season that did a number of risky things in the world of video games. Players took on the role of Clementine, a young girl who has been burdened with the onerous task of growing up during the apocalypse. The brutality, the cruelty of life under those desperate circumstances permeate Season 2. Tough decisions allow players to shape what kind of a person our hero may become and the haunting prompts from the previous season, "Clementine will remember that," are now left unsaid, but hang heavy in every facial expression. As a sequel to an episodic game that some claimed was the greatest adventure game of all time, does The Walking Dead: Season Two stand up on its own merits as one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Walking Dead: Season Two 'In the Pines - Credits Theme' by Jared Emerson-Johnson & Janel Drewis (https://telltalegames.bandcamp.com/) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  11. You should listen to our podcast on it! There's a lot to love about it, even going back to ye olden game - it has cool things going on.
  12. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day two was all about Microsoft and Bethesda (and a strange, strange sideshow conducted by Devolver to cap things off). Jack Gardner and Marcus Stewart break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us! View full article
  13. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day two was all about Microsoft and Bethesda (and a strange, strange sideshow conducted by Devolver to cap things off). Jack Gardner and Marcus Stewart break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us!
  14. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us! View full article
  15. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us!
  16. Burnout: Revenge is still one of my favorite racing games of all time, so I am pretty excited for this!
  17. Witching Hour, most well known for their Ravenmark series on mobile devices, will be making their first foray into RPGs as well as PC and console gaming when Masquerada: Songs and Shadows releases in 2016. Until then, we have a few details and an intriguing reveal trailer! Drawing inspiration from medieval Italy's powerful city-states, Masquerada: Songs and Shadows takes place in the city of Ombre, a city full of influential and devious nobility. Players step into the shoes of Inspettore Cicero Gavar who is tasked with navigating the tricky social climes of the great and powerful while solving the mystery of a kidnapping connected to a variety of dangerous people. Combat revolves around a system inspired by BioWare's real-time combat and encourages pausing on the fly to plan out maneuvers and give orders to party members. Magical masks will also play a large part in the combat and story of Masquerada. Masquerada: Songs and Shadows is currently in alpha and will release sometime next year for PC, Mac, and consoles.
  18. When I woke up this morning, I didn't expect to be writing about a new Bubsy game. I mean, for crying out loud, the last Bubsy game released in 1996 - that's over two decades ago! Through some kind of alchemy that doubtlessly included human sacrifices, Bubsy has a new game slated for release this year. With the aid of Billionsoft, an investment company that revives old gaming IPs with an eye to make a profit, Accolade has risen from the grave to create an all new Bubsy game. Titled Bubsy: The Woolies Strike Back, the reinvention of the classic platformer has our furred hero traveling to various locales in search of the golden fleece. Bubsy returns this September on the PlayStation 4 and PC. View full article
  19. When I woke up this morning, I didn't expect to be writing about a new Bubsy game. I mean, for crying out loud, the last Bubsy game released in 1996 - that's over two decades ago! Through some kind of alchemy that doubtlessly included human sacrifices, Bubsy has a new game slated for release this year. With the aid of Billionsoft, an investment company that revives old gaming IPs with an eye to make a profit, Accolade has risen from the grave to create an all new Bubsy game. Titled Bubsy: The Woolies Strike Back, the reinvention of the classic platformer has our furred hero traveling to various locales in search of the golden fleece. Bubsy returns this September on the PlayStation 4 and PC.
  20. Rebellion, the developers behind the successful Sniper Elite franchise, are trying their hand at something a little, dare I say... strange? They have pulled back the curtain on their newest game titled Strange Brigade, a third-person shooter for 1-4 players to tackle solo or co-op. We don't know much beyond those few facts and what's provided in the reveal trailer. The shooter takes on the decidedly campy tone of a 1930s adventure serial. Players will be exploring a far flung corner of the British empire and come face to face with an otherworldly threat amidst the sprawling ruins of a once magnificent city. Zombies, colossal humanoid monstrosities, and even ancient gods all converge on the Strange Brigade to tear them limb from limb. The one thing that strikes a dissonant cord for me in this trailer is the character design of the black woman. Her design is weirdly exotic and "othering" compared to her companion characters in the ensemble. Maybe the full game provides more context or perhaps I'm being overly critical of a game meant to be taken as a camp throwback, but it struck a sour note in a trailer that otherwise appeals to me. Overall, Strange Brigade appears to possess a great deal of promise as a co-op shooter in a similar vein as the Left 4 Dead franchise. More details will be released next week at E3. At the moment, Strange Brigade is slated for release on PlayStation 4, Xbox One, and PC. View full article
  21. Rebellion, the developers behind the successful Sniper Elite franchise, are trying their hand at something a little, dare I say... strange? They have pulled back the curtain on their newest game titled Strange Brigade, a third-person shooter for 1-4 players to tackle solo or co-op. We don't know much beyond those few facts and what's provided in the reveal trailer. The shooter takes on the decidedly campy tone of a 1930s adventure serial. Players will be exploring a far flung corner of the British empire and come face to face with an otherworldly threat amidst the sprawling ruins of a once magnificent city. Zombies, colossal humanoid monstrosities, and even ancient gods all converge on the Strange Brigade to tear them limb from limb. The one thing that strikes a dissonant cord for me in this trailer is the character design of the black woman. Her design is weirdly exotic and "othering" compared to her companion characters in the ensemble. Maybe the full game provides more context or perhaps I'm being overly critical of a game meant to be taken as a camp throwback, but it struck a sour note in a trailer that otherwise appeals to me. Overall, Strange Brigade appears to possess a great deal of promise as a co-op shooter in a similar vein as the Left 4 Dead franchise. More details will be released next week at E3. At the moment, Strange Brigade is slated for release on PlayStation 4, Xbox One, and PC.
  22. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod. View full article
  23. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod.
  24. The first Mega Man Legacy Collection released back in 2015 and covered the first six titles of the Mega Man series. Those first six games represent the entire NES era of Mega Man. Capcom has announced that a second Legacy Collection will release containing the further adventures of side-scrolling Mega Man that released following Mega Man 6. Mega Man Legacy Collection 2 will contain Mega Man 7-10, covering the period of time when the series broke out of 8-bit graphics and into 16/32-bit action before returning to its 8-bit roots. Since 9 and 10 are modern installments, both will contain all DLC released for them to date. There will be minor tweaks and improvements throughout the four games of the collection. One of the major additions that could help new players appreciate Mega Man without the frustration is the new "Extra Armor" option that halves all damage taken and a checkpoint system to help pick up the action from a convenient distance instead of starting the level over from scratch. If that seems too easy, stages have been remixed for difficulty in the new Challenge Mode where players can compete and compare completion time with others around the world. For those who value gaming history, Capcom has also included an in-game museum that includes production art, sketches, development material, concepts, and a music player to listen to all the catchy bloops and bleeps of the Mega Man soundtracks. Mega Man Legacy Collection 2 releases on August 8th for PlayStation 4, Xbox One, and PC. Oddly, the title doesn't appear to be coming to the Nintendo Switch at this time. View full article